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audiodef Watchman


Joined: 06 Jul 2005 Posts: 6656 Location: The soundosphere
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audiodef Watchman


Joined: 06 Jul 2005 Posts: 6656 Location: The soundosphere
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depontius Advocate

Joined: 05 May 2004 Posts: 3530
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Posted: Mon Apr 18, 2011 6:54 pm Post subject: |
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I saw something like this recently, but my case was a bit different. I have my home directory on nfsv4, and had saved the game on one system. Some time later I was building up a new system, tried to load that previously saved game, and got the symptoms you mention. I chalked it up to savegames being rather brittle, and not surviving moving from one system to another. I haven't yet tried restoring that savegame on the original system where it was saved, nor have I tried a simple save/quit/restore cycle on the new system.
On my ToDo list, now. _________________ .sigs waste space and bandwidth |
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audiodef Watchman


Joined: 06 Jul 2005 Posts: 6656 Location: The soundosphere
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depontius Advocate

Joined: 05 May 2004 Posts: 3530
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Posted: Tue Apr 19, 2011 2:12 pm Post subject: |
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Tested last night. On the same system where I saved my Heretic game at the "Ice Grotto" level, I couldn't restore it. I then started Heretic over, moved my character a bit, and saved 2 games as "HOM1" and "HOM2". I immediately tried to restore HOM1, and sure enough, got the Hall Of Mirrors effect we've been talking about. Then I exited and tried restoring both savepoints. Both gave HOM. I was curious if restoring in the same session would work. I was also curious if an attempt to restore would somehow corrupt (or enable) the saved game. None of the above. Saved games just don't work on Linux. Period. _________________ .sigs waste space and bandwidth |
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audiodef Watchman


Joined: 06 Jul 2005 Posts: 6656 Location: The soundosphere
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depontius Advocate

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Posted: Tue Apr 19, 2011 5:19 pm Post subject: |
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audiodef wrote: | Do you have a 64-bit system? |
Yep _________________ .sigs waste space and bandwidth |
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audiodef Watchman


Joined: 06 Jul 2005 Posts: 6656 Location: The soundosphere
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audiodef Watchman


Joined: 06 Jul 2005 Posts: 6656 Location: The soundosphere
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depontius Advocate

Joined: 05 May 2004 Posts: 3530
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Posted: Tue Apr 19, 2011 9:41 pm Post subject: |
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Note that at this point I've seen the problem on 2 64-bit systems. Though both are ASUS boards with Athlon processors, the specifics of those 2 points are quite different for the two systems. _________________ .sigs waste space and bandwidth |
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audiodef Watchman


Joined: 06 Jul 2005 Posts: 6656 Location: The soundosphere
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strycore n00b

Joined: 11 Jul 2011 Posts: 1
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Posted: Mon Jul 11, 2011 12:27 am Post subject: |
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I also had this problem on Ubuntu 64bit. I resolved it by extracting the content of the 32bit package and using this instead. Saved games work fine now. |
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