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Quake 3 multi player freezing

Having problems getting your favorite Linux game to work? Want to discuss strategies? This is the place!
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orangeman12
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Quake 3 multi player freezing

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Post by orangeman12 » Thu Mar 17, 2005 6:50 pm

In order to start quake with sound it use the command

Code: Select all

echo "quake3.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
but when I do this the multi player will freeze when I join games but I can play the single player does anyone know why this happens or is there another way to get the sound working?
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v3rtigo
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Post by v3rtigo » Thu Mar 17, 2005 8:42 pm

try this one, and try get the error message you get.

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echo "quake3.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
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orangeman12
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Post by orangeman12 » Thu Mar 17, 2005 11:02 pm

I did what you said and the error is this

Code: Select all

 ------- sound initialization -------
Could not mmap dma buffer PROT_WRITE|PROT_READ
trying mmap PROT_WRITE (with associated better compatibility / less performancecode)
/dev/dsp: Input/output error
Could not mmap /dev/dsp
------------------------------------
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friedmud
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Post by friedmud » Fri Jun 30, 2006 1:04 am

Sorry to resurrect the thread.... but I am having this same problem.

I had to do the same thing for my soundcard but now I get the freeze when trying to start a multiplayer game.

Anyone know how to fix this?

Friedmud
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friedmud
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Post by friedmud » Fri Jun 30, 2006 2:17 am

I figured it out... had to turn the music volume all the way down when using this "echo" method... the music makes it crash.

Friedmud
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mannygentoo
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Post by mannygentoo » Fri Jun 30, 2006 2:18 am

friedmud wrote:Anyone know how to fix this?
Sorry, no, but just guess.
try this before launching the game
As root type:

Code: Select all

chmod 666 /dev/mixer*
chmod 666 /dev/dsp*
It worked for me in Slackware. If it does'nt try the last post here
"Use no way as a way, No limitation as a limitation."...Bruce Lee
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