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World Of Warcraft Howto/Support UPDATED JAN03/06! (old)

Having problems getting your favorite Linux game to work? Want to discuss strategies? This is the place!
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Xamien
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Post by Xamien » Thu Jan 19, 2006 11:28 pm

Well, things are running pretty smoothly, except for the occassional futz-up. Periodically, the wine-preloader locks up like a mofo and won't answer an explicit killall cmd. Might be the problem mentioned before with dynamic processes running in the background, or it might be something else.

If I can, I'd like to configure wine to automatically output any console outputs to a log so I can review it later. Don't want to have to make another shortcut adding in an argument to do so. There a way of doing this?
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makzu
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Post by makzu » Fri Jan 20, 2006 2:18 am

Xamien wrote:Well, things are running pretty smoothly, except for the occassional futz-up. Periodically, the wine-preloader locks up like a mofo and won't answer an explicit killall cmd. Might be the problem mentioned before with dynamic processes running in the background, or it might be something else.

If I can, I'd like to configure wine to automatically output any console outputs to a log so I can review it later. Don't want to have to make another shortcut adding in an argument to do so. There a way of doing this?
You could just run WoW from a console. That's what I do.

I have a small wrapper script in ~/bin that turns foldingathome off before starting and on after quitting, along with changing the path and actually running the game (with the -opengl switch, natch). Since I always launch it from a console, I always get the output that wine spits out when something weird happens.
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Xamien
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Post by Xamien » Fri Jan 20, 2006 2:42 am

Yeah but I want it to actually save to a log file for me. :) *shrugs* Just something I'd like that I know is lazy. Not that worried about it.

What about the bug with X crashing when trying to change video options? Anyone got a clue on that one?
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ikshaar
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Post by ikshaar » Fri Jan 20, 2006 2:18 pm

I am not sure how wine handle it but check that xrandr shows a list of possible resolution.

Cedega has options to enable use of Xvid and XrandR for changing video mode (so WoW only allow resolution that X knows how to do). I suppose wine as a similar setting.

Code: Select all

> xrandr
 SZ:    Pixels          Physical       Refresh
*0   1680 x 1050   ( 431mm x 272mm )  *60
 1   1280 x 1024   ( 431mm x 272mm )   75   60
 2   1024 x 768    ( 431mm x 272mm )   75   70   60
 3    800 x 600    ( 431mm x 272mm )   75   72   60   56
 4   1400 x 1050   ( 431mm x 272mm )   60
 5   1280 x 960    ( 431mm x 272mm )   60
 6   1152 x 864    ( 431mm x 272mm )   75
 7    832 x 624    ( 431mm x 272mm )   75
 8    700 x 525    ( 431mm x 272mm )   75   60
 9    640 x 512    ( 431mm x 272mm )   75   60
 10   640 x 480    ( 431mm x 272mm )   75   73   60
 11   576 x 432    ( 431mm x 272mm )   75
 12   512 x 384    ( 431mm x 272mm )   75   70   60
 13   416 x 312    ( 431mm x 272mm )   75
 14   400 x 300    ( 431mm x 272mm )   75   72   60   56
 15   320 x 240    ( 431mm x 272mm )   75   73   60
Current rotation - normal
Current reflection - none
Rotations possible - normal
Reflections possible - none
"May God stands between you and harm in all the empty places where you must walk" - Babylon 5
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b1f30
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What the....

Post by b1f30 » Fri Jan 20, 2006 5:25 pm

Hey all ...

I'm following the instructions (minus the portage overlay) from: http://gentoo-wiki.com/HOWTO_Install_an ... _with_wine

I did this at work, and it built like a charm. Now, I try the same thing at home, and I'm getting:

# emerge -va =wine-20050930

These are the packages that I would merge, in order:

Calculating dependencies
!!! All ebuilds that could satisfy "=wine-20050930" have been masked.
!!! One of the following masked packages is required to complete your request:
- app-emulation/wine-20050930 (masked by: -* keyword)

For more information, see MASKED PACKAGES section in the emerge man page or
refer to the Gentoo Handbook.

What the heck did I bork here?

:-\
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ikshaar
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Post by ikshaar » Fri Jan 20, 2006 5:50 pm

From the Changelog : http://gentoo-portage.com/app-emulation/wine/ChangeLog
I would say the numbering has changed and you are supposed to move to 0.9x version now...

You can always add the wine version you want to try in /etc/portage/package.keywords instead.

Code: Select all

=app-emulation/wine-20050930 -*
"May God stands between you and harm in all the empty places where you must walk" - Babylon 5
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b1f30
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Post by b1f30 » Fri Jan 20, 2006 6:56 pm

ikshaar wrote:From the Changelog : http://gentoo-portage.com/app-emulation/wine/ChangeLog
I would say the numbering has changed and you are supposed to move to 0.9x version now...

You can always add the wine version you want to try in /etc/portage/package.keywords instead.

Code: Select all

=app-emulation/wine-20050930 -*
Ah! Ok.. that makes sense then.

Thanks for the heads up. :-)

In the meantime:

http://files.filefront.com/Snowfall_PvP ... einfo.html
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b1f30
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Post by b1f30 » Fri Jan 20, 2006 7:45 pm

ikshaar wrote:From the Changelog : http://gentoo-portage.com/app-emulation/wine/ChangeLog
I would say the numbering has changed and you are supposed to move to 0.9x version now...

You can always add the wine version you want to try in /etc/portage/package.keywords instead.

Code: Select all

=app-emulation/wine-20050930 -*
Hate to ask this once again, but with this version of wine, which one of poly's patches should I be using?

Thanks much Iksharr/all.

-b1f30-

:-D
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SaguratuS
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Post by SaguratuS » Sat Jan 21, 2006 6:07 am

I've had some one on one talks with the devs over at Blizzard, and the outcome is not good. With the introduction of the native x86 Mac binaries, there was a slight glimmer of hope for eventual native support. The results cometh, and they aren't pretty.

1. Binaries will be built in Mach-O format, the developers will NOT compromise and give us an ELF, even a broken one. Nor will they do anything to make our lives easier in this process, such as including (the already existing, but disabled) opensdl support.
2. NDA's were cited when the topic of cooperation came up. It's either all them, or all us. And well, it's not going to be them.

The ones who have voiced their desire for a native ELF client is less than 0.5% of the WoW subscriber base, which doesn't exactly hit them as a major priority. I will be taking up some talks about 3rd party funding for the development of a native binary, but I doubt this will get far either (still a shred of hope though).
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Post by Jengu » Sat Jan 21, 2006 7:47 am

I think Blizzard should know they'll get more customers from it. They might also be surprised if they added a check for how many users are running under wine...
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KillMinusNine
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Post by KillMinusNine » Sat Jan 21, 2006 10:55 am

I was able to install WoW and get all the way to the point where I would install the patch from command line (it downloaded fine), however the patch won't install in Wine 9.4, 9.5 or 9.6 Any ideas or help?

[Edit]

Fixed, nevermind.
Last edited by KillMinusNine on Sat Jan 21, 2006 6:04 pm, edited 1 time in total.
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sp
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Making WoW videos in Linux

Post by sp » Sat Jan 21, 2006 5:18 pm

This is a bit OT, but has anyone managed to capture WoW videos under Linux? I found a program called xvidcap but it hasn't been updated for a while and doesn't seem to work anymore.
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MysteryMachine
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More WINE problems....

Post by MysteryMachine » Sat Jan 21, 2006 7:31 pm

Hey I was trying to load up the patch of WOW and play WOW after following the posted instructions... and I ran into this problem...

"This patch cannot be applied because it is for a different version of the game."
"File version: 1.0.0.3980"
"Patch version: 1.9.1.4983"

The game was installed from my computer... so I don't understand about there being different file versions of the game... can anyone help me with this please?
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ikshaar
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Post by ikshaar » Sat Jan 21, 2006 8:27 pm

Have you upgrade WoW to 1.9 or trying to ? Where did you get patch ? downloaded by game or other sources ?
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Post by PZoned » Mon Jan 23, 2006 12:19 am

SaguratuS wrote:I've had some one on one talks with the devs over at Blizzard, and the outcome is not good. With the introduction of the native x86 Mac binaries, there was a slight glimmer of hope for eventual native support. The results cometh, and they aren't pretty.

1. Binaries will be built in Mach-O format, the developers will NOT compromise and give us an ELF, even a broken one. Nor will they do anything to make our lives easier in this process, such as including (the already existing, but disabled) opensdl support.
2. NDA's were cited when the topic of cooperation came up. It's either all them, or all us. And well, it's not going to be them.

The ones who have voiced their desire for a native ELF client is less than 0.5% of the WoW subscriber base, which doesn't exactly hit them as a major priority. I will be taking up some talks about 3rd party funding for the development of a native binary, but I doubt this will get far either (still a shred of hope though).
It's ludicris. Blizzard makes how many millions of dollars a month from subscriptions alone? Yet they cannot bother to have a couple of programmers make a linux client. Not only that but they would most likely in turn profit from the addition of linux binaries. What upsets me further is the fact that they already have the half of the work completed. During the WoW beta, there was in fact a linux client, which they then decided to depreciate.
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Post by ikshaar » Mon Jan 23, 2006 4:46 am

PZoned wrote:It's ludicris. Blizzard makes how many millions of dollars a month from subscriptions alone? Yet they cannot bother to have a couple of programmers make a linux client. Not only that but they would most likely in turn profit from the addition of linux binaries. What upsets me further is the fact that they already have the half of the work completed. During the WoW beta, there was in fact a linux client, which they then decided to depreciate.
First, a Linux client would not add much profit as players who really want to play WoW do it already - but it would add to their image in the community :wink:
Second, a Linux client would mean support to go with it. And I am sure you can realize how horrendeous would be to provide Linux support based on the extremely large variety of distributions/kernel/drivers out there.
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Hunter555
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Post by Hunter555 » Mon Jan 23, 2006 9:03 am

Has anyone got a solution for 0.9.6? The build worked fine but "wine WoW.exe -opengl" now gives:

Code: Select all

X Error of failed request:  BadMatch (invalid parameter attributes)
  Major opcode of failed request:  143 (GLX)
  Minor opcode of failed request:  13 (X_GLXCreateGLXPixmap)
  Serial number of failed request:  385
  Current serial number in output stream:  386
From the wiki it says this can be fixed by applying the wine-0.9.4-reverse-bitmaprendering.patch however that doesn't build now under 0.9.6.

Does anyone have any suggestions appart from moving back to 0.9.5?
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berg
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Post by berg » Mon Jan 23, 2006 5:10 pm

Hello!

I play WoW with Wine 0.9.6 using the patch from http://comptune.com/forums/viewtopic.php?p=98#98 and it's working flawlessly (I'm a little bit impressed, indeed ;))! I really like the thought of playing WoW with free Wine instead of using commercial Cedega. Aside from this I get a slight FPS improvement with Wine (iirc). The only annoying thing is that some sounds seem to get swallowed. I can hear only every second shoot from my magic wand for example. I use Wine's Alsa driver and the following sound setup in WoW:

Code: Select all

SET SoundOutputSystem "1"
SET SoundBufferSize "250"
Does anybody experience the same problem? Any solutions? De- or increasing buffer size?... Thanks!


Bye.
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swoppe
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Post by swoppe » Mon Jan 23, 2006 9:10 pm

Hi!
I have a problem with wine and wow.
The game starts ok and i can log in, and when I get to the Character select screen and klick on my character i get the "loading" screen. But when the game has finished loading I dont get the "game"-screen wine/wow locks hard and i have to kill it from console. I get the folowing error messages:

Code: Select all

err:ntdll:RtlpWaitForCriticalSection section 0x582e449c "WINEOSS_msg_crst" wait timed out in thread 0011, blocked by 0012, retrying (60 sec)
Since it is WINEOSS_msg_crst I dissabled the OSS driver in winecfg then i get this error:

Code: Select all

err:ntdll:RtlpWaitForCriticalSection section 0x55730680 "server.c: fd_cache_section" wait timed out in thread 001a, blocked by 0015, retrying (60 sec)
Can someone help me with this?

PS, The game was working today! then i loged-off to get some food... and now its not working :cry:
Last edited by swoppe on Mon Jan 23, 2006 9:12 pm, edited 1 time in total.
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swoppe
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Post by swoppe » Mon Jan 23, 2006 9:12 pm

PS again 8)
I tried to uppgrade wine to 0.9.6 as I was using 0.9.3, but I get the same errors. :cry:
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swoppe
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Post by swoppe » Mon Jan 23, 2006 9:52 pm

Did some digging, it apears tht tis error is "time" related, ie the game crashes after an unknown duration. Sometimes I'm fast enough to log in and get the "game"-screen then it locks-hard, sometimes it crashes on the loading screen, and sometimes it crashes on the character select screen.

Perhaps I should try to reinstall wow?
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ikshaar
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Post by ikshaar » Mon Jan 23, 2006 10:05 pm

Sorry, I am a bit clueless on wine, but this looks a bit like error I got with new scheduler option of cedega. I wonder if wine has something similar, and if you can disable it.
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swoppe
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Post by swoppe » Mon Jan 23, 2006 11:09 pm

The thing is, it worked earlier today! And I did nothing, I just loged-off and when I tried to log on 50min later I had this problem...

I'm going to copy a working wow folder from a win-comp and see what hapens...
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Post by ikshaar » Mon Jan 23, 2006 11:13 pm

Well that scheduler error is not systematic... sometimes it happens, sometimes it does not.
"May God stands between you and harm in all the empty places where you must walk" - Babylon 5
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swoppe
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Post by swoppe » Mon Jan 23, 2006 11:20 pm

That might complicate some things 8)

Anyhow I'm copying a working wow folder now, if that dont work... well... gaahhh :twisted:
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