

yeah, back a while ago it was incredibly smooth in cedega with directx 10 fx on and everything, wish someone recorded what version that was. Right now even in dx8 mode the net connection is so craptacular that i can barely target an enemy before I'm 20 feet past the fight.Mr. Garr wrote:anybody here playing gw with cedega?
which version of it do you use?
i've played gw with cedega some time ago (november, dont remember which version of cedega was that) and it was working as good as in win%$#& - on max details, 1280x1024
right now with cedega 5.2.3, engine-5.2.10 it's f*ckin unusable even on lower details


Code: Select all
wine Gw.exe -dsound -dx8 -noshaders

Yes it does still work. I am running at 1280x1024 with all graphics maxed except shadows which I lowered a single notch because I didn't like the shadows being turned on for everyone in towns. I didn't turn them down for performance reasons. As far as framerate I am getting similar framerates with Directx9 mode in Cedega 6.0 as I got in Directx8 mode with any version previous. Out in the world I generally get between 40 and 70 fps. Inside a busy town I get between 20 and 30 fps. As you can see from the screenshots directx9 mode is working perfectly with full-scene glow and everything. I have seen no graphical corruption. I had to set my winver to WinXP to make GW switch to dx9 mode. I also had to enable Pixel Shaders and Vertex Shaders version 2.0.Mr. Garr wrote:Hyper_Eye: Does it still work? What hardware do you use and what detail level. How many fps do you get?