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by ritzmax72
Mon Dec 08, 2025 3:02 am
Forum: Multimedia
Topic: audacious 1.2.2: how to play mp3 files ? [solved]
Replies: 14
Views: 7961

Just a rant: Basic mime type files should be enabled by default but then again I guess keeping minimal use flags is the core principles of Gentoo.
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by ritzmax72
Sun Dec 07, 2025 4:29 am
Forum: Multimedia
Topic: Ardour output failed [SOLVED]
Replies: 5
Views: 14708

I have pulseaudio globally disabled because I'm a petty bitch who never forgave Lennart Pottering for being such a tool. It's the same reason I have systemd globally disabled.

Anyway, yes: I'm running my audio on Ardour with Alsa as the audio driver. I suppose I could set up jack or pipewire to ...
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by ritzmax72
Wed Nov 12, 2025 5:06 am
Forum: Unsupported Software
Topic: No hope for Tensorflow
Replies: 2
Views: 16348

No hope for Tensorflow

It seems support for tensorflow is never coming to gentoo. The package was there for a brief time; it didn't work and then the support was dropped.
Surely, you can achieve AI goals through various wrapper packages and githubs that work out of the box but those are like pre-built tools.
Exploring AI ...
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by ritzmax72
Fri Nov 07, 2025 11:17 am
Forum: Gamers & Players
Topic: Unreal Engine 5 has 2GB VRAM with AMD open-source drivers
Replies: 3
Views: 24494

More help for you.
1. https://forums.gentoo.org/viewtopic-t-1171512-highlight-.html
2. https://forums.gentoo.org/viewtopic-t-1171489-highlight-.html

I gave these two threads a glace (both opened by me).
Basically you should use RADV (aka mesa) drivers (amdgpu as USE flag).
This installs both ...
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by ritzmax72
Fri Nov 07, 2025 10:36 am
Forum: Gamers & Players
Topic: Unreal Engine 5 has 2GB VRAM with AMD open-source drivers
Replies: 3
Views: 24494

I noticed that the Steam overlay said that the game is using only 2GB of VRAM when I use the open-source drivers for this game

Yes. I also had similar issue. You have to make changes to some files and also do some changes from within the game.
I guess my thread would be up here somewhere. Try ...
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by ritzmax72
Fri Nov 07, 2025 10:33 am
Forum: Gamers & Players
Topic: Unreal Engine 5 has 2GB VRAM with AMD open-source drivers
Replies: 3
Views: 24494

I fire up dead by daylight once in a while and it ran as smooth as before.
I am not sure if they are on UE5 or UE4.
About Squad, from my youtube channel I can see I played it
back in Nov 2024. I am not sure if it was UE5 that time or not.
This whole UE5 situation gives me anxiety because UE4 was so ...
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by ritzmax72
Fri Nov 07, 2025 10:22 am
Forum: Gamers & Players
Topic: [solved] Controller works in KCD but not in KCD2?
Replies: 3
Views: 14518

I use/have been using PS5 controller with Steam on Gentoo.
It works in every game. I also have X box controller but it sucks.
It works on some and does not work on some other. Trying to fix it
had been fruitless so I decided to stick to PS5. Reason I have X box because
previous PS5 controller ...
  • Jump to post
by ritzmax72
Thu Oct 30, 2025 11:19 am
Forum: Portage & Programming
Topic: unknown child element `doc:format` in repository
Replies: 3
Views: 3800

This comment by Sam on bugs.gentoo.org seems like it might be relevant:

The issue is *if you use ~arch gobject-introspection*, then you need ~arch Vala.
Are you using a testing version of the gobject-introspection package, rather than the stable version?

I was not aware of vala and it was one ...
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by ritzmax72
Thu Oct 30, 2025 2:54 am
Forum: Portage & Programming
Topic: unknown child element `doc:format` in repository
Replies: 3
Views: 3800

unknown child element `doc:format` in repository

So I was migrating from py12 to py13 reading enews:

First, enable both Python 3.12 and Python 3.13, and then run the upgrade
commands:
STEP 1:
*/* PYTHON_TARGETS: -* python3_12 python3_13
*/* PYTHON_SINGLE_TARGET: -* python3_12

Then switch PYTHON_SINGLE_TARGET and run the second batch of ...
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by ritzmax72
Thu Jul 17, 2025 8:09 am
Forum: Desktop Environments
Topic: Display shutting down after 15 mins
Replies: 9
Views: 5593

There's also the built-in(?) X screen saver, which can be configured via 'xset s'.

Traditionally, I've had the following two lines include in my '.xinitrc' to stop any blanking/power-offing:

xset -dpms
xset s off
That written, it seems the default there for the screen saver might be 600 seconds ...
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by ritzmax72
Wed Jul 09, 2025 4:13 am
Forum: Desktop Environments
Topic: Display shutting down after 15 mins
Replies: 9
Views: 5593

Also, my /sys/class/backlight/ folder is empty. Any recommendation?
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by ritzmax72
Tue Jul 08, 2025 8:00 pm
Forum: Desktop Environments
Topic: Display shutting down after 15 mins
Replies: 9
Views: 5593

Disabling DPMS is probably the wrong solution anyway, since it would remain disabled until reactivated, which the user would need to do after the game or set a watchdog process to restore later.

The display is probably being put into sleep mode by the screensaver, not by the X server itself. What ...
  • Jump to post
by ritzmax72
Tue Jul 08, 2025 11:54 am
Forum: Desktop Environments
Topic: Display shutting down after 15 mins
Replies: 9
Views: 5593

druggo wrote:I just simply turn off dpms:

Code: Select all

xset -dpms
This didn't work. I have a desktop computer not a laptop. Is this why it didn't work?
  • Jump to post
by ritzmax72
Tue Jul 08, 2025 4:27 am
Forum: Desktop Environments
Topic: Display shutting down after 15 mins
Replies: 9
Views: 5593

Display shutting down after 15 mins

I have a X+dwm+openrc. setup dual monitor. If the system is idle (not pressing any keys on keyboard) for 15 or minutes then the display shuts down. Although this is not huge issue for me it becomes painful while playing Steam games. Since I use bluetooth PS5 controller for gaming, no keys are ...
  • Jump to post
by ritzmax72
Sun May 25, 2025 11:06 am
Forum: Portage & Programming
Topic: Making changes to chromium before Building
Replies: 1
Views: 1565

Making changes to chromium before Building

I've tried building chromium sourced from git but it does not compile. Lot's of errors.
But the gentoo chromium build with no issue albeit taking hours. Is there a way for making changes to chromium
after it is extracted but before it is compiled when portage is building it?

Any suggestion is ...
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by ritzmax72
Tue Apr 22, 2025 4:43 pm
Forum: Portage & Programming
Topic: Update is blocked because of circular use flag dependency.
Replies: 3
Views: 3566

asturm wrote:What do you not understand about the package.use conflict right at the end of your output?

Please read news items.
Please update your config files.
Thanks.
  • Jump to post
by ritzmax72
Tue Apr 22, 2025 3:40 pm
Forum: Portage & Programming
Topic: Update is blocked because of circular use flag dependency.
Replies: 3
Views: 3566

Update is blocked because of circular use flag dependency.


emerge --update --deep --with-bdeps=y --ask --exclude app-text/poppler @world

* IMPORTANT: 1 news items need reading for repository 'librewolf'.
* IMPORTANT: 29 news items need reading for repository 'gentoo'.
* Use eselect news read to view new items.


* IMPORTANT: 5 config files in '/etc ...
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by ritzmax72
Thu Nov 07, 2024 5:03 am
Forum: Portage & Programming
Topic: equery g "package" not definitive
Replies: 3
Views: 2528

equery g "package" not definitive

The command equery g ffmpeg would show dependencies of ffmpeg but I was expecting it to output
only those dependencies which are installed, like how ldd does. What other command would show only
currently installed dependencies? Right now, I would do ldd, and reverse search the package but that is ...
  • Jump to post
by ritzmax72
Thu Nov 07, 2024 4:57 am
Forum: Gamers & Players
Topic: AMD Mesa Vulkan RADV and AMDVLK heads up
Replies: 3
Views: 24480

Thanks. I will check that. Wish such kind of info was updated on gentoo's wiki? I don't know how Gentoo pages are managed but that could be a good thing to do.
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by ritzmax72
Sat Nov 02, 2024 10:19 am
Forum: Multimedia
Topic: How long Gentoo packages stay behind official mesa?
Replies: 1
Views: 6035

How long Gentoo packages stay behind official mesa?

Currently Gentoo has 24.1.7 and the official release is 24.2.6.
How fast Gentoo "generally" release versions from official tree?
  • Jump to post
by ritzmax72
Sat Nov 02, 2024 10:16 am
Forum: Kernel & Hardware
Topic: AMD RX 460 GPU and OpenCL
Replies: 5
Views: 5337

I'm pleased to report that, with amdgpu-pro-opencl installed, Darktable does OpenCL at last. Sadly, it doesn't make the same improvement in rendering performance as I found in another machine with an NVidia GPU, but it's definitely working. Maybe on this machine there is a bottleneck somewhere else ...
  • Jump to post
by ritzmax72
Wed Oct 30, 2024 7:22 am
Forum: Kernel & Hardware
Topic: Kernel version
Replies: 1
Views: 2679

Kernel version

[Administrator note: this post, and the first response, were originally attached to the topic Heads up - kernel-6.11.4 won't boot off my SSD , where this question is off-topic. The mismatched bold tags were in the original post. - Hu ]

[/b] mmm how are people getting kernel 6.11.xxx when gentoo ...
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by ritzmax72
Tue Oct 29, 2024 10:03 am
Forum: Gamers & Players
Topic: AMD Mesa Vulkan RADV and AMDVLK heads up
Replies: 3
Views: 24480

AMD Mesa Vulkan RADV and AMDVLK heads up

Despite what the gentoo page says https://wiki.gentoo.org/wiki/AMDVLK
that RADV and AMDVLK can co-exists and simply switching them with environment variables will make application use particular implementation;
that is not correct.

This worked for "Sons of the forest" as I switched between two ...
  • Jump to post
by ritzmax72
Tue Oct 29, 2024 6:19 am
Forum: Gamers & Players
Topic: AMD 7900 xtx poor performance on steam
Replies: 8
Views: 17280

cat /sys/class/drm/card0/device/power_dpm_state
performance


power_dpm_state is set to performance. I realized amgpu for newer cards replaces dmp_state thing with powerplay profile.
/sys/class/drm/card0/device/pp_* sysfs files to control.

I changed /sys/class/drm/card0/device/power_dpm_force ...
  • Jump to post
by ritzmax72
Mon Oct 28, 2024 5:59 am
Forum: Gamers & Players
Topic: AMD 7900 xtx poor performance on steam
Replies: 8
Views: 17280

Yeah. So Wukong has/had an issue where it would select the wrong rendering device - I was never affected by it (vega64) but many were.
The use of "FORCE" in this case is just saying "no, you WILL use this rendering device".

The gfx driver stack consists of layers, at the bottom is your amdgpu ...
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