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Mythtv-36 doesn't fix the X windows problem?

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RayDude
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Mythtv-36 doesn't fix the X windows problem?

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Post by RayDude » Mon Feb 23, 2026 12:26 am

I created a local media-tv/mythtv and copied the files over from the old 35.0 ebuild folder...

I got 36.0 to install, but it is still not compatible with the latest version of X?

mythtv.org is down at the moment. Does anyone know if I'm right about this? I basically get the same symptom with a seg-fault from mythfrontend. The backend is running fine and without the X use and platform xcb it behaves very similar to the way it did with video showing up in a corner of the 4K display.
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Re: Mythtv-36 doesn't fix the X windows problem?

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Post by turtles » Tue Feb 24, 2026 1:05 am

RayDude wrote:I created a local media-tv/mythtv and copied the files over from the old 35.0 ebuild folder...

I got 36.0 to install, but it is still not compatible with the latest version of X?

mythtv.org is down at the moment. Does anyone know if I'm right about this? I basically get the same symptom with a seg-fault from mythfrontend. The backend is running fine and without the X use and platform xcb it behaves very similar to the way it did with video showing up in a corner of the 4K display.
I am not a mythtv expert but MythTV 36.0 remains compatible with X.Org Server 21.1.x and later. MythTV 36.0 appears to transition to to Qt6
You can find recent archives of the website:
https://web.archive.org/web/20251015025 ... v.org/wiki

Their github is here:
https://github.com/MythTV/mythtv
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Re: Mythtv-36 doesn't fix the X windows problem?

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Post by RayDude » Tue Feb 24, 2026 6:01 am

turtles wrote:
RayDude wrote:I created a local media-tv/mythtv and copied the files over from the old 35.0 ebuild folder...

I got 36.0 to install, but it is still not compatible with the latest version of X?

mythtv.org is down at the moment. Does anyone know if I'm right about this? I basically get the same symptom with a seg-fault from mythfrontend. The backend is running fine and without the X use and platform xcb it behaves very similar to the way it did with video showing up in a corner of the 4K display.
I am not a mythtv expert but MythTV 36.0 remains compatible with X.Org Server 21.1.x and later. MythTV 36.0 appears to transition to to Qt6
You can find recent archives of the website:
https://web.archive.org/web/20251015025 ... v.org/wiki

Their github is here:
https://github.com/MythTV/mythtv
I have a compatible Qt and xorg-server, but mythfrontend segfaults if I compile with X Support. Without X support and platform xcb it gets the screen resolution wrong and renders 1080p on my 2160p display in the lower left corner.

The last time I visited mythtv's forums they were gone, I'll try again to see if they are back up.
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Post by turtles » Tue Feb 24, 2026 5:44 pm

I'd be tempted to collect some info in one tmp file & set some custom QT_LOGGING_RULES:
Have a look at this issue:
https://github.com/MythTV/mythtv/issues/754

I'd run some commands to check your GPU setup and capture some QT6 data to a tmp file

Code: Select all

( lspci -k | grep -EA3 'VGA|3D' ; command -v glxinfo >/dev/null && glxinfo | grep -E "vendor|renderer|version" || echo "glxinfo missing: emerge x11-apps/mesa-progs" ; ls -l /etc/env.d/0001opengl 2>/dev/null || echo "Modern GLVND detected" ) 2>&1 | tee /tmp/gpu_diag.log

Code: Select all

( env | grep -E "QT_|DISPLAY|XDG|SDL_|VDPAU|LIBVA" ; QT_LOGGING_RULES="qt.qpa.*=true;qt.rhi.*=true;qt.scenegraph.general=true" mythfrontend --platform xcb ) 2>&1 | tee /tmp/myth_diag.log
Look for QOpenGLContext::makeCurrent: Called with non-platform window as mentioned in Issue #754.
For the Scaling: Look for qt.qpa.xcb: Internal screen name... DPR 2.0

Like I said I am not a mythtv person but we can definitely track down QT6 and X bugs,
if you get something interesting and want to share post that output or if its long use pastebin.
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Post by RayDude » Thu Feb 26, 2026 2:17 am

I asked the guys at forum.mytthv.org about it and they suggested to compile mythtv with qt5 instead of qt6.

I figured out how to do that and put it in my ebuild. It's running on my laptop, server is still building. If it doesn't work I'll remove the following bit:

Edit: works on both machines, except I have to run platform xcb or it still shows up in the lower left corner of my 4K display.

Code: Select all

cat /var/db/repos/local/media-tv/mythtv/mythtv-36.0.ebuild

Code: Select all

# Copyright 1999-2026 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2

EAPI=8

DISABLE_AUTOFORMATTING="yes"
PYTHON_COMPAT=( python3_{11..13} )

inherit edo flag-o-matic python-any-r1
inherit qmake-utils readme.gentoo-r1 systemd toolchain-funcs user-info

DESCRIPTION="Open Source DVR and media center hub"
HOMEPAGE="https://www.mythtv.org https://github.com/MythTV/mythtv"
if [[ ${PV} == *_p* ]] ; then
        # https://github.com/MythTV/mythtv/tree/fixes/35
        MY_COMMIT="805e05b76a9ab760169f901fd1149276fa17ccfb"
        SRC_URI="https://github.com/MythTV/mythtv/archive/${MY_COMMIT}.tar.gz -> ${P}.tar.gz"
        # mythtv and mythplugins are separate builds in the github MythTV project
        S="${WORKDIR}/mythtv-${MY_COMMIT}/mythtv"
else
        SRC_URI="https://github.com/MythTV/mythtv/archive/v${PV}.tar.gz -> ${P}.tar.gz"
        # mythtv and mythplugins are separate builds in the github mythtv project
        S="${WORKDIR}/${P}/mythtv"
fi

LICENSE="GPL-2+"
SLOT="0"
KEYWORDS="~amd64 ~x86"

IUSE_INPUT_DEVICES="input_devices_joystick"
IUSE_VIDEO_CAPTURE_DEVICES="v4l ieee1394 hdhomerun vbox ceton"
IUSE="alsa asi autostart cdda cdr cec cpu_flags_ppc_altivec debug dvd dvb exif jack java"
IUSE+=" +lame lcd libass lirc nvdec +opengl oss perl pulseaudio python qt5 raw systemd"
IUSE+=" +vaapi vdpau vpx wrapper x264 x265 +xml xmltv +xvid +X zeroconf"
IUSE+=" ${IUSE_INPUT_DEVICES} ${IUSE_VIDEO_CAPTURE_DEVICES}"
REQUIRED_USE="
        cdr? ( cdda )
"

RDEPEND="
        acct-user/mythtv
        dev-libs/glib:2
        dev-libs/lzo:2
        dev-libs/libzip:=
        dev-qt/qtbase:6[dbus,gui,mysql,network,sql,xml,widgets]
        media-fonts/corefonts
        media-fonts/dejavu
        media-fonts/liberation-fonts
        media-fonts/tex-gyre
        media-gfx/exiv2:=
        media-libs/freetype:2
        media-libs/libbluray:=[java?]
        media-libs/libsamplerate
        media-libs/libsoundtouch:=
        media-libs/taglib:=
        virtual/zlib:=
        alsa? ( media-libs/alsa-lib )
        autostart? (
                net-dialup/mingetty
                x11-apps/xset
                x11-wm/evilwm
        )
        cec? ( dev-libs/libcec )
        dvd? (
                dev-libs/libcdio:=
                media-libs/libdvdcss
                sys-fs/udisks:2
        )
        hdhomerun? ( media-libs/libhdhomerun )
        ieee1394? (
                media-libs/libiec61883
                sys-libs/libavc1394
                sys-libs/libraw1394
        )
        jack? ( virtual/jack )
        lame? ( media-sound/lame )
        lcd? ( app-misc/lcdproc )
        libass? ( media-libs/libass:= )
        lirc? ( app-misc/lirc )
        nvdec? ( x11-drivers/nvidia-drivers )
        opengl? ( dev-qt/qtbase:6[opengl] )
        pulseaudio? ( media-libs/libpulse )
        systemd? ( sys-apps/systemd:= )
        vaapi? ( media-libs/libva:=[X] )
        vdpau? ( x11-libs/libvdpau )
        vpx? ( media-libs/libvpx:= )
        x264? ( media-libs/x264:= )
        X? (
                x11-apps/xinit
                x11-libs/libX11
                x11-libs/libXext
                x11-libs/libXrandr
                x11-libs/libXv
                x11-libs/libXxf86vm:=
                x11-misc/wmctrl:=
        )
        x265? ( media-libs/x265 )
        xml? ( dev-libs/libxml2:2 )
        xmltv? (
                dev-perl/XML-LibXML
                media-tv/xmltv
        )
        xvid? ( media-libs/xvid )
        zeroconf? (
                dev-libs/openssl:=
                net-dns/avahi[mdnsresponder-compat]
        )
"
DEPEND="
        ${RDEPEND}
        dev-lang/yasm
        sys-kernel/linux-headers
        x11-base/xorg-proto
        perl? (
                dev-perl/DBD-mysql
                dev-perl/DBI
                dev-perl/HTTP-Message
                dev-perl/IO-Socket-INET6
                dev-perl/LWP-Protocol-https
                dev-perl/Net-UPnP
                dev-perl/XML-Simple
        )
"
BDEPEND="
        virtual/pkgconfig
        opengl? ( virtual/opengl )
        python? (
                ${PYTHON_DEPS}
                $(python_gen_any_dep '
                        dev-python/python-dateutil[${PYTHON_USEDEP}]
                        dev-python/lxml[${PYTHON_USEDEP}]
                        dev-python/mysqlclient[${PYTHON_USEDEP}]
                        dev-python/pip[${PYTHON_USEDEP}]
                        dev-python/requests-cache[${PYTHON_USEDEP}]
                        dev-python/wheel[${PYTHON_USEDEP}]
                ')
        )
"

PATCHES=(
#       "${FILESDIR}"/${PN}-33.1-libva.patch
#       "${FILESDIR}"/${PN}-35.no-ant-java-required-if-use-system-libblur.patch
#       "${FILESDIR}"/${PN}-35.freemheg-update-visibility-of-MHCreateEngine-MHSetLo.patch
)

python_check_deps() {
        use python || return 0
        python_has_version "dev-python/python-dateutil[${PYTHON_USEDEP}]" &&
        python_has_version "dev-python/lxml[${PYTHON_USEDEP}]" &&
        python_has_version "dev-python/mysqlclient[${PYTHON_USEDEP}]" &&
        python_has_version "dev-python/requests-cache[${PYTHON_USEDEP}]" &&
        python_has_version "dev-python/pip[${PYTHON_USEDEP}]" &&
        python_has_version "dev-python/wheel[${PYTHON_USEDEP}]"
}

pkg_pretend() {
        if use autostart; then
                local HOME_MYTHTV=$(egethome mythtv)
                if [[ ! -z "${HOME_MYTHTV}" && ! -d "${HOME_MYTHTV}" ]] ; then
                        eerror "Home path '${HOME_MYTHTV}' for user 'mythtv' exists" \
                                "but is not a directory"
                        die
                fi
        fi
}

pkg_setup() {
        use python && python-any-r1_pkg_setup
}

src_prepare() {
        default

        # Perl bits need to go into vendor_perl and not site_perl
        sed -e "s:pure_install:pure_install INSTALLDIRS=vendor:" \
                -i "${S}"/bindings/perl/Makefile || die "Cannot convert site_perl to vendor_perl!"
}

src_configure() {
        use elibc_musl && append-flags -D_LARGEFILE64_SOURCE  # 924347

        local -a myconf=()

        # Setup paths
        myconf+=( --prefix="${EPREFIX}"/usr )
        myconf+=( --libdir="${EPREFIX}"/usr/$(get_libdir) )
        myconf+=( --libdir-name=$(get_libdir) )
        myconf+=( --mandir="${EPREFIX}"/usr/share/man )

        if use debug; then
                myconf+=( --compile-type=debug )
                myconf+=( --enable-valgrind ) # disables timeouts for valgrind memory debugging
        else
                myconf+=( --compile-type=release )
        fi

        # Build boosters
        has ccache "${FEATURES}" || myconf+=( --disable-ccache )
        has distcc "${FEATURES}" || myconf+=( --disable-distcc )

        # CPU settings
        # Mythtv's configure is borrowed from ffmpeg,
        # Bug #172723
        # Try to get cpu type based on CFLAGS.
        # We need to do this so that features of that CPU will be better used
        # If they contain an unknown CPU it will not hurt since ffmpeg's configure
        # will just ignore it.
        local i
        for i in $(get-flag march) $(get-flag mcpu) $(get-flag mtune) ; do
                [[ "${i}" == "native" ]] && i="host" # bug #273421
                myconf+=( --cpu="${i}" )
                break
        done
        myconf+=( $(use_enable cpu_flags_ppc_altivec altivec) )

        # Sound Output Support
        myconf+=(
                $(use_enable oss audio-oss)

                $(use_enable alsa audio-alsa)
                $(use_enable jack audio-jack)
                $(use_enable pulseaudio audio-pulseoutput)
        )

        # Input Support
        myconf+=(
                $(use_enable lirc)
                $(use_enable input_devices_joystick joystick-menu)
                $(use_enable cec libcec)
                $(use_enable ieee1394 firewire)
                $(use_enable hdhomerun)
                $(use_enable vbox)
                $(use_enable ceton)
                $(use_enable v4l v4l2)
                $(use_enable dvb)
                $(use_enable asi)
        )

        # Video Output Support
        myconf+=(
                $(use_enable X x11)
        )

        # Hardware accelerators
        myconf+=(
                $(use_enable nvdec)
                $(use_enable vaapi)
                $(use_enable vdpau)
                $(use_enable opengl)
                $(use_enable opengl egl)
                $(use_enable libass)
        )

        # System tools
        myconf+=(
                $(use_enable systemd systemd_notify)
                $(use_enable systemd systemd_journal)
                $(use_enable xml libxml2)
                $(use_enable zeroconf libdns-sd)
        )

        # Bindings
        if use perl && use python; then
                myconf+=( --with-bindings=perl,python )
        elif use perl; then
                myconf+=( --without-bindings=python )
                myconf+=( --with-bindings=perl )
        elif use python; then
                myconf+=( --without-bindings=perl )
                myconf+=( --with-bindings=python )
        else
                myconf+=( --without-bindings=perl,python )
        fi
        use python && myconf+=( --python="${EPYTHON}" )
        myconf+=( $(use_enable java bdjava) )
        if use qt5; then
                myconf+=( --qmake="$(qt5_get_bindir)"/qmake )
        else
                myconf+=( --qmake="$(qt6_get_bindir)"/qmake )
        fi

        # External codec library options (used for mythffmpeg and streaming transcode)
        # lame is required for some broadcasts for silence detection of commercials
        # default enable in IUSE with +lame
        myconf+=(
                $(use_enable lame libmp3lame)
                $(use_enable xvid libxvid)
                $(use_enable x264 libx264)
                $(use_enable x265 libx265)
                $(use_enable vpx libvpx)
        )

        # Clean up DSO load times and other compiler bits
        myconf+=( --enable-symbol-visibility )
        myconf+=( --enable-pic )

        # libavformat/format.c:37:22: error: type of 'ff_mythtv_mpegtsraw_demuxer' does not match original declaration [-Werror=lto-type-mismatch]
        # libavformat/mpegts-mythtv.c:3731:21: note: type 'const struct FFInputFormat' should match type 'struct AVInputFormat'
        filter-lto

        # Needed just like ffmpeg (bug #860987)
        tc-is-lto && myconf+=( --enable-lto )

        if tc-is-cross-compiler ; then
                myconf+=( --enable-cross-compile --arch=$(tc-arch-kernel) )
                myconf+=( --cross-prefix="${CHOST}"- )
        fi

        # econf sets these options that are not handled by configure:
        # --build --host --infodir --localstatedir --sysconfdir

        edo ./configure \
                --prefix="${EPREFIX}/usr" \
                --cc="$(tc-getCC)" \
                --cxx="$(tc-getCXX)" \
                --ar="$(tc-getAR)" \
                --nm="$(tc-getNM)" \
                --optflags="${CFLAGS}" \
                --extra-cflags="${CFLAGS}" \
                --extra-cxxflags="${CXXFLAGS}" \
                --extra-ldflags="${LDFLAGS}" \
                "${myconf[@]}"
}

src_compile() {
        emake V=1
}

src_install() {
        emake V=1 STRIP="true" INSTALL_ROOT="${D}" install
        use python && python_optimize  # does all packages by default
        dodoc AUTHORS README
        readme.gentoo_create_doc

        insinto /usr/share/mythtv/database
        doins database/*

        newinitd "${FILESDIR}"/mythbackend.init-r4 mythbackend
        newconfd "${FILESDIR}"/mythbackend.conf-r1 mythbackend
        if use systemd; then
                systemd_newunit "${FILESDIR}"/mythbackend.service-28 mythbackend.service
        fi

        # The acct-user/mythtv package creates/manages the user 'mythtv'
        keepdir /etc/mythtv
        fowners -R mythtv /etc/mythtv
        keepdir /var/log/mythtv
        fowners -R mythtv /var/log/mythtv

        insinto /etc/logrotate.d
        newins "${FILESDIR}"/mythtv.logrotate.d-r4 mythtv

        insinto /usr/share/mythtv/contrib
        # Ensure we don't install scripts needing the perl bindings (bug #516968) Finding none is OK.
        if ! use perl; then
                find contrib/ -name '*.pl' -exec rm {} \;
        fi
        # Ensure we don't install scripts needing the python bindings (bug #516968) Finding none is OK.
        if ! use python; then
                find contrib/ -name '*.py' -exec rm {} \;
        fi
        doins -r contrib/*

        # Install our mythfrontend wrapper which is similar to Mythbuntu's
        if use wrapper; then
                mv "${ED}/usr/bin/mythfrontend" "${ED}/usr/bin/mythfrontend.real" || die "Failed to install mythfrontend.real"
                newbin "${FILESDIR}"/mythfrontend.wrapper mythfrontend
                newconfd "${FILESDIR}"/mythfrontend.conf mythfrontend
        fi

        if use autostart; then
                newenvd - 95mythtv <<- _EOF_
                        CONFIG_PROTECT=\"$(egethome mythtv)\"
                _EOF_
                insinto $(egethome mythtv)
                newins "${FILESDIR}"/bash_profile .bash_profile
                newins "${FILESDIR}"/xinitrc-r1 .xinitrc
        fi

        # Make Python files executable but not files named "__init__.py"
        find "${ED}/usr/share/mythtv" -type f -name '*.py' -exec expr \( {} : '.*__init__.py' \) = 0 \; \
                -exec chmod a+x {} \; || die "Failed to make python file $(basename ${file}) executable"

        # Ensure that Python scripts are executed by Python 2
        use python && python_fix_shebang "${ED}/usr/share/mythtv"

        # Make shell & perl scripts executable
        find "${ED}" -type f \( -name '*.sh' -o -name '*.pl' \) -exec chmod a+x {} \; \
                || die "Failed to make script executable"
}

pkg_postinst() {
        readme.gentoo_print_elog
}

pkg_config() {
        if [[ -e "${EROOT}"/usr/bin/mysql ]]; then
                "${EROOT}"/usr/bin/mysql -u root -p < "${EROOT}"/usr/share/mythtv/database/mc.sql
        fi
}
Don't forget to add qt5 to a mythtv use or this won't work.

Here's what I did:

Code: Select all

cat /etc/portage/package.use/mythtv

Code: Select all

media-tv/mythtv qt5
Last edited by RayDude on Thu Feb 26, 2026 4:37 am, edited 1 time in total.
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Post by RayDude » Thu Feb 26, 2026 2:19 am

turtles wrote:I'd be tempted to collect some info in one tmp file & set some custom QT_LOGGING_RULES:
Have a look at this issue:
https://github.com/MythTV/mythtv/issues/754

I'd run some commands to check your GPU setup and capture some QT6 data to a tmp file

Code: Select all

( lspci -k | grep -EA3 'VGA|3D' ; command -v glxinfo >/dev/null && glxinfo | grep -E "vendor|renderer|version" || echo "glxinfo missing: emerge x11-apps/mesa-progs" ; ls -l /etc/env.d/0001opengl 2>/dev/null || echo "Modern GLVND detected" ) 2>&1 | tee /tmp/gpu_diag.log

Code: Select all

( env | grep -E "QT_|DISPLAY|XDG|SDL_|VDPAU|LIBVA" ; QT_LOGGING_RULES="qt.qpa.*=true;qt.rhi.*=true;qt.scenegraph.general=true" mythfrontend --platform xcb ) 2>&1 | tee /tmp/myth_diag.log
Look for QOpenGLContext::makeCurrent: Called with non-platform window as mentioned in Issue #754.
For the Scaling: Look for qt.qpa.xcb: Internal screen name... DPR 2.0

Like I said I am not a mythtv person but we can definitely track down QT6 and X bugs,
if you get something interesting and want to share post that output or if its long use pastebin.
Thanks Turtles!

I haven't got time for all that but I did manage to modify the ebuild and get qt5 to work.
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Post by Hu » Thu Feb 26, 2026 2:24 pm

If USE=qt5 is mandatory for this, then I suggest either making it a REQUIRED_USE (which is ugly, but easy) or removing IUSE=qt5 and adjusting the ebuild to always act as if USE=qt5 was set. If the ebuild is meant to support both qt5 and qt6 so that the user can switch, then IUSE=+qt5 might still be worthwhile. Regardless, I feel obliged to point out that Gentoo developers have repeatedly warned that qt5 is planned for removal, and anything depending on qt5 will break when that happens. Using qt5 is fine as a workaround, but you should expect that either you stop updating the system on which MythTV runs, or that you go back to using qt6.
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Post by turtles » Thu Feb 26, 2026 4:36 pm

RayDude wrote:
Thanks Turtles!

I haven't got time for all that but I did manage to modify the ebuild and get qt5 to work.
Glad the Qt5 downgrade got you back up and running. That actually points to issue being in the Qt6 RHI abstraction layer.
I'd still love to see that lspci -k and glxinfo output. I suspect the '1080p in a 4K corner' bug is specific to how certain drivers (likely Intel or NVIDIA) report screen geometry. Having hardware profiles helps with the Qt6 transition.
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Post by RayDude » Thu Feb 26, 2026 11:54 pm

Hu wrote:If USE=qt5 is mandatory for this, then I suggest either making it a REQUIRED_USE (which is ugly, but easy) or removing IUSE=qt5 and adjusting the ebuild to always act as if USE=qt5 was set. If the ebuild is meant to support both qt5 and qt6 so that the user can switch, then IUSE=+qt5 might still be worthwhile. Regardless, I feel obliged to point out that Gentoo developers have repeatedly warned that qt5 is planned for removal, and anything depending on qt5 will break when that happens. Using qt5 is fine as a workaround, but you should expect that either you stop updating the system on which MythTV runs, or that you go back to using qt6.
Thanks Hu. I just want to use mythtv...

Hopefully the mythtv guys will fix their qt6 issues. They officially support it, but it has problems.

The ebuild had previously been hard coded to qt6. I could hard code it to qt5, but I figure eventually it will work and the qt5 USE will go away.
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Post by RayDude » Thu Feb 26, 2026 11:58 pm

turtles wrote:
RayDude wrote:
Thanks Turtles!

I haven't got time for all that but I did manage to modify the ebuild and get qt5 to work.
Glad the Qt5 downgrade got you back up and running. That actually points to issue being in the Qt6 RHI abstraction layer.
I'd still love to see that lspci -k and glxinfo output. I suspect the '1080p in a 4K corner' bug is specific to how certain drivers (likely Intel or NVIDIA) report screen geometry. Having hardware profiles helps with the Qt6 transition.

Code: Select all

tvuser@server ~ $ ( lspci -k | grep -EA3 'VGA|3D' ; command -v glxinfo >/dev/null && glxinfo | grep -E "vendor|renderer|version" || echo "glxinfo missing: emerge x11-apps/mesa-progs" ; ls -l /etc/env.d/0001opengl 2>/dev/null || echo "Modern GLVND detected" ) 2>&1 | tee /tmp/gpu_diag.log
2d:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Navi 23 [Radeon RX 6650 XT / 6700S / 6800S] (rev c1)
        Subsystem: Micro-Star International Co., Ltd. [MSI] RX 6650XT MECH 2X
        Kernel driver in use: amdgpu
        Kernel modules: amdgpu
server glx vendor string: SGI
server glx version string: 1.4
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
    GLX_MESA_copy_sub_buffer, GLX_MESA_gl_interop, GLX_MESA_query_renderer, 
GLX version: 1.4
    GLX_MESA_gl_interop, GLX_MESA_query_renderer, GLX_MESA_swap_control, 
Extended renderer info (GLX_MESA_query_renderer):
    Max core profile version: 4.6
    Max compat profile version: 4.6
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX 6650 XT (radeonsi, navi23, LLVM 21.1.8, DRM 3.64, 6.19.3-gentoo)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 25.3.3
OpenGL core profile shading language version string: 4.60
OpenGL version string: 4.6 (Compatibility Profile) Mesa 25.3.3
OpenGL shading language version string: 4.60
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 25.3.3
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
    GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions, 
Modern GLVND detected
Last edited by RayDude on Fri Feb 27, 2026 12:05 am, edited 1 time in total.
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RayDude
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Post by RayDude » Fri Feb 27, 2026 12:02 am

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tvuser@server ~ $ glxinfo
name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_get_drawable_type, GLX_EXT_libglvnd, GLX_EXT_no_config_context, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_SGI_make_current_read
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_ATI_pixel_format_float, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_no_config_context, GLX_EXT_swap_control, 
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, 
    GLX_MESA_copy_sub_buffer, GLX_MESA_gl_interop, GLX_MESA_query_renderer, 
    GLX_MESA_swap_control, GLX_NV_float_buffer, GLX_OML_sync_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, 
    GLX_EXT_framebuffer_sRGB, GLX_EXT_no_config_context, GLX_EXT_swap_control, 
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_gl_interop, GLX_MESA_query_renderer, GLX_MESA_swap_control, 
    GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: AMD (0x1002)
    Device: AMD Radeon RX 6650 XT (radeonsi, navi23, LLVM 21.1.8, DRM 3.64, 6.19.3-gentoo) (0x73ef)
    Version: 25.3.3
    Accelerated: yes
    Video memory: 8192MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 4.6
    Max compat profile version: 4.6
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
Memory info (GL_ATI_meminfo):
    VBO free memory - total: 6963 MB, largest block: 6963 MB
    VBO free aux. memory - total: 32011 MB, largest block: 32011 MB
    Texture free memory - total: 6963 MB, largest block: 6963 MB
    Texture free aux. memory - total: 32011 MB, largest block: 32011 MB
    Renderbuffer free memory - total: 6963 MB, largest block: 6963 MB
    Renderbuffer free aux. memory - total: 32011 MB, largest block: 32011 MB
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 8192 MB
    Total available memory: 40308 MB
    Currently available dedicated video memory: 6963 MB
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX 6650 XT (radeonsi, navi23, LLVM 21.1.8, DRM 3.64, 6.19.3-gentoo)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 25.3.3
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_AMD_conservative_depth, GL_AMD_depth_clamp_separate, 
    GL_AMD_draw_buffers_blend, GL_AMD_framebuffer_multisample_advanced, 
    GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect, 
    GL_AMD_performance_monitor, GL_AMD_pinned_memory, 
    GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture, 
    GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax, 
    GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer, 
    GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, 
    GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility, 
    GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, 
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, 
    GL_ARB_bindless_texture, GL_ARB_blend_func_extended, 
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, 
    GL_ARB_clip_control, GL_ARB_color_buffer_float, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, 
    GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, 
    GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, 
    GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_derivative_control, GL_ARB_direct_state_access, 
    GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, 
    GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, 
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, 
    GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
    GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
    GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
    GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, 
    GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, 
    GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, 
    GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, 
    GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, 
    GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, 
    GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, 
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, 
    GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, 
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, 
    GL_ARB_shading_language_packing, GL_ARB_sparse_buffer, 
    GL_ARB_sparse_texture, GL_ARB_sparse_texture2, 
    GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, 
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, 
    GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, 
    GL_ARB_texture_buffer_range, GL_ARB_texture_compression_bptc, 
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array, 
    GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, 
    GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
    GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, 
    GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, 
    GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, 
    GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, 
    GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object, 
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, 
    GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ATI_blend_equation_separate, GL_ATI_meminfo, 
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, 
    GL_EXT_EGL_image_storage, GL_EXT_EGL_image_storage_compression, 
    GL_EXT_EGL_sync, GL_EXT_abgr, GL_EXT_blend_equation_separate, 
    GL_EXT_debug_label, GL_EXT_demote_to_helper_invocation, 
    GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
    GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, 
    GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, 
    GL_EXT_framebuffer_sRGB, GL_EXT_memory_object, GL_EXT_memory_object_fd, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, 
    GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, 
    GL_EXT_provoking_vertex, GL_EXT_semaphore, GL_EXT_semaphore_fd, 
    GL_EXT_shader_clock, GL_EXT_shader_image_load_formatted, 
    GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, 
    GL_EXT_shader_samples_identical, GL_EXT_texture_array, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, 
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, 
    GL_EXT_texture_sRGB_RG8, GL_EXT_texture_sRGB_decode, 
    GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, 
    GL_EXT_texture_snorm, GL_EXT_texture_storage, GL_EXT_texture_swizzle, 
    GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra, 
    GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, 
    GL_IBM_multimode_draw_arrays, GL_INTEL_blackhole_render, 
    GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control, 
    GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, 
    GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, 
    GL_KHR_shader_subgroup, GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, 
    GL_MESA_pack_invert, GL_MESA_shader_integer_functions, 
    GL_MESA_texture_const_bandwidth, GL_MESA_texture_signed_rgba, 
    GL_NVX_gpu_memory_info, GL_NV_alpha_to_coverage_dither_control, 
    GL_NV_compute_shader_derivatives, GL_NV_conditional_render, 
    GL_NV_copy_image, GL_NV_depth_clamp, GL_NV_packed_depth_stencil, 
    GL_NV_shader_atomic_int64, GL_NV_texture_barrier, GL_OES_EGL_image, 
    GL_S3_s3tc

OpenGL version string: 4.6 (Compatibility Profile) Mesa 25.3.3
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
    GL_AMD_conservative_depth, GL_AMD_depth_clamp_separate, 
    GL_AMD_draw_buffers_blend, GL_AMD_framebuffer_multisample_advanced, 
    GL_AMD_multi_draw_indirect, GL_AMD_performance_monitor, 
    GL_AMD_pinned_memory, GL_AMD_query_buffer_object, 
    GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export, 
    GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4, 
    GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility, 
    GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, 
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, 
    GL_ARB_bindless_texture, GL_ARB_blend_func_extended, 
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, 
    GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, 
    GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, 
    GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, 
    GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, 
    GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, 
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, 
    GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
    GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
    GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
    GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, 
    GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, 
    GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, 
    GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, 
    GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, 
    GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, 
    GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, 
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, 
    GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, 
    GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
    GL_ARB_shading_language_include, GL_ARB_shading_language_packing, 
    GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture, 
    GL_ARB_sparse_texture2, GL_ARB_sparse_texture_clamp, 
    GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, 
    GL_ARB_tessellation_shader, GL_ARB_texture_barrier, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, 
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, 
    GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, 
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, 
    GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, 
    GL_ARB_texture_filter_minmax, GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
    GL_ARB_texture_stencil8, GL_ARB_texture_storage, 
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, 
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate, 
    GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_meminfo, 
    GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, 
    GL_ATI_texture_env_combine3, GL_ATI_texture_float, 
    GL_ATI_texture_mirror_once, GL_EXT_EGL_image_storage, 
    GL_EXT_EGL_image_storage_compression, GL_EXT_EGL_sync, GL_EXT_abgr, 
    GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, 
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_debug_label, 
    GL_EXT_demote_to_helper_invocation, GL_EXT_depth_bounds_test, 
    GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_memory_object, 
    GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, 
    GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, 
    GL_EXT_semaphore_fd, GL_EXT_separate_specular_color, GL_EXT_shader_clock, 
    GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, 
    GL_EXT_shader_integer_mix, GL_EXT_shader_samples_identical, 
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_array, GL_EXT_texture_buffer_object, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
    GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_RG8, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
    GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
    GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
    GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, 
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
    GL_INTEL_blackhole_render, GL_KHR_blend_equation_advanced, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
    GL_KHR_robustness, GL_KHR_shader_subgroup, 
    GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, 
    GL_MESA_pack_invert, GL_MESA_shader_integer_functions, 
    GL_MESA_texture_const_bandwidth, GL_MESA_texture_signed_rgba, 
    GL_MESA_window_pos, GL_NVX_gpu_memory_info, GL_NV_ES1_1_compatibility, 
    GL_NV_alpha_to_coverage_dither_control, GL_NV_blend_square, 
    GL_NV_compute_shader_derivatives, GL_NV_conditional_render, 
    GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_clamp, 
    GL_NV_fog_distance, GL_NV_half_float, GL_NV_light_max_exponent, 
    GL_NV_packed_depth_stencil, GL_NV_primitive_restart, 
    GL_NV_shader_atomic_int64, GL_NV_texgen_reflection, GL_NV_texture_barrier, 
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, 
    GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 25.3.3
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
    GL_AMD_framebuffer_multisample_advanced, GL_AMD_performance_monitor, 
    GL_ANDROID_extension_pack_es31a, GL_ANGLE_pack_reverse_row_order, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_APPLE_sync, GL_APPLE_texture_max_level, GL_EXT_EGL_image_storage, 
    GL_EXT_EGL_image_storage_compression, GL_EXT_base_instance, 
    GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage, 
    GL_EXT_clear_texture, GL_EXT_clip_control, GL_EXT_clip_cull_distance, 
    GL_EXT_color_buffer_float, GL_EXT_color_buffer_half_float, 
    GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_conservative_depth, 
    GL_EXT_copy_image, GL_EXT_debug_label, GL_EXT_demote_to_helper_invocation, 
    GL_EXT_depth_clamp, GL_EXT_discard_framebuffer, 
    GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers, 
    GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex, 
    GL_EXT_draw_instanced, GL_EXT_float_blend, GL_EXT_frag_depth, 
    GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5, 
    GL_EXT_instanced_arrays, GL_EXT_map_buffer_range, GL_EXT_memory_object, 
    GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, 
    GL_EXT_multi_draw_indirect, GL_EXT_occlusion_query_boolean, 
    GL_EXT_polygon_offset_clamp, GL_EXT_primitive_bounding_box, 
    GL_EXT_read_format_bgra, GL_EXT_render_snorm, GL_EXT_robustness, 
    GL_EXT_sRGB, GL_EXT_sRGB_write_control, GL_EXT_semaphore, 
    GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_shader_clock, 
    GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions, 
    GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks, 
    GL_EXT_shader_samples_identical, GL_EXT_shadow_samplers, 
    GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, 
    GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, 
    GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_cube_map_array, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, 
    GL_EXT_texture_format_BGRA8888, GL_EXT_texture_mirror_clamp_to_edge, 
    GL_EXT_texture_norm16, GL_EXT_texture_query_lod, GL_EXT_texture_rg, 
    GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_RG8, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_storage, GL_EXT_texture_storage_compression, 
    GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_texture_view, 
    GL_EXT_unpack_subimage, GL_EXT_window_rectangles, 
    GL_INTEL_blackhole_render, GL_KHR_blend_equation_advanced, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
    GL_KHR_robustness, GL_KHR_shader_subgroup, 
    GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_bgra, 
    GL_MESA_framebuffer_flip_y, GL_MESA_sampler_objects, 
    GL_MESA_shader_integer_functions, GL_MESA_texture_const_bandwidth, 
    GL_NV_alpha_to_coverage_dither_control, GL_NV_compute_shader_derivatives, 
    GL_NV_conditional_render, GL_NV_draw_buffers, GL_NV_fbo_color_attachments, 
    GL_NV_generate_mipmap_sRGB, GL_NV_image_formats, GL_NV_pack_subimage, 
    GL_NV_pixel_buffer_object, GL_NV_read_buffer, GL_NV_read_depth, 
    GL_NV_read_depth_stencil, GL_NV_read_stencil, 
    GL_NV_shader_noperspective_interpolation, GL_NV_texture_barrier, 
    GL_OES_EGL_image, GL_OES_EGL_image_external, 
    GL_OES_EGL_image_external_essl3, GL_OES_EGL_sync, 
    GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24, 
    GL_OES_depth_texture, GL_OES_depth_texture_cube_map, 
    GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, 
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, 
    GL_OES_geometry_point_size, GL_OES_geometry_shader, 
    GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, 
    GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, 
    GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading, 
    GL_OES_sample_variables, GL_OES_shader_image_atomic, 
    GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, 
    GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context, 
    GL_OES_tessellation_point_size, GL_OES_tessellation_shader, 
    GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer, 
    GL_OES_texture_cube_map_array, GL_OES_texture_float, 
    GL_OES_texture_float_linear, GL_OES_texture_half_float, 
    GL_OES_texture_half_float_linear, GL_OES_texture_npot, 
    GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, 
    GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, 
    GL_OES_viewport_array

[clipped here because post didn't work. Every line ended with "None"
Some day there will only be free software.
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turtles
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Post by turtles » Fri Feb 27, 2026 5:30 am

thank you!
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