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Planeshift fails to compile

Having problems getting your favorite Linux game to work? Want to discuss strategies? This is the place!
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ksuther
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Planeshift fails to compile

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Post by ksuther » Sun May 25, 2003 2:46 pm

I've been trying to compile planeshift, but it keeps failing at this one spot, has anybody else had this trouble?

Code: Select all

LinkApplication texparse
C++ src/tools/ase2spr/ase2spr.o
C++ src/tools/ase2spr/spr.o
C++ src/tools/ase2spr/ase.o
LinkApplication ase_2_spr
C++ src/updater/httpclient/updater.o
C++ src/updater/httpclient/updaterconfig.o
C++ src/updater/httpclient/fileutil.o
C++ src/updater/httpclient/md5.o
C++ src/updater/httpclient/main.o
C++ src/updater/httpclient/registryfile.o
C++ src/updater/httpclient/changelist.o
C++ src/updater/httpclient/timestamp.o
C++ src/updater/httpclient/change.o
C++ src/updater/httpclient/registrycreator.o
C++ src/updater/httpclient/download.o
C++ src/updater/httpclient/error.o
C++ src/updater/httpclient/registry.o
LinkApplication updater
...failed updating 56 target(s)...
...skipped 10 target(s)...
...updated 91 target(s)...

!!! ERROR: app-games/planeshift-0.2.010 failed.
!!! Function src_compile, Line 27, Exitcode 1
!!! (no error message)
Also, does anybody know about how long it will take to compile? It's 81 megs of source, so I didn't know if I'd have to be prepared for another KDE-type wait or worse :)

Thanks
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Red Nalie
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Post by Red Nalie » Sun May 25, 2003 5:19 pm

I have the same problem, but there are an extreme amount of errors before this occurs...

Something tells me that either the source is really buggy, or something is terribly wrong here
Many people call me Linux-freak, I just see me as a freak who uses Linux :)

i'm a little n00bie short and stout, here is my nickname here is my SHOUT!!!1 when i get all flamed up hear me SHOUT!!1 ban me forever, kick me out
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Webbster
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Post by Webbster » Mon May 26, 2003 5:46 am

Exact same thing for me too...anybody know what is causing this?
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MatzeB
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Joined: Mon May 12, 2003 10:25 pm

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Post by MatzeB » Mon May 26, 2003 10:41 am

The ebuilds are very buggy. Look at this thread for details/solutions:

http://forums.gentoo.org/viewtopic.php?t=47987

I posted some fixes for the ebuilds here:
http://bugs.gentoo.org/show_bug.cgi?id=20383
http://bugs.gentoo.org/show_bug.cgi?id=20181

unfortunately there was no official reaction about these yet, so I have no idea if or when they'll go into portage
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GuidoJ
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Post by GuidoJ » Mon May 26, 2003 11:11 am

Here's another thread on covering this topic: http://forums.gentoo.org/viewtopic.php?t=51226
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nuffer
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Post by nuffer » Tue May 27, 2003 11:31 pm

I looked at the fixed ebuilds in the other threads, but those don't seem to work. Help anyone?
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ejfinneran
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Post by ejfinneran » Wed May 28, 2003 2:34 am

I was able to build everything with the new ebuilds. However the game runs at a crawling pace. I can't tell whether its lag or my machine. I'm getting ~260ms ping times to the server which is located in Singapore. I think my FPS are usually < 20. Anyone else built Planeshift and run it succesfully?

Also, the playplaneshift wrapper script needed to be fixed for me.

This is what mine looks like now.

Code: Select all

export CRYSTAL=/opt/crystal
export CEL=/usr/games/bin
cd /opt/planeshift
./psclient
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Sargon
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Post by Sargon » Thu Jun 12, 2003 9:02 pm

Hi

Planeshift didn't work for me at all. I tried the ebuilds (with the different suggested enhancements in various threads here), tried to compile it from scratch (with endless header files not being found - and I don't intend to add various symlinks until I don't recognize my system anymore) and also tried the precompiled stuff. (which ends in GLIBC_2.3.2 not found - it seems that certain libraries from wine are needed)

Based on the screenshots it really seems to be a game with great potential. But I guess I'll wait at least until the next version comes out before I try it again.

Sargon
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GuidoJ
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Post by GuidoJ » Fri Jun 13, 2003 1:05 pm

I was able to build everything with the new ebuilds. However the game runs at a crawling pace. I can't tell whether its lag or my machine. I'm getting ~260ms ping times to the server which is located in Singapore. I think my FPS are usually < 20. Anyone else built Planeshift and run it succesfully?
Similar problems here. I think CrystalSpace is at least partially to blame for the low FPS rate. Also the lag to the server is quite high, even though they say the rarely have more than 20 people logged on at the same time. I gave up and unmerged everything.
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lukasfischer
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Post by lukasfischer » Sun Nov 28, 2004 4:31 pm

what system specs do you have? (just to see if it makes sense to compile the whole stuff...)
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