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World Of Warcraft Howto/Support UPDATED JAN03/06! (old)

Having problems getting your favorite Linux game to work? Want to discuss strategies? This is the place!
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irCuBiC
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World Of Warcraft Howto/Support UPDATED JAN03/06! (old)

Post by irCuBiC » Tue Jan 03, 2006 10:59 pm

Mod edit: Split from the [topic=246098]World Of Warcraft Howto/Support[/topic] sticky. --kallamej

Playing with wine 0.9.4, patched of course, is unstable for me.

Every now and then, usually when stuff has been loading, and the new screen is about to come up(now also right after I log in :/), it crashes, and gives this error:

Code: Select all

X Error of failed request:  BadMatch (invalid parameter attributes)
  Major opcode of failed request:  143 (GLX)
  Minor opcode of failed request:  13 (X_GLXCreateGLXPixmap)
  Serial number of failed request:  373
  Current serial number in output stream:  374
After that, any attempt at starting the game will fail(with same error for the most part, but also some "unhandled exception" errors), and other programs can start to randomly segfault(makes me feel like I'm in Windows =().

I didn't notice this with whatever version of wine is "stable" right now, at least I don't think I had any errors with it. This has me thinking it's just 0.9.4 that's being silly, but it might also be my RAM. I'm thinking it's going bad, as randomly things just start to segfault out of the blue(even when I'm not running WoW, and indeed, before I started playing). Have anyone else got these errors, and if so, anyone got some magic mojo I can use to just "make it work"? =)

I'll try to roll back my wine, to see if that helps.

[EDIT]
Rolling back to 20050930 seems to work just fine, apparently. Oh well. =)

About the 1.9 targeting bug resurfacing, if that's with a Circle-bug patched wine, maybe it's because the patch now negates the correct position of the targeting circle(over the ground), thus putting it under it? Just a suggestion. =p

I also took the liberty of trying to clean up the article over at the Gentoo Linux Wiki, to make it flow better and follow the order in which you actually do things when you install, instead of having stuff scattered around everywhere , intermingeled with stuff that's out of date (and IMO misleading). Though, seeing as I'm not "in the know", I'd like for someone too look it over to see that I haven't left out something crucial. ^^
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otherside
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Post by otherside » Wed Jan 04, 2006 2:25 am

WoW has been updated with a big fat 1.9 patch, which seems to have re-introduced a target 'bug', which is not being able to see the red circle around your target on the ground. I can still select/attack enemies with no problem, but they don't 'highlight' anymore, so it's a little tough to tell who you're fighting.
Did you patch your wine with the glPolygonOffset patch? If yes, then this bug has been fixed and you don't need this patch anymore.

[edit]
I'm in europe so I can test in maybe 10 hours. But slouken has said this bug will be fixed in 1.9 and I'm naive enough to belive him until I can prove otherwise :?
Last edited by otherside on Wed Jan 04, 2006 2:37 am, edited 2 times in total.
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otherside
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Post by otherside » Wed Jan 04, 2006 2:28 am

irCuBiC wrote:

Code: Select all

X Error of failed request:  BadMatch (invalid parameter attributes)
  Major opcode of failed request:  143 (GLX)
  Minor opcode of failed request:  13 (X_GLXCreateGLXPixmap)
  Serial number of failed request:  373
  Current serial number in output stream:  374
For more informations on this bug, please read this thread:
http://www.winehq.org/pipermail/wine-de ... 43842.html

Of course I've already sent the trace and I'm waiting for his reply right now ;)
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Intangir
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Post by Intangir » Wed Jan 04, 2006 2:57 am

RESOLVED: i had to go and update to cedega 5.0.3 and now it works fine (had to copy my config settings over also)

Im using Cedega 4.4.3 still cause i heard 5 sucked

but i just patched tonight with 1.9 and now it instantly crashes when i try to run it

i dont know what gives, im pretty much only using a few config tweaks i read off of this forum before
it worked last night

Code: Select all

wine: Unhandled exception, starting debugger...
WineDbg starting on pid 1
No debug information in ELF '/usr/lib/transgaming_cedega//winex/bin/wine' (0x00000000)
Breakpoint 1 at 0x55561430
No debug information in ELF '/usr/lib/transgaming_cedega//winex/pthread_lib/libntdll.so' (0x5556d000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/pthread_lib/libwine.so' (0x55671000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwine_unicode.so' (0x55686000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwine_port.so' (0x5574d000)
No debug information in ELF '/lib32/libm.so.6' (0x55765000)
No debug information in ELF '/lib32/libc.so.6' (0x55788000)
No debug information in ELF '/lib32/libpthread.so.0' (0x558a2000)
No debug information in ELF '/lib32/libdl.so.2' (0x558f4000)
No debug information in ELF '/lib/ld-linux.so.2' (0x55555000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libkernel32.so' (0x55c79000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libcomctl32.so' (0x55cfa000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libuser32.so' (0x55d7f000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libgdi32.so' (0x55ea7000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libadvapi32.so' (0x55f1e000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libshell32.so' (0x55f45000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libpng.so.3' (0x55fc1000)
No debug information in ELF '/emul/linux/x86/lib/libz.so.1' (0x56002000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libole32.so' (0x56013000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/librpcrt4.so' (0x56078000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libshlwapi.so' (0x560be000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwsock32.so' (0x560fe000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libws2_32.so' (0x5610b000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libiphlpapi.so' (0x56123000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libopengl32.so' (0x56132000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwine_tsx11.so' (0x561c0000)
No debug information in ELF '/emul/linux/x86/usr/lib/libSM.so.6' (0x561e7000)
No debug information in ELF '/emul/linux/x86/usr/lib/libICE.so.6' (0x561f0000)
No debug information in ELF '/usr/lib32/opengl/nvidia/lib/libGL.so.1' (0x56208000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libGLU.so.1' (0x56276000)
No debug information in ELF '/emul/linux/x86/usr/lib/libXext.so.6' (0x56331000)
No debug information in ELF '/emul/linux/x86/usr/lib/libX11.so.6' (0x5633f000)
No debug information in ELF '/usr/lib32/opengl/nvidia/lib/libGLcore.so.1' (0x56409000)
No debug information in ELF '/usr/lib32/opengl/nvidia/lib/libnvidia-tls.so.1' (0x56afa000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libddraw.so' (0x56ba4000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libimm32.so' (0x56be9000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwinmm.so' (0x56bf8000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libmsacm32.so' (0x56cde000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwininet.so' (0x56cf0000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwineserver.so' (0x56d0f000)
No debug information in ELF '/emul/linux/x86/usr/lib/libfreetype.so.6' (0x56e85000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libx11drv.so' (0x56ef4000)
No debug information in ELF '/emul/linux/x86/usr/lib/X11/locale/lib/common/xlcDef.so.2' (0x56f74000)
No debug information in ELF '/emul/linux/x86/usr/lib/X11/locale/lib/common/ximcp.so.2' (0x56f77000)
No debug information in ELF '/emul/linux/x86/usr/lib/libXcursor.so.1' (0x56fa9000)
No debug information in ELF '/emul/linux/x86/usr/lib/libXrender.so.1' (0x56fb2000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libd3dgl.so' (0x56ffe000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwinealsa.drv.so' (0x57bf0000)
No debug information in ELF '/emul/linux/x86/usr/lib/libasound.so.2' (0x57c29000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libmsacm.drv.so' (0x57c16000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libmidimap.drv.so' (0x57c1e000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libmpr.so' (0x57cd9000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libcomdlg32.so' (0x57ce5000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libwinspool.drv.so' (0x57d4a000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libversion.so' (0x57d5f000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/liblz32.so' (0x57d69000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/liboledlg.so' (0x57d70000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libavicap32.so' (0x57d76000)
No debug information in ELF '/usr/lib/transgaming_cedega//winex/lib/libmsvfw32.so' (0x57d7b000)
No debug information in 32bit DLL 'G:\mnt\games\World of Warcraft\WoW.exe' (0x00400000)
No debug information in 32bit DLL 'NTDLL.DLL' (0x555ab000)
No debug information in 32bit DLL 'KERNEL32.DLL' (0x55cac000)
No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM32\MSVCRT.DLL' (0x55c33000)
No debug information in 32bit DLL 'ADVAPI32.DLL' (0x55f30000)
No debug information in 32bit DLL 'GDI32.DLL' (0x55ec6000)
No debug information in 32bit DLL 'USER32.DLL' (0x55db6000)
No debug information in 32bit DLL 'COMCTL32.DLL' (0x55d08000)
No debug information in 32bit DLL 'RPCRT4.DLL' (0x5609b000)
No debug information in 32bit DLL 'OLE32.DLL' (0x56032000)
No debug information in 32bit DLL 'SHLWAPI.DLL' (0x560db000)
No debug information in 32bit DLL 'SHELL32.DLL' (0x55f6b000)
No debug information in 32bit DLL 'IPHLPAPI.DLL' (0x5612a000)
No debug information in 32bit DLL 'WS2_32.DLL' (0x56113000)
No debug information in 32bit DLL 'WSOCK32.DLL' (0x56102000)
No debug information in 32bit DLL 'DDRAW.DLL' (0x56bba000)
No debug information in 32bit DLL 'OPENGL32.DLL' (0x56179000)
No debug information in 32bit DLL 'IMM32.DLL' (0x56bef000)
No debug information in 32bit DLL 'G:\MNT\GAMES\WORLD OF WARCRAFT\DIVXDECODER.DLL' (0x10000000)
No debug information in 32bit DLL 'WINMM.DLL' (0x56c06000)
No debug information in 32bit DLL 'MSACM32.DLL' (0x56ce3000)
No debug information in 32bit DLL 'G:\MNT\GAMES\WORLD OF WARCRAFT\FMOD.DLL' (0x56c4e000)
No debug information in 32bit DLL 'WININET.DLL' (0x56cfb000)
No debug information in 32bit DLL 'X11DRV.DLL' (0x56f13000)
No debug information in 32bit DLL 'D3DGL.DLL' (0x5700f000)
No debug information in 32bit DLL 'WINEALSA.DRV' (0x57bff000)
No debug information in 32bit DLL 'MSACM.DRV' (0x57c19000)
No debug information in 32bit DLL 'MIDIMAP.DRV' (0x57c20000)
No debug information in 32bit DLL 'MPR.DLL' (0x57cdf000)
No debug information in 32bit DLL 'WINSPOOL.DRV' (0x57d52000)
No debug information in 32bit DLL 'COMDLG32.DLL' (0x57cf7000)
No debug information in 32bit DLL 'LZ32.DLL' (0x57d6c000)
No debug information in 32bit DLL 'VERSION.DLL' (0x57d62000)
No debug information in 32bit DLL 'OLEDLG.DLL' (0x57d73000)
No debug information in 32bit DLL 'AVICAP32.DLL' (0x57d78000)
No debug information in 32bit DLL 'MSVFW32.DLL' (0x57d80000)
No debug information in 32bit DLL 'G:\MNT\GAMES\WORLD OF WARCRAFT\UNICOWS.DLL' (0x7f2d0000)
Unhandled exception: page fault on read access to 0xdeadbeef in 32-bit code (0xdeadbeef).
In 32-bit mode.
Register dump:
 CS:0023 SS:002b DS:002b ES:002b FS:006b GS:0063
 EIP:deadbeef ESP:55c22a10 EBP:55c22c6c EFLAGS:00010202(  R- 00  I   - - 1 )
 EAX:55c22a50 EBX:00000000 ECX:ffffffff EDX:00100701
 ESI:00000014 EDI:55c22a30
Stack dump:
0x55c22a10 (NTDLL.DLL.memcpy+0x430190):  004206ed ffffffff 00000006 80000004
0x55c22a20 (NTDLL.DLL.memcpy+0x4301a0):  00000000 00000000 55c22a50 00000000
0x55c22a30 (NTDLL.DLL.memcpy+0x4301b0):  55c22a38 00000001 00000101 05000000
0x55c22a40 (NTDLL.DLL.memcpy+0x4301c0):  00000004 00000000 55900f13 00000000
0x55c22a50 (NTDLL.DLL.memcpy+0x4301d0):  02000002 00000002 000c0001 000000fa
0x55c22a60 (NTDLL.DLL.memcpy+0x4301e0):  00000101 000c0000 00100701 00000101
0x55c22a70 (NTDLL.DLL.memcpy+0x4301f0):

Backtrace:
=>0 0xdeadbeef (UNICOWS.DLL..reloc+0x5f7d2eef) (ebp=55c22c6c)
  1 0x00403d3b (WoW.exe.EntryPoint+0x2d3b in G:\mnt\games\World of Warcraft\WoW.exe) (ebp=55c22d0c)
  2 0x5561f440 (NTDLL.DLL.wine_server_call+0x1e74 in libntdll.so) (ebp=55c22db4)
  3 0x5561f553 (NTDLL.DLL.wine_server_call+0x1f87 in libntdll.so) (ebp=55c22ee8)
  4 0x558a7cc2 (NTDLL.DLL.memcpy+0xb5442 in libpthread.so.0) (ebp=55c22fe8)
  5 0x55842b6a (NTDLL.DLL.memcpy+0x502ea in libc.so.6) (ebp=00000000)

0xdeadbeef (UNICOWS.DLL..reloc+0x5f7d2eef): *** Invalid address 0xdeadbeef (UNICOWS.DLL..reloc+0x5f7d2eef)
-- no code --
Modules:
Address                 Module  Name
0x00400000-00c86000     (PE)    G:\mnt\games\World of Warcraft\WoW.exe
0x10000000-10069000     (PE)    G:\MNT\GAMES\WORLD OF WARCRAFT\DIVXDECODER.DLL
0x555ab000-555ad000     (PE)    NTDLL.DLL
0x55c33000-55c79000     (PE)    C:\WINDOWS\SYSTEM32\MSVCRT.DLL
0x55cac000-55cae000     (PE)    KERNEL32.DLL
0x55d08000-55d0a000     (PE)    COMCTL32.DLL
0x55db6000-55db8000     (PE)    USER32.DLL
0x55ec6000-55ec8000     (PE)    GDI32.DLL
0x55f30000-55f32000     (PE)    ADVAPI32.DLL
0x55f6b000-55f6d000     (PE)    SHELL32.DLL
0x56032000-56034000     (PE)    OLE32.DLL
0x5609b000-5609d000     (PE)    RPCRT4.DLL
0x560db000-560dd000     (PE)    SHLWAPI.DLL
0x56102000-56104000     (PE)    WSOCK32.DLL
0x56113000-56115000     (PE)    WS2_32.DLL
0x5612a000-5612c000     (PE)    IPHLPAPI.DLL
0x56179000-5617b000     (PE)    OPENGL32.DLL
0x56bba000-56bbc000     (PE)    DDRAW.DLL
0x56bef000-56bf1000     (PE)    IMM32.DLL
0x56c06000-56c08000     (PE)    WINMM.DLL
0x56c4e000-56cde000     (PE)    G:\MNT\GAMES\WORLD OF WARCRAFT\FMOD.DLL
0x56ce3000-56ce5000     (PE)    MSACM32.DLL
0x56cfb000-56cfd000     (PE)    WININET.DLL
0x56f13000-56f15000     (PE)    X11DRV.DLL
0x5700f000-57011000     (PE)    D3DGL.DLL
0x57bff000-57c01000     (PE)    WINEALSA.DRV
0x57c19000-57c1b000     (PE)    MSACM.DRV
0x57c20000-57c22000     (PE)    MIDIMAP.DRV
0x57cdf000-57ce1000     (PE)    MPR.DLL
0x57cf7000-57cf9000     (PE)    COMDLG32.DLL
0x57d52000-57d54000     (PE)    WINSPOOL.DRV
0x57d62000-57d64000     (PE)    VERSION.DLL
0x57d6c000-57d6e000     (PE)    LZ32.DLL
0x57d73000-57d75000     (PE)    OLEDLG.DLL
0x57d78000-57d7a000     (PE)    AVICAP32.DLL
0x57d80000-57d82000     (PE)    MSVFW32.DLL
0x7f2d0000-7f30c800     (PE)    G:\MNT\GAMES\WORLD OF WARCRAFT\UNICOWS.DLL
Threads:
process  tid      prio
00000001 (D) G:\mnt\games\World of Warcraft\WoW.exe
        00000002    0 <==
WineDbg terminated on pid 1
Last edited by Intangir on Wed Jan 04, 2006 11:30 pm, edited 1 time in total.
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discomfitor
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Post by discomfitor » Wed Jan 04, 2006 3:25 am

Just updated my cvs ebuild to reverse that opengl patch. I'll post back when it gets put up on the web.


Using that build, 1.9 works flawlessly for me.
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irCuBiC
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Post by irCuBiC » Wed Jan 04, 2006 3:48 am

otherside wrote:
irCuBiC wrote:

Code: Select all

X Error of failed request:  BadMatch (invalid parameter attributes)
  Major opcode of failed request:  143 (GLX)
  Minor opcode of failed request:  13 (X_GLXCreateGLXPixmap)
  Serial number of failed request:  373
  Current serial number in output stream:  374
For more informations on this bug, please read this thread:
http://www.winehq.org/pipermail/wine-de ... 43842.html

Of course I've already sent the trace and I'm waiting for his reply right now ;)
Good to know that it isn't cause my hardware is dying =)

Though I still wonder what causes the rest of the programs to immediately get weird errors like "/lib/ld-2.3.2.so not found" and segfaultings and all that juicy stuff =p

OT: Do the WoW people generally take down all the servers at once when they're patching? Cause when I log on now, I get an empty realm list(I'm an EU player, so I suppose they're patching now)
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Post by DoktorSeven » Wed Jan 04, 2006 3:55 am

Intangir wrote:Im using Cedega 4.4.3 still cause i heard 5 sucked

but i just patched tonight with 1.9 and now it instantly crashes when i try to run it

i dont know what gives, im pretty much only using a few config tweaks i read off of this forum before
it worked last night
Yeah, I think 1.9 broke Cedega 4.x support. :( I had also been using 4.x till this happened, so I had to go to 5.x; it works fine though.
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chrisashton84
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Post by chrisashton84 » Wed Jan 04, 2006 5:16 am

Darckness wrote:Just updated my cvs ebuild to reverse that opengl patch. I'll post back when it gets put up on the web.


Using that build, 1.9 works flawlessly for me.
The wine-cvs ebuild is at the same location. http://www.chrisashton84.com/files/wine/wine-cvs.tbz2

The old version is renamed with a date and in the same folder. Emerging right now on amd64 (edit to add ~amd64 keyword).

EDIT: Copied over windows WoW folder and got the login screen looking good (no sound but not sure about that yet), and now am downloading the update with the downloader (extremely slow so far) so this version looks like it might work. I didn't do anything besides install wine-cvs, edit /usr/bin/wine-cvs to comment out the whole if block, create .wine-cvs, create .wine-cvs/dosdevices, manually link my drives, then run wine-cvs winecfg just to make sure it's alright.

EDIT 2: Download sped up, probably just the torrent taking its time.

EDIT 3: Patch runs with the activex stuff installed.

EDIT 4: Game runs, though the framerate isn't as good as windows. Probably CPU limited for me, which is disappointing, as in windows that isn't a problem. Understandable though I suppose.
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Post by b1f30 » Wed Jan 04, 2006 7:17 am

I'm so ashamed to admit I'm posting this from my Windows drive, but hell, I needed some WoW crack tonight.

So, looking forward, what is the step by step method to 'fix' this target bug?

Thanks all for your hard work - I should really get off my ass and help.

BTW, owned my first PvP Tauren Shammy tonight. h00t!

P.S. WHY BLIZZARD! Why can't you just get over yourselves and make the damn port!!!111!111
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Post by chrisashton84 » Wed Jan 04, 2006 8:32 am

With the new wine-cvs build I have the target bug apparently. I haven't played too much yet, I've been trying to rebalance my mods so they work better, but I don't see a single targeting circle.
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Post by otherside » Wed Jan 04, 2006 10:05 am

chrisashton84 wrote: The wine-cvs ebuild is at the same location. http://www.chrisashton84.com/files/wine/wine-cvs.tbz2
Please take that down, this 'fixes' the targetting circle bug that has already been fixed in WoW-1.9.0 and thus reintroduces it. The opengl patch is NO LONGER NEEDED.

someone please edit the first post and write this in big fat letters !!
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Post by the_enigma » Wed Jan 04, 2006 10:42 am

Apparently there's been a patch applied that breaks WoW though, about bitmaps or something.
I'm trying to compile it atm, but keep getting access violations :(
Time to go learn some more.

Edit: Wow, that so doesn't say what I meant to say

The patch linked above has the opengl patch, which is not neccessary. So you can comment it out. It does however reverse a patch that has recently been added to wine. This patch added something about bitmap rendering, but also caused WoW to crash. So by using the ebuild linked, the patch gets reversed.
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the_enigma
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Post by the_enigma » Wed Jan 04, 2006 11:30 am

Ok, I got it installed
And it .. works
I can log in
My textures are horribly messed up, so people are completely white.
I can't "click" on people once again (I used to use cedega, where this worked), and I can click on people if there is no background. Might try one of the older fixes
.. yeah, that's actually it. broken textures.

Ok, half sorted
My mouse issue was due to the wow patch. The patch fixes both targetting circles, and mouse clickages. So I used the patch from http://gentoo-wiki.com/HOWTO_Install_an ... _with_wine instead.
Compiling now, will see what happens.
Last edited by the_enigma on Wed Jan 04, 2006 11:44 am, edited 1 time in total.
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Polynomial-C
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Post by Polynomial-C » Wed Jan 04, 2006 11:36 am

Hi,

alright I removed the OpenGL-fix from my patch again. The URL is still the same. If someone (for whatever reason) still needs the patch with the OpenGL-fix, here it is.

Cheers
Polynomial-C
The manual said "Requires Windows10 or better" so I installed GNU/Linux...

my portage overlay

Need a stage1 tarball? (Unofficial builds)
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Delvin
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Post by Delvin » Wed Jan 04, 2006 12:22 pm

Hello

like cedega is broken I try to setup wine-cvs with the ebuild given here, but the cvs server is also slow for you?

I've launche the emerge since 2 hours now and it's still fetching the sources ...

I'm now at U wine/dlls/dxerr8/errors.dat

It's the same for you ?

just too long, need to play :D
Ne tirez pas sur les canards !!
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the_enigma
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Post by the_enigma » Wed Jan 04, 2006 12:28 pm

Well it didn't take me that long to get the CVS. Although I keep getting access violations when emerging now :( Something about mime ..something? I dunno, i just re-emerge and it seems to work, sometimes.
Hopefully something will work.
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neuron
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Post by neuron » Wed Jan 04, 2006 12:47 pm

argh, I'm also getting:

Code: Select all

X Error of failed request:  BadMatch (invalid parameter attributes)
  Major opcode of failed request:  144 (GLX)
  Minor opcode of failed request:  13 (X_GLXCreateGLXPixmap)
  Serial number of failed request:  386
  Current serial number in output stream:  387
since eu gets it after us I was hoping that'd be fixed by now :p
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the_enigma
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Post by the_enigma » Wed Jan 04, 2006 1:05 pm

Ok, now I keep getting

Code: Select all

>>> Completed installing wine-cvs-0.9 into /var/tmp/portage/wine-cvs-0.9/image/

--------------------------- ACCESS VIOLATION SUMMARY ---------------------------
LOG FILE = "/var/log/sandbox/sandbox-app-emulation_-_wine-cvs-0.9-4887.log"

rename:    /usr/share/applications/.mimeinfo.cache.aRsOha
unlink:    /usr/share/applications/.mimeinfo.cache.aRsOha
--------------------------------------------------------------------------------
when i try to emerge wine-cvs. It worked once, I think. Although maybe not. Does anyone know how to work around it? I gather that it means that somehow it's trying to create/remove that file, while it's still sandboxed. Hence gentoo goes spack, since it's not meant to be able to touch anything outside the sandbox.

I added

Code: Select all

sed -i '/^UPDATE_DESKTOP_DATABASE/s:=.*:=true:' tools/Makefile.in
to the ebuild, in src_compile(). I took that from the regular wine install, this stops wine from updating the database during install, which breaks the sandbox feature. I think :D
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equilibrium
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Post by equilibrium » Wed Jan 04, 2006 2:27 pm

just updated to 1.9 and it seems broken with my cedega :(

Code: Select all

Backtrace:
=>0 0xdeadbeef (UNICOWS.DLL..reloc+0x5f7d2eef) (ebp=406a284c)
  1 0x00403d3b (WoW.exe.EntryPoint+0x2d3b in D:\WoW\WoW.exe) (ebp=406a28ec)
  2 0x400b43cc (NTDLL.DLL.wine_server_call+0x1e74 in libntdll.so) (ebp=406a2994)  3 0x400b44df (NTDLL.DLL.wine_server_call+0x1f87 in libntdll.so) (ebp=406a2ac8)  4 0x46321ae0 (NTDLL.DLL.sqrt+0x1e28a4) (ebp=406a2b3c)
  5 0x460d3c9a (NTDLL.DLL.memcpy+0x5b36a) (ebp=00000000)

0xdeadbeef (UNICOWS.DLL..reloc+0x5f7d2eef): *** Invalid address 0xdeadbeef (UNICOWS.DLL..reloc+0x5f7d2eef)
-- no code --
Modules:
Address                 Module  Name
0x00400000-00c86000     (PE)    D:\WoW\WoW.exe
0x10000000-10069000     (PE)    D:\WOW\DIVXDECODER.DLL
0x40040000-40042000     (PE)    NTDLL.DLL
0x406b3000-406f9000     (PE)    C:\WINDOWS\SYSTEM32\MSVCRT.DLL
0x4072c000-4072e000     (PE)    KERNEL32.DLL
0x40788000-4078a000     (PE)    COMCTL32.DLL
0x40836000-40838000     (PE)    USER32.DLL
0x40946000-40948000     (PE)    GDI32.DLL
0x409b0000-409b2000     (PE)    ADVAPI32.DLL
0x409eb000-409ed000     (PE)    SHELL32.DLL
0x40a96000-40a98000     (PE)    OLE32.DLL
0x40aff000-40b01000     (PE)    RPCRT4.DLL
0x40b3f000-40b41000     (PE)    SHLWAPI.DLL
0x40b66000-40b68000     (PE)    WSOCK32.DLL
0x40b77000-40b79000     (PE)    WS2_32.DLL
0x40b8e000-40b90000     (PE)    IPHLPAPI.DLL
0x40bd2000-40bd4000     (PE)    OPENGL32.DLL
0x40d5e000-40d60000     (PE)    DDRAW.DLL
0x40d93000-40d95000     (PE)    IMM32.DLL
0x40daa000-40dac000     (PE)    WINMM.DLL
0x40df2000-40e82000     (PE)    D:\WOW\FMOD.DLL
0x40e87000-40e89000     (PE)    MSACM32.DLL
0x40e9f000-40ea1000     (PE)    WININET.DLL
0x4102f000-41031000     (PE)    X11DRV.DLL
0x41123000-41125000     (PE)    D3DGL.DLL
0x41718000-4171a000     (PE)    WINEOSS.DRV
0x41731000-41733000     (PE)    MSACM.DRV
0x41738000-4173a000     (PE)    MIDIMAP.DRV
0x421dd000-421df000     (PE)    MPR.DLL
0x421f5000-421f7000     (PE)    COMDLG32.DLL
0x42250000-42252000     (PE)    WINSPOOL.DRV
0x42260000-42262000     (PE)    VERSION.DLL
0x4226a000-4226c000     (PE)    LZ32.DLL
0x42271000-42273000     (PE)    OLEDLG.DLL
0x42276000-42278000     (PE)    AVICAP32.DLL
0x4227e000-42280000     (PE)    MSVFW32.DLL
0x7f2d0000-7f30c800     (PE)    D:\WOW\UNICOWS.DLL
Threads:
process  tid      prio
00000001 (D) D:\WoW\WoW.exe
        00000003    0
        00000002    0 <==
WineDbg terminated on pid 1
wine client perror:3: write/writev: Bad file descriptor
damn :? :oops:
Last edited by equilibrium on Wed Jan 04, 2006 2:51 pm, edited 1 time in total.
kernel 4.15.17-1-equk | i3wm | github
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neuron
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Post by neuron » Wed Jan 04, 2006 2:31 pm

neuron wrote:argh, I'm also getting:

Code: Select all

X Error of failed request:  BadMatch (invalid parameter attributes)
  Major opcode of failed request:  144 (GLX)
  Minor opcode of failed request:  13 (X_GLXCreateGLXPixmap)
  Serial number of failed request:  386
  Current serial number in output stream:  387
since eu gets it after us I was hoping that'd be fixed by now :p
just realized I can play in d3d, without -opengl, but it's.. missing textures and shadows are a bit funky.

// edit, removed WDB/WTF, started it in direct 3d, changed my settings in the game and can now start with opengl :)

//edit 2... no I can't, I can get to the menu in opengl now though :p, and the character selection screen.
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zveanturz
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Post by zveanturz » Wed Jan 04, 2006 2:34 pm

For me everything works with wine 0.9.3 with the mouse patch and wow 1.9 and ati-drivers
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Delvin
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Post by Delvin » Wed Jan 04, 2006 2:36 pm

ok here's where I am

Cedega doesn't work, but it works with wine (20050930) in opengl but no sound and mouse fix doesn't work ...

Can someone post his config please so I can try (my own config is a little ... poor)

Another problem, i usually lanch wow in a second X where fluxbox is running (so I can have alt-tab) and it's not fullscreen, a slight desktop band stay in the high of the screen

Thanks

EDIT: i'm still trying to emerge wine-cvs ... so slow ...
Ne tirez pas sur les canards !!
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neenee
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Post by neenee » Wed Jan 04, 2006 2:50 pm

the_enigma wrote:I added

Code: Select all

sed -i '/^UPDATE_DESKTOP_DATABASE/s:=.*:=true:' tools/Makefile.in
to the ebuild, in src_compile(). I took that from the regular wine install, this stops wine from updating the database during install, which breaks the sandbox feature. I think :D
hm.. where exactly did you put this - can you provide me with the line?
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_fabien_
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Pb with 1.9 update

Post by _fabien_ » Wed Jan 04, 2006 3:22 pm

Hello
I download the 1.9 patch, i launched it, but it fail at the end with this error:

Registry error loading key 'World of Warcraft\UninstallPath'
File not found

EDIT: I create the appropriate key in the registry, but the patch fail...
Is there an issue to avoid that ?
(I use cedega 5.0.1)

Should I cry ?
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MaDDeePee
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Post by MaDDeePee » Wed Jan 04, 2006 4:35 pm

WoW 1.9 Confirmed working with Cedega >5.0 :lol:
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