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openclaw crashing with FAILED to start RPC MIDI Server

This forum covers all Gentoo-related software not officially supported by Gentoo. Ebuilds/software posted here might harm the health and stability of your system(s), and are not supported by Gentoo developers. Bugs/errors caused by ebuilds from overlays.gentoo.org are covered by this forum, too.
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Adel Ahmed
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openclaw crashing with FAILED to start RPC MIDI Server

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Post by Adel Ahmed » Wed Apr 10, 2024 5:14 pm

I'm working on running openclaw on my gentoo laptop,

here is a link to the project:
https://github.com/pjasicek/OpenClaw


I have followed the instructions in the github page and built the game, I am getting the loading screen, but whenever I click play the game crashes with the following error:

Code: Select all

INFO: Display successfully initialized.
INFO: >>>>> Initializing audio...
ERROR: [Audio::InitializeMidiRPCServer] FAILED to start RPC MIDI Server. [MidiProc.exe]
ERROR: [BaseGameApp::InitializeAudio] Failed to initialize SDL Mixer audio subsystem
ERROR: [RunGameEngine] Failed to initialize. Exiting.
I'm running timidity++ for the midi using the following command:

Code: Select all

timidity -iAD -B2,8 -Os1l -s 44100 -x'soundfont /usr/share/sounds/sf2/FluidR3_GM.sf2 order=1'
I was able to play a test midi file using aplaymidi:

Code: Select all

aplaymidi Test_-_test1.mid -p128:0
wine use flags:

Code: Select all

[ebuild   R    ] app-emulation/wine-proton-8.0.3c:8.0.3c::gentoo  USE="alsa mono pulseaudio sdl -crossdev-mingw -custom-cflags -fontconfig -gecko -gstreamer -llvm-libunwind -nls -osmesa -perl (-selinux) -ssl -strip -udev -udisks -unwind -usb -v4l -xcomposite -xinerama" ABI_X86="32 64" 0 KiB
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Adel Ahmed
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Posts: 1616
Joined: Fri Sep 21, 2012 7:59 am

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Post by Adel Ahmed » Sun Apr 14, 2024 8:43 am

I have tested another game using midi on wine, if I run the timidity command before I start the game, the music runs fine, if I don't there is no music.
this leads me to the conclusion that there is no problem with wine nor timidity and the problem is with the game itself.
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