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Cedega on amd64

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valczir
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Cedega on amd64

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Post by valczir » Sun Dec 04, 2005 10:30 am

I know this topic must have been discussed many times before, but I can't seem to find it. I've searched for a couple days with no good results, and I've done everything I could think of. I've searched transgaming.com, too, with similar results.

First off, I have purchased Cedega and am trying this with version 5.0.1.

I'm trying to play Guild Wars on gentoo linux amd64. I have gotten it to install successfully with both wine and cedega, but neither play it correctly. Surprisingly, wine actually gets closer, actually displaying the login window and allowing me to log in, but not displaying my mouse or several buttons. Cedega, which installed and ran Guild Wars perfectly with default options on ubuntu, will display a black screen and a mouse in what looks like 640x480 or worse resolution. xfce4's config thingy has been set to 1600x1200 @ 85 Hz, and it works fine until I start GW.

I've tried installing Cedega using its script (cedega_5.0.1.tgz), using portage (cedega_small_5.0.1.tgz), and I thought my last install was an emulated 32-bit emerge using portage (#CFLAGS="-m32" emerge cedega) after following a howto in the docs on setting up something to install a 32 bit emulation thingy. It said not to emerge anything using the "-m32" CFLAGS, but I don't know how to use CFLAGS with a manual compile (uber-n00b-gentoo-user), so I decided to try it with cedega. The same exact thing happens every time.

Cedega detects all my hardware perfectly, succeeds in all tests except for OSS (but ALSA works, so I ignored that), and seems to run just fine. I have the nvidia-glx and nvidia-kernel installed (both version 1.0.7667, since I've heard often that 7676 is unstable and only usefull if you have a 7800 GTX), ALSA sound works fine, everything displays right normally. I can run ut2004 (linux native install) fine. I've tried running cedega from a command line and looking at the output, but the only error it gives is something about not finding line one in conf.d (I think - I'll check when I wake up). I'm also going to try using a verbose run and checking that.

Not sure what info would be useful, here - I know that my graphics card drivers are working correctly, because ut2004 and cedega both show that 3D acceleration is working. The only information I can think of that would be relevant is that Guild Wars says that it detects an unsupported graphics card and asks me if I still want to run it. If I click yes, the problem happens. If I click no, obviously, it stops and everything's fine, except that I can't play GW.

Anyone with amd64 gentoo with a working cedega installation, think you could tell me if I'm doing something (or many things) wrong?

Thanks in advance,

-Valc

Oh, and please be gentle. Remember, the last distro I was using was ubuntu, which I consider to be the easiest (and slowest) distro that I've tried (it was the one I finally decided to learn linux on, since Windows screwed me over and killed my grades in all of my classes early on). Honestly, I was astonished when I got gentoo working all by myself (and the installation doc). I've loved it so far, and would never go back just for a game, but it'd be nice to be able to play it, especially since there will be an assassin soon (first expansion).

System:
CPU: AMD Athalon 64 3000+
GPU: eVGA e-GeForce 6600GT
RAM: 1xPatriot 1GB DDR 400
mobo: FOXCONN nVidia nForce4 Ultra
audio: onboard AC97 nForce4 audio
HD: Hitachi SATA II (3Gb/s) 80GB
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p3ctu5
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Joined: Mon Dec 05, 2005 10:27 am

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Post by p3ctu5 » Mon Dec 05, 2005 11:17 am

Funny i have quite the same system than you. I didn't install the 64 bit system yet, because of the problems you are facing now with cedega. I hope some one can help you. If so i'll go and install it myself today.
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plaughlin
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Joined: Tue Dec 06, 2005 4:44 am

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Post by plaughlin » Tue Dec 06, 2005 5:06 am

I've been using 64 bit for the last 6 months or so and have had no issues. Make sure you download the -small package from transgaming so it uses your existing libraries... Other than that a good rule of thumb is to set everything to windows2k mode.
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valczir
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Joined: Wed Nov 23, 2005 1:35 am
Location: Minnesota

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Post by valczir » Tue Dec 06, 2005 5:33 am

plaughlin wrote:I've been using 64 bit for the last 6 months or so and have had no issues. Make sure you download the -small package from transgaming so it uses your existing libraries... Other than that a good rule of thumb is to set everything to windows2k mode.
Done all that. I dunno what the heck I'm doing wrong - I bet it has nothing to do with Cedega.

'nother problem I've been having is with sound - games wouldn't have sound, which was annoying. I figured out that oss emulation wasn't working with my alsa (modules in the kernel), and finally got it to say it's working. Now, all of a sudden, any attempt to access sound (oss or alsa) completely locks up the system (an experience I haven't had since the last time I had windows running). I'm currently searching posts to see if anyone else has my problem with a solution that works for me, but it seems like I just may have to start a new thread (I hate making threads).

Ugh...after this sound mess is fixed, I'll let you know how everything's going. Maybe this will somehow randomly fix Cedega.

Oh, and
p3ctu5 wrote:Funny i have quite the same system than you. I didn't install the 64 bit system yet, because of the problems you are facing now with cedega. I hope some one can help you. If so i'll go and install it myself today.
amd64 has been a lot more stable, and apps have run more smoothly, than when I tried i386. My problems come with my lack of experience with linux in general (been using linux actively since...uh....September?). I'm probably making some real noobish config errors.

-Valc
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Kysen
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Joined: Fri Nov 26, 2004 9:09 pm

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Post by Kysen » Tue Jan 31, 2006 2:20 am

Check out the Transgaming forums, i was having the same problem as you did and i found a fix on there. Here let me see if i can get the link.

http://transgaming.org/forum/viewtopic.php?t=4773

follow that, thats how i made it work.
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kyphros
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Post by kyphros » Tue Jan 31, 2006 10:44 pm

Guild Wars runs very well for me with Cedega 5.0.3 on an x86_64 box. I have to run full screen @1024x768 or I get poor performance, but it runs very well at those settings. I just used the ebuild, and then installed the 5.0.3 update through the new annoying interface.
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Simius
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Location: Budapest, Hungary

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Post by Simius » Thu Aug 31, 2006 9:02 am

Just one question... Is it possible to run cedega in 64 bit mode, or is it mandatory that I run it 32bit?
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baigsabeeh
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Post by baigsabeeh » Sun Sep 03, 2006 1:30 am

You can run it on a 64-Bit installation as I do, but it will always run in 32-bit.
BSD > SysV > Linux
BSD FTW!
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dopey
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Joined: Mon Feb 10, 2003 11:09 pm

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Post by dopey » Sun Sep 03, 2006 3:13 pm

sorta. The cedega UI itself is python. So it runs in whatever mode your python is built for. The engine (wine) runs as 32-bit only.
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Simius
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Joined: Sat Oct 26, 2002 2:04 pm
Location: Budapest, Hungary

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Post by Simius » Mon Sep 04, 2006 11:33 am

It figures, I guess. Windows software is 32bit, so wine needs to be 32 bit too...
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