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equery h abi_x86_32Code: Select all
37938.451:0060:006c:trace:...
Here's my emerge --info, and equery h abi_x86_32Could you please post yourandCode: Select all
emerge --infoCode: Select all
equery h abi_x86_32
Not a clue. I've gotten it disabled, and it's still very slow. It's possibly a tiny bit better, but it's hard to tell. Here's the an updated steam-236390.logAny idea how you got tracing enabled?
No I've not. Each exe that I've ranhave you ruled out whether this is 32bit or 64bit specific?
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.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/win64/cs2.exe: PE32+ executable (GUI) x86-64, for MS Windows, 7 sectionsCode: Select all
.local/share/Steam/steamapps/common/War Thunder/win64/aces.exe: PE32+ executable (GUI) x86-64, for MS Windows, 11 sectionsYes it is.Also is this nvidia-only

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PROTON_LOG=1 ENABLE_VKBASALT=0 WINEDEBUG=-all %command%
There has been quite a bit of "nvidia related noise" on protondb.com regarding launch settings; I'd check out a few newer games and see what launch settings people are using - some of these settings are a "proton thing" and not a "game thing" too, so it's also worth having a few older versions of GE-Proton around too, 7.37 and 8.21 are a couple of my go to versions.JustCauseWhyNot wrote:I know now it's either a steam, or proton issue.

Is there a particular reason as to why these specific ones? Idk how you're managing your proton instances, but I like installing with portage, and there aren't any public 7.37 proton-ge ebuilds.it's also worth having a few older versions of GE-Proton around too, 7.37 and 8.21 are a couple of my go to versions.
I have 2070s as well and hate to switch to Windows just to play Squad. Squad recently started running well on Windows. I guess the team did some optimizations but it fails on Linux. So disappointing.keet wrote:Squad ran horribly on my 2070S, no matter what I tried (though other games generally worked well). Just to rule out my distribution and configuration, I also tried Arch and Manjaro and had the same problem.
Since I switched to a Radeon card, it's worked great.


ok, I have some questions:JustCauseWhyNot wrote:It was a squad issue at the time that required them to update their eac iirc. It was fixed a couple days or like a week later after my post.

ok, thanksJustCauseWhyNot wrote:I do have that flag. And recenctly I've not been playing multiplayer, and those that I have been playing have worked. Such as native warthunder. It uses eac, but I'm not sure how much the native version does use eac as there is little evidence of it running.