The subject pretty much says it. I hit a server w/a map or textures or something I don't already have on the HD. Say it's a 6MB file. Well, it takes like 20 minutes. And the counter goes past 100%. And by the time I'm done downloading it, all the players have moved on to the NEXT level!
so for example, now it says:
Receiving "RO-Koitos1944" (F10 Cancels)
size 6957K Complete 126.5%
What's up with this? It seems like it does two rounds of downloading. The first time it goes to 100% relatively quickly, then it counts again starting at 0%, much slower. This is the one that goes up to 300 or even past 400%
Anyone know what could be causing this?
W



