Sorry I'm so late to the game, but thanks! You were right.empanyc wrote:Chocrates: you can take a look into /var/lib/layman/$repo/ to check if the ebuild is there and layman is working properly. If yes, then your portage config is maybe wrong.
write a proper README.luciano wrote:so the main question is how to handle external dependencies for all the different package management systems out there...
dump the ebuild and use a @setspacelike wrote:Would it be possible to have the ebuild give "pulseaudio" as an optional USE flag?
AFAIK there is not a single thing that works with pulse that doesn't also work without it. That includes the steam client, TF2, serious sam 3, and killing floor that I've tested.
yeah, they changed the steam.sh scriptDesti² wrote:Since the yesterday update I always got an X window with
Couldn't start bootst and couldn't reinstall from /usr/lib/steam/bootstraplinux_ubuntu12_32.tar.xz.
Obviously, I installed it to /usr/local , changed all the hardcoded pathes in the steam scripts, but still pops up the same message every time.
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SDL_AUDIODRIVER=pulse steamThanks, no dice unfortunately. I also tried running Trine 2 more directly withHyper_Eye wrote:Try starting Steam with this command and see if it helps:
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SDL_AUDIODRIVER=pulse steam
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SDL_AUDIODRIVER=pulse LD_LIBRARY_PATH=./lib/lib32 nohup ./bin/trine2_linux_launcher_32bitCode: Select all
$ cat nohup.out
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
AL lib: pulseaudio.c:331: PulseAudio returned minreq > tlength/2; expect break upcheck this:Hyper_Eye wrote:Today Half-Life (Goldsrc version) was added to the Linux game library. It is mostly working great for me. The only issue I have is that the game require pulseaudio for sound effects and my system is pure ALSA with a hardware mixing card. As someone who has no interest in pulseaudio I hope this doesn't become a trend.
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cd /*/*/*/SteamApps/common/Half-Life/
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. ./hl_linux -game valve