I can start up the game alright, and it doesn't give me any errors or warnings at the command line, but within the game I hear no audio. No other audio applications are open, and within NWN most of the audio options are greyed out and unselectable. What am I doing wrong?
hrm, no alsasound won't do it... It'll need that. I really meant arts (if you're running kde) or esound.
If you *are* running KDE, what happens when you run nwn through artsdsp? (artsdsp /path/to/nwn) - Alternatively, can you explicitly disable the sound server before running the game?
Which alsa do you use? In-kernel, or alsa-driver? If you're doing it in-kernel, do you have oss emulation enabled?
I usually have much better results by switching off alsa in the kernel, and using alsa-driver. Odd that you don't see any warnings when you run it from the cl though.
"Pokey, are you drunk on love?"
"Yes. Also whiskey. But mostly love... and whiskey."
$ artsdsp /usr/games/bin/nwn
./nwmain: error while loading shared libraries: /usr/kde/3.3/lib64/libartsdsp.so.0: cannot open shared object file: No such file or directory
I'm using alsa build into the kernel with oss emulation. I'll try it otherwise...