@Akkara:
That's exactly what was happening. Now that I know what the problem is, I'll be able to avoid the problem. Thanks!
I would wholeheartedly recommend that you use an overlay for any custom ebuilds - as soon as you run 'emerge sync,' you'll lose any changes you've made to ebuilds in /usr/portage.Abit667 wrote:Ah yeah, I wasn't sure about that overlay thing, I ended up just putting the patch into the normal ebuild.
'glxgears' is commonly used to test that opengl is active and working (and accelerated). Just type that into a console.goblin wrote:Is there a way to see if Opengl and glx is working correctly?