Is this OpenGL? No matter what video drivers I select, except softx, the game always looks like this.

You can see more, larger images at http://gladstone.uoregon.edu/~ngreenha/quake2/.
I am not sure why I need aRts to have sound. Does anyone know if there is a way to setup the sound a different way?
Code: Select all
------- sound initialization -------
aRts: can't connect to aRts soundserver
sound sampling rate: 11025
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