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Neverwinter Nights - No audio

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PopeOptimusPrime
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Neverwinter Nights - No audio

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Post by PopeOptimusPrime » Mon Apr 25, 2005 2:11 am

I can start up the game alright, and it doesn't give me any errors or warnings at the command line, but within the game I hear no audio. No other audio applications are open, and within NWN most of the audio options are greyed out and unselectable. What am I doing wrong?
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mr-simon
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Post by mr-simon » Mon Apr 25, 2005 12:28 pm

Is another sound daemon (such as esound or arts) running? If so, what happens if you kill it before launching nwn?
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PopeOptimusPrime
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Post by PopeOptimusPrime » Mon Apr 25, 2005 3:28 pm

I killed alsasound, but still the same problem.
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Post by mr-simon » Mon Apr 25, 2005 3:38 pm

hrm, no alsasound won't do it... It'll need that. I really meant arts (if you're running kde) or esound.

If you *are* running KDE, what happens when you run nwn through artsdsp? (artsdsp /path/to/nwn) - Alternatively, can you explicitly disable the sound server before running the game?

Which alsa do you use? In-kernel, or alsa-driver? If you're doing it in-kernel, do you have oss emulation enabled?

I usually have much better results by switching off alsa in the kernel, and using alsa-driver. Odd that you don't see any warnings when you run it from the cl though.
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PopeOptimusPrime
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Post by PopeOptimusPrime » Mon Apr 25, 2005 3:59 pm

No, I am not running KDE, though I do have ARTS.
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PopeOptimusPrime
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Post by PopeOptimusPrime » Mon Apr 25, 2005 4:21 pm

Code: Select all

$ artsdsp /usr/games/bin/nwn
./nwmain: error while loading shared libraries: /usr/kde/3.3/lib64/libartsdsp.so.0: cannot open shared object file: No such file or directory
I'm using alsa build into the kernel with oss emulation. I'll try it otherwise...
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Post by Elvensight » Wed Apr 27, 2005 11:20 am

thers also sollution for nosound prob.
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