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Penny Arcade Game released for Linux

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tbacav
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Penny Arcade Game released for Linux

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Post by tbacav » Thu May 22, 2008 1:46 am

The first in a series of Penny Arcade based games, On the Rain-Slick Precipice of Darkness, Episode One, has just been released for Linux. $19.95 USD gets you a rather amusing (provided you enjoy the normal PA humor) RPG Adventure game.

Demo available here:
http://download.playgreenhouse.com/rain ... nux_r1.tgz

Buy here:
http://www.playgreenhouse.com/

Seems to work fine on my system (2.6.24, nvidia-drivers).
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Smergo
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[SOLVED] Sound issues

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Post by Smergo » Thu May 22, 2008 7:40 am

On my system I get to the menu but there I get a popup saying that it can't find any audio driver and needs to shutdown.

I'm using ALSA on a 2.6.24 kernel on a 64-bit system. (AMD64)

Edit. Updated to app-emulation/emul-linux-x86-soundlibs-20080418 still no luck.

Edit2. Ok, solved it by compiling the oss emulation modules in the kernel and using them.
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ukognos
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Post by ukognos » Thu May 22, 2008 4:45 pm

I tried to run it on my 64-bit system but i get following error:

Code: Select all

Could not find a compatible display device!
Make sure your display device supports OpenGL 1.2 and the following extensions:
ARB_multitexture, ARB_texture_env_dot3, ARB_texture_compression, EXT_texture_compression_s3tc, EXT_blend_color and (EXT/SGIS)_texture_edge_clamp
seems that i'have forgotten to install some packages, but which?

any ideas?

greets ukognos
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Cyker
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Post by Cyker » Thu May 22, 2008 6:20 pm

What sort of annoying copy protection does this have then?
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coolsnowmen
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Post by coolsnowmen » Thu May 22, 2008 8:51 pm

A high production value game for linux for 20$
SWEET, I might buy this game

I already have strange sound problems on my computer.
When the game said it couldn't find audio I had to stopp all my audio playing (amarok/mplayer) and then it worked.
emerge: there are no ebuilds to satisfy "moo"
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ascfu
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Post by ascfu » Fri May 23, 2008 7:18 pm

I'm using KDE 3.5.9 on 32 bit 2.6.22-gentoo-r5. The two issues I had was having to use aoss to wrap it and having it hang on Quit to Desktop

so instead of

Code: Select all

./RainSlickEp1
use

Code: Select all

aoss ./RainSlickEp1
If I didn't use aoss, I had to logout of KDE and login to start the game up again, it seems to hang the sound driver.

To fully close the game I needed to restart alsa

Code: Select all

/etc/init.d/alsasound restart
I don't run it fullscreen since I can't tab out or cycle through desktops, but worth my $20 so far.
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kaosone
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Post by kaosone » Fri May 23, 2008 7:34 pm

from the demo the game seems really nice!
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coolsnowmen
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Post by coolsnowmen » Fri May 23, 2008 7:35 pm

ascfu wrote: To fully close the game I needed to restart alsa

Code: Select all

/etc/init.d/alsasound restart
Glad you said its worth it, just wanted to add my anecdotal experiance with the demo

I also had to restart alsa afterward, but I have sound driver issue anyways, so I'm used to it

note to self : get a better supported sound card
emerge: there are no ebuilds to satisfy "moo"
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spindle
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Post by spindle » Sat May 24, 2008 7:50 pm

ukognos wrote:I tried to run it on my 64-bit system but i get following error:

Code: Select all

Could not find a compatible display device!
Make sure your display device supports OpenGL 1.2 and the following extensions:
ARB_multitexture, ARB_texture_env_dot3, ARB_texture_compression, EXT_texture_compression_s3tc, EXT_blend_color and (EXT/SGIS)_texture_edge_clamp
seems that i'have forgotten to install some packages, but which?

any ideas?

greets ukognos
What kind of video card / on-board video are you using? Also what does this show?

Code: Select all

 $ glxgears -info
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ukognos
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Post by ukognos » Sat May 24, 2008 9:20 pm

spindle wrote:
ukognos wrote:I tried to run it on my 64-bit system but i get following error:

Code: Select all

Could not find a compatible display device!
Make sure your display device supports OpenGL 1.2 and the following extensions:
ARB_multitexture, ARB_texture_env_dot3, ARB_texture_compression, EXT_texture_compression_s3tc, EXT_blend_color and (EXT/SGIS)_texture_edge_clamp
seems that i'have forgotten to install some packages, but which?

any ideas?

greets ukognos
What kind of video card / on-board video are you using? Also what does this show?

Code: Select all

 $ glxgears -info
thanks for reply

i'm owning an ati card and i'm sure that it has something to do with the fglrx drivers.
but it isn't of importance, i'm waiting for the open source radeonhd drivers :)
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vputz
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Post by vputz » Sun May 25, 2008 11:13 am

Hmm, AMD64/alsa/NVidia binary, and when I ran the file it locked up the computer solid and required a reboot. Sweet!
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Vash63
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Post by Vash63 » Mon May 26, 2008 1:16 pm

Works great, too bad it uses OSS. For some reason there's some weird split-second hitching that I don't get in Windows... it runs great for a few seconds then seems to drop a few frames. Probably some background process or something... what's the easiest way to debug something like that?

Edit: I checked their forums and other people on Linux were also having crackling sound, which is part of my problem... the solution was to use aoss to route the sound to ALSA. I tried it with aoss32 (I'm on amd64), but it gives me the error:

ERROR: ld.so: object 'libaoss.so' from LD_PRELOAD cannot be preloaded: ignored.

And when the game starts it's unable to detect a sound device. Weird because it seems that there is a libaoss.so in my /usr/lib32/, which came from my emul-linux-x86-soundlibs package.
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calavicci
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Post by calavicci » Tue May 27, 2008 6:42 am

And when the game starts it's unable to detect a sound device. Weird because it seems that there is a libaoss.so in my /usr/lib32/, which came from my emul-linux-x86-soundlibs package.
That probably means that some other audio-producing program has capture of your sound device. Try closing all music players, etc. (Note that videos in a web browser do count.).
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Saar
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Post by Saar » Mon Jun 09, 2008 11:12 pm

If you're running KDE, going into the control centre and disabling the sound system seems to pretty much be the only way the game will run. Works fine once that's done, though.
For every action, there is an equal and opposite criticism
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coolsnowmen
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Post by coolsnowmen » Fri Jul 04, 2008 3:11 am

I ended up buying the game, and I wanted to report that all of my problems went away.
It seems that the current versions is -r4 for those of you who have tried before.

As long as I'm not using any sound, It runs great (you shouldn't be using arts anyways).
On my good computer it allows be to run in both full screen and windowed mode AND I can pull the mouse out of windowed mode when I need to. (I hate windowed games that lock the mouse)

While the range of video modes allow you to play with a new or old video card (I tried on Go5200 and a Quadro Fx 1400), it seems that you need a pretty fast processor to play. My dual core is great, but my laptop fan goes on high the whole time. Because of the cartoon graphics, the worst video mode on FS doesn't even bother me.

One last thing:
While you have to authenticate online. the license is pretty nice
'you can install this on all of your personal computers'[/glsa]
emerge: there are no ebuilds to satisfy "moo"
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Hyper_Eye
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Post by Hyper_Eye » Fri Jul 04, 2008 4:06 am

I am running AMD64 with ALSA sound and this game worked perfectly first try. I just fired it up and away it went. It is really great to have this on Linux. It fills a gap on Linux.
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coolsnowmen
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Post by coolsnowmen » Wed Oct 29, 2008 2:07 pm

to those watching this thread, the new penny arcade game is out, 5$ less and better, I'm downloading the demo now from playgreenhouse.com
emerge: there are no ebuilds to satisfy "moo"
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