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Software to see FPS in Games

Having problems getting your favorite Linux game to work? Want to discuss strategies? This is the place!
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segan_n
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Software to see FPS in Games

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Post by segan_n » Wed Dec 11, 2013 2:39 pm

Hello, I want one software to see FPS in games, more or less similar to Fraps or Afterburner. Thanks.
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fpemud
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Post by fpemud » Thu Dec 12, 2013 12:57 am

https://bugs.gentoo.org/show_bug.cgi?id=461268
https://github.com/fpemud/libglfps

BUT, I can't get it running, and I don't know how to fix it...
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smeat
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Post by smeat » Thu Dec 12, 2013 8:26 pm

You could try using the mumble overlay and activate the fps counter in the options.
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Ant P.
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Post by Ant P. » Sat Feb 08, 2014 7:02 pm

Code: Select all

GALLIUM_HUD=fps programname
will work; you can use

Code: Select all

GALLIUM_HUD=help glxgears
to see the full syntax.
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darklegion
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Post by darklegion » Sun Feb 16, 2014 7:39 am

Ant P. wrote:

Code: Select all

GALLIUM_HUD=fps programname
will work; you can use

Code: Select all

GALLIUM_HUD=help glxgears
to see the full syntax.
You need the open source mesa drivers for this and it does work as intended there. It won't work with any of the prop. drivers, though.

There's WINEDEBUG=+fps for games run under wine, although it isn't an overlay but rather it outputs on the terminal if you launch from there. Maybe hide all other output with -all if the games have a lot of errors/fixmes by default.

Lastly, some games have built in fps counters which are usually enabled by a config option.
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spacelike
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Post by spacelike » Thu Jul 10, 2014 6:33 pm

Here is a steam thread about this same topic
http://steamcommunity.com/app/221410/di ... 722147098/

apparently valve is working on tools for doing what you want
https://github.com/ValveSoftware/voglperf

I haven't tested it yet though, but it seems interesting.


[EDIT] I got it working and it does work on non-steam games too (although it flickers a lot, but is still readable), even though the guide says just typing "make" will build the 32bit version it doesn't, you have to make sure it's built too with "make voglperf32".
and if you want to use it with non-steam games you have to launch the game and manually supply the command line variables for VOGLPERF_CMD_LINE and LD_PRELOAD[/EDIT]
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