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World Of Warcraft Support UPDATED DEC31/06!

Having problems getting your favorite Linux game to work? Want to discuss strategies? This is the place!
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Schizoid
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Post by Schizoid » Tue Oct 09, 2007 2:53 am

bobber205 wrote:
Schizoid wrote:
daktak wrote:I've found 0.9.46 to be the best wine to run WoW under so far...
WoW locks up very quickly with any of the 0.9.4x series of wine builds. 0.9.39 locks up as well, but it will at least run for a few minutes before doing so.

Very frustrating!
Do you have any more info? Video drivers etc?
What errors are you getting?
Well, I just tried out the latest gentoo sources kernel in place of the mm sources kernels that I have been using for years. I am using the same kernel config, and everything seems to run perfectly now.
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bobber205
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Post by bobber205 » Tue Oct 09, 2007 2:58 am

That's what I'm running. Good to hear it's working.
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Mr. Anderson
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Post by Mr. Anderson » Sat Oct 13, 2007 6:50 pm

eccerr0r wrote:I'm trying this on my Intel G965 system with wine-0.9.38. With MesaLib 6.5.1 in /d3d mode, I could login and get to the game, unfortunately the only character that it would draw properly were female dwarves, all other characters had only either their head/shoulder armor or weapon/shield drawn, which was really weird. No arms, legs or anything, just equipment floating in mid air. /opengl did not work at all, it crashed out saying it didn't support my card (?!?!?!) I ended up getting around 40fps in the Honor Hold Inn.

When I upgraded to MesaLib 6.5.2-r1 /d3d looked pretty similar, except now it would readily crash out just as it was ready to display yourself in Azeroth! :-(

Dies with

Code: Select all

couldn't calculate URB layout!
Looks like the code got changed in the MesaLib G965 code sometime.

Anyone with the G965 got it working perfectly, and what did you need to do to get it to work?

Going to try MesaLib 6.5.2 and 6.5.3 and see if they'll crash out as well...
dan22 wrote:Hello,

I'm running wine 0.9.39 with Xorg 7.2.0, when I start up WoW with gxApi "opengl" set in Config.wtf my screen looks like the following image. Would anyone know how I can fix this?

dan@home ~ $ glxinfo | grep rend
direct rendering: Yes
OpenGL renderer string: Mesa DRI Intel(R) 946GZ 4.1.3002 x86/MMX/SSE2

http://img239.imageshack.us/img239/6915 ... 103wl2.jpg
I've got the same problems. No solution, yet. I get between 20 an 100 frames per second with d3d, but most characters are not drawn. In opengl mode, I get an even higher framerate, but all is scrumbled. Also, I need to start it from a tty. When running it from Desktop, both Cores jump up to 100% load with kernel mode code leaving me with a frozen screen, playing music and not reacting to keyboard or mouse input.
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Post by eccerr0r » Mon Oct 15, 2007 7:13 pm

Nice... Just tried wine-0.9.46, xorg-x11 1.3, and xf86-video-i810 1.7.4 - Starting WoW with wine results in wine bringing down the whole X server, and I have to reboot the machine to get console back (can still ssh in.)

Unfortunately xf86-video-intel 2.1.0 does not like my monitor...

Ouch.
Intel Core i7 2700K/Radeon Firepro W2100/24GB DDR3/800GB SSD
What am I supposed watching?
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Schizoid
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Post by Schizoid » Wed Oct 24, 2007 5:08 am

I have been playing for a while now with 2.6.22-gentoo and a wine-9999 ebuild from a few weeks ago (reports as 0.9.46). I have nvidia drivers 100.14.19 with a Geforce 8800 GTS and a quad core intel cpu.

Running around most places I get 50-100 fps which is just fine (it even goes up past 300 fps at times!). At times though the FPS will drop right down to single digits. It used to do this infrequently enough that I could ignore it, but now playing my character in the Burning Steppes area things come to a crawl on a regular basis. It makes trying to fight mobs near impossible.

Has anyone else experienced anything like this and if so have you found a solution?

Here is my wow Config.wtf file:

Code: Select all

SET readTOS "1"
SET readEULA "1"
SET readScanning "-1"
SET readContest "-1"
SET locale "enUS"
SET hwDetect "0"
SET gxApi "opengl"
SET gxColorBits "24"
SET gxDepthBits "24"
SET gxResolution "1680x1050"
SET gxRefresh "60"
SET gxMultisampleQuality "0.000000"
SET gxFixLag "0"
SET doodadAnim "0"
SET SmallCull "0.070000"
SET DistCull "450.000000"
SET farclip "177"
SET particleDensity "1.000000"
SET unitDrawDist "300.000000"
SET movie "0"
SET expansionMovie "0"
SET realmList "us.logon.worldofwarcraft.com"
SET coresDetected "4"
SET processAffinityMask "3"
SET gxCursor "0"
SET Gamma "1.000000"
SET showToolsUI "0"
SET Sound_VoiceChatInputDriverName "ADC Capture/Standard PCM Playback"
SET Sound_VoiceChatOutputDriverName "ADC Capture/Standard PCM Playback"
SET Sound_OutputDriverName "ADC Capture/Standard PCM Playback"
SET Sound_MasterVolume "1"
SET Sound_SFXVolume "0.90000003576279"
SET Sound_MusicVolume "0.40000000596046"
SET Sound_AmbienceVolume "0.60000002384186"
SET patchlist "us.version.worldofwarcraft.com"
SET ffx "0"
SET ffxDeath "0"
SET ffxGlow "0"
SET gameTip "7"
SET uiScale "0.68999999761581"
SET mouseSpeed "1"
SET profanityFilter "0"
SET cameraYawMoveSpeed "180"
SET cameraYawSmoothSpeed "180"
SET cameraDistanceMaxFactor "2"
SET showGameTips "0"
SET AutoInteract "1"
SET statusBarText "1"
SET UnitNamePlayerPVPTitle "0"
SET spellEffectLevel "0"
SET ChatMusicVolume "0.30000001192093"
SET ChatSoundVolume "0.40000000596046"
SET ChatAmbienceVolume "0.30000001192093"
SET Sound_EnableAmbience "0"
SET Sound_EnableMusic "0"
SET OutboundChatVolume "1"
SET InboundChatVolume "1"
SET VoiceActivationSensitivity "0.40000003576279"
SET readTerminationWithoutNotice "-1"
SET minimapZoom "0"
SET CombatDamage "0"
SET CombatHealing "0"
SET useUiScale "1"
SET cameraView "2"
SET minimapInsideZoom "2"
SET baseMip "1"
SET weatherDensity "0"
I have all the tweaks on the gentoo wiki wow page applied. vg=normal in my grub config, registry tweaks, startup script to run in it's own X server, etc etc.
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Schizoid
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Post by Schizoid » Wed Oct 24, 2007 5:38 am

Ah ha, I think I am on to something here.

I noticed the value processAffinityMask in the Config.wtf and that it is set to 3. I thought maybe that meant WOW was only using three of my cores. Google pointed me to this very interesting thread on the WoW forums:

http://forums.worldofwarcraft.com/threa ... 1778017311

So I tried setting the value to 5, 12, and 15. All of them were great improvements! If my character is riding a horse things are smooth now, previously they were not smooth at all. I can now run around the Burning Steppes area with 100+ fps all the time. Maybe every minute or so it will jerk around for a second but it goes away very quickly, before it was all the time.

A value of 15 seems to be the smoothest for me. 5 and 12 seemed to be about the same. My system has four cores so maybe a different value would be better for people with 2?

Certainly something to fiddle with for people with multicore systems and performance issues.
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Tariella
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Post by Tariella » Tue Oct 30, 2007 3:17 pm

Has anyone tested the vioce-chat yet?

The sound is working fine here and I can hear the others talking too but my microphone won't work.
Since teamspeak is working without any problems I guess its Wow related.

Wine is configured for alsa, I tried driver emulation checked and unchecked, with hardware acceleration and 44kHz 16bit.
The sound card is detected in WoW and is selected in the drop down box too. I tried with and without push-to-talk (and on different keys).

Maybe it's the dmix settings in the asoundrc? I realized that teamspeak must be started before Wow or I am automatically muted in teamspeak.

My sound is onboard via82xx.

Any ideas?
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Schizoid
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Post by Schizoid » Tue Oct 30, 2007 3:43 pm

I have been playing in the Burning Steppes a lot recently and I still get really bad stuttering at seemingly random times, though now I have figured out what is doing it and it is not random.

The problem starts whenever there is a certain creature on screen. That creature is the little level 1 bug that wanders around the place. You know, the cockroach type things that are there just for show? If one of those is visible on screen the game comes to a complete crawl! Sub 5 fps. I have to try and target and kill it in these conditions but as soon as I do my fps jumps back up into the 100's. Then everything is totally fine until I wander into an area with another bug on the ground that I have to find and kill before I can do anything else in that area.

It is strange that it happens only here (so far as I can tell). The other little level 1 stuff in other areas does not seem to affect it. These guys do have eight legs or so that are all animated. Something about that is destroying my computer.

Has anyone else seen anything like this?
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Tariella
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Post by Tariella » Tue Oct 30, 2007 5:03 pm

The stuttering is something I experienced too after the sound-engine change (WoW patch 2.2 I believe). I believe it is caused by additional system resources usage because of the sound engine changem (software sound, no more hardware acceleration) - the sound in Shattrath was nigh unbearable.
When my system startet freezing randomly when playing Wow(might have been a seperate problem) I updated my whole system.

The wine version was updated to the latest 0.9.47 (was .39 before). The kernel was updated to 2.6.23 and the nvidia drivers are version 100.14.19 now. I even reemerged the alsa tools (alsa is compiled into the kernel).
According to a hint in the official wow-forums (they have a linux sound thread there somewhere - I found it using google) I set the check in winecfg at the "emulate driver" option.

My sound is fine now and there was no crash/freeze since the update. It could be the new wine version or the new kernel with the better scheduler for performance-intense applications. I can only guess why its fine now, ymmv.
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Schizoid
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Post by Schizoid » Wed Oct 31, 2007 4:15 pm

You are right, it is certainly sound related. If I turn off sound effects in game, the stuttering around those little lvl 1 bugs in Burning Steppes goes right away!

I cannot, however, get it to go away with the sound effects on.

I use ALSA, and I have tried setting the Hardware Acceleration drop down from Full to Emulation. No difference. I also tried ticking the Driver Emulation box which also did not make a difference.

I have an OSS Driver option in Winecfg, but it doesn't produce any sound and WoW does not show any sound device when I use it.


I deliberately put a PCI Sound Blaster Audigy card in my computer to get away from the card built into the motherboard. I've always had trouble with those and getting two sounds to play at once etc.

I now have 2.6.23-gentoo and wine 0.9.48.
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bobber205
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Post by bobber205 » Wed Oct 31, 2007 4:17 pm

Are you using in kernel ALSA or the portage drivers?
Never Forget The Expat 2.0!
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Schizoid
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Post by Schizoid » Wed Oct 31, 2007 4:24 pm

bobber205 wrote:Are you using in kernel ALSA or the portage drivers?
In Kernel.
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Post by bobber205 » Wed Oct 31, 2007 4:26 pm

I am using the alsa drivers and since the last patch the sound is pretty decent.

It this is important to you it might be worth a shot. :)
Never Forget The Expat 2.0!
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Post by bobber205 » Thu Nov 01, 2007 1:29 am

Just upgraded my kernel to the latest. Rebuilt all my modules and rememerged alsa-drivers.

No sound when I start WoW now. For a "device" under the control panel nothing is showing up. This happened once before but I totally forgot what I did.
Never Forget The Expat 2.0!
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Schizoid
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Post by Schizoid » Fri Nov 02, 2007 3:56 am

Do you still have ALSA/OSS listed under the Audio tab in winecfg? You have to make alsa-drivers with the midi use flag.

I am now using the alsa-drivers ebuild instead of kernel alsa drivers. It doesn't seem to make any difference. The "test sound" button works with OSS in the winecfg Audio tab, but I also do not have anything listed as a sound device in WoW. ALSA works, but as usual if one of those bugs is on screen my fps goes from 200 straight down to 5 fps.

I tried both with and without the driver emulation box ticked. I will also say that Steam/HL2/CS have working sound with wine set to use OSS with or without driver emulation.
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Post by Tariella » Fri Nov 02, 2007 10:50 am

After playing around with alsa (.asoundrc) to get my micro working I couldn't even start wow with alsa enabled any more (the blue bar in the loading-screen didn't load up) :(

I then found out that teamspeak, audacity and all my other sound-using applications are using oss instead of alsa (especially for recording). 8O

So when I configure wine to use oss and start Wow afterwards using the "aoss wine wow.exe" command it works better than before (with oss alone I'm getting no sound at all - strangely I have to use aoss). :?
The sound is flawless and the micro can be selected and even the test-recording is working. I hadn't had the opportunity yet to find out if I can be heard by other players but the test-recording working is more than I had before :)

I'm still gonna try to find out why alsa isn't working currently but its probable that its related to my onboard-chipset and not to wine or wow.

Edit:
Oh and the new scheduler of the 2.6.23 kernel is great - I can even run a emerge -uD world while playing without more disturbance than an occasional stutter. :D Before I had around 2 fps and long lags when compiling while wow was running - it was unplayable.
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Post by bobber205 » Fri Nov 02, 2007 1:14 pm

Fixed my problem.

I needed to have the KDE sound system do "Autodetect" in the control panel.

All is fine after that. :D
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Schizoid
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Post by Schizoid » Sat Nov 03, 2007 6:35 am

I got oss sound to work with aoss as well, but it still stutters badly and is not really usable.

When you do this do you set winecfg to use OSS?
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Post by Tariella » Sat Nov 03, 2007 6:59 pm

I set winecfg to use oss and start wine with aoss.
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sebgarden
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Graphics corruption in WoW

Post by sebgarden » Sun Nov 11, 2007 6:46 am

Hi,

I just bought an ATI 2900XT graphics card. Card installation and 8.42.3 drivers installation went smoothly. I just have one big problem in WoW: I cannot see my character nor other characters sc :mrgreen: . Also, the login screen has a dark background, but I can see graphics effects like fog and so on in it and I can log in. It just looks like graphics corruption to me. Does anyone ever experienced such a thing or has an idea of how to resolve it ?

Best regards,
Sebastien.
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Post by bobber205 » Sun Nov 11, 2007 7:48 am

Are you using OpenGL or DirectX?
Never Forget The Expat 2.0!
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Post by sebgarden » Sun Nov 11, 2007 8:55 am

Problem solved by http://appdb.winehq.org/commentview.php ... adId=25481
Greetings
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eccerr0r
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Post by eccerr0r » Tue Nov 27, 2007 11:35 pm

The latest version of Wine (0.9.49) seems to have fixed most everything on most of my machines and now WoW seems to run flawlessly in D3D mode on my machines. All I had to do is copy my Windows WoW install, and it just "worked."

Except the frame rate is fairly low. Is there a database of (CPU, Video, WineVersion, 3D Renderring, Scene, FPS, GLXGears) available somewhere?

It's too bad the worst conditions in the game are fairly hard to reproduce, so estimates need to be made... I haven't seen the worst of the worst in TBC, but it's hard to reproduce the Nefarian battle when he resurrects all the skellies (Blackwing Lair) as well as the mosh pit while fighting Jindo (Zul'Gurub) (though I suspect there may be more at play at that battle.) - These pre-tBC battles made it hell on my R8500 in Windows, I can't even imagine how bad it will be in Linux...

Sort of like

AMD Athlon XP2200+ / NVidia GF4MX420 / Wine0.9.49 / D3D / Ironforge Bank Side Wall / 25FPS / 1000 FPS
AMD Athlon XP2200+ / NVidia GF4MX420 / Wine0.9.49 / D3D / Shattrath Lower City / 5FPS / 1000 FPS
Core2Quad E6600@3GHz / Intel GMA3100 / Wine0.9.49 / D3D / Shattrath Lower City / 8FPS / 1500 FPS
Intel Pentium4 Proc 650 / ATI Radeon 8500 / Windows XP / D3D / Shattrath Lower City / 35FPS / 2000? FPS <- cheating...
Intel Pentium4 Proc 650 / ATI Radeon 8500 / Windows XP / D3D / Ironforge Bank Side Wall / 70+FPS / 2000? FPS <- cheating...

This is fairly awful, wonderring if this is all I'll get from this fairly old hardware...
Intel Core i7 2700K/Radeon Firepro W2100/24GB DDR3/800GB SSD
What am I supposed watching?
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Post by z0phi3l » Wed Nov 28, 2007 9:40 pm

I'm having an issue getting wow to load, it installed fine but and I quote from the wow wiki:
opengl32 not found when running wow.exe

You installed the patch,compiled and installed wine & wow then when you try to run wow you get the following error message which may also mention glu32 as well as opengl32 not being found:

err:module:import_dll Library OPENGL32.dll (which is needed by L"C:Program Files/World of Warcraft/wow.exe")
not found err:module:LdrInitializeThunk Main exe initialization for L"C:/Program Files/World of Warcraft/wow.exe"
failed, status c0000135

Solution : check that /usr/local/lib/wine/opengl32.dll.so has ownership of root:root and permissions -rwxr-xr-x, if it does not then you may have not been super user when you ran the "make install" command. become superuser and repeat the make install command as shown in the howto. Do not just change the ownership/permissions of opengl32.dll.so as probably all the other files are wrong too, so do a make install.
I emerged wine like normal (i assume) but I don't have anything in that folder for wine let alone the opengl32.dll


So question is, what do I need to do to get that fixed?
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Post by teidon » Wed Nov 28, 2007 9:48 pm

So question is, what do I need to do to get that fixed?
Re-emerge Wine with opengl USE-flag would be my guess.
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