Gentoo Forums
Gentoo Forums
Gentoo Forums
Quick Search: in
Doomsday, can't load saved game
View unanswered posts
View posts from last 24 hours

 
Reply to topic    Gentoo Forums Forum Index Gamers & Players
View previous topic :: View next topic  
Author Message
audiodef
Watchman
Watchman


Joined: 06 Jul 2005
Posts: 6656
Location: The soundosphere

PostPosted: Fri Apr 15, 2011 7:46 pm    Post subject: Doomsday, can't load saved game Reply with quote

I recently installed 64-bit Gentoo on a spare partition and I'm having a strange issue with Doomsday. When I load a saved game, I get a giant graphic smear, kind of like a HOM, but all one colour. When I hit ESC for the menu, it changes to a white background. Starting a new game has no problems.

Anyone else run into this?
_________________
decibel Linux: https://decibellinux.org
Github: https://github.com/Gentoo-Music-and-Audio-Technology
Facebook: https://www.facebook.com/decibellinux
Discord: https://discord.gg/73XV24dNPN
Back to top
View user's profile Send private message
audiodef
Watchman
Watchman


Joined: 06 Jul 2005
Posts: 6656
Location: The soundosphere

PostPosted: Mon Apr 18, 2011 6:00 pm    Post subject: Reply with quote

Anyone? Anyone? Bueller? Bueller? :P
_________________
decibel Linux: https://decibellinux.org
Github: https://github.com/Gentoo-Music-and-Audio-Technology
Facebook: https://www.facebook.com/decibellinux
Discord: https://discord.gg/73XV24dNPN
Back to top
View user's profile Send private message
depontius
Advocate
Advocate


Joined: 05 May 2004
Posts: 3530

PostPosted: Mon Apr 18, 2011 6:54 pm    Post subject: Reply with quote

I saw something like this recently, but my case was a bit different. I have my home directory on nfsv4, and had saved the game on one system. Some time later I was building up a new system, tried to load that previously saved game, and got the symptoms you mention. I chalked it up to savegames being rather brittle, and not surviving moving from one system to another. I haven't yet tried restoring that savegame on the original system where it was saved, nor have I tried a simple save/quit/restore cycle on the new system.

On my ToDo list, now.
_________________
.sigs waste space and bandwidth
Back to top
View user's profile Send private message
audiodef
Watchman
Watchman


Joined: 06 Jul 2005
Posts: 6656
Location: The soundosphere

PostPosted: Mon Apr 18, 2011 7:17 pm    Post subject: Reply with quote

I've moved Doomsday off to my walled-in Win7 partition, but I'm still curious to hear what happens when you save and load a game from your new system.
_________________
decibel Linux: https://decibellinux.org
Github: https://github.com/Gentoo-Music-and-Audio-Technology
Facebook: https://www.facebook.com/decibellinux
Discord: https://discord.gg/73XV24dNPN
Back to top
View user's profile Send private message
depontius
Advocate
Advocate


Joined: 05 May 2004
Posts: 3530

PostPosted: Tue Apr 19, 2011 2:12 pm    Post subject: Reply with quote

Tested last night. On the same system where I saved my Heretic game at the "Ice Grotto" level, I couldn't restore it. I then started Heretic over, moved my character a bit, and saved 2 games as "HOM1" and "HOM2". I immediately tried to restore HOM1, and sure enough, got the Hall Of Mirrors effect we've been talking about. Then I exited and tried restoring both savepoints. Both gave HOM. I was curious if restoring in the same session would work. I was also curious if an attempt to restore would somehow corrupt (or enable) the saved game. None of the above. Saved games just don't work on Linux. Period.
_________________
.sigs waste space and bandwidth
Back to top
View user's profile Send private message
audiodef
Watchman
Watchman


Joined: 06 Jul 2005
Posts: 6656
Location: The soundosphere

PostPosted: Tue Apr 19, 2011 2:16 pm    Post subject: Reply with quote

Do you have a 64-bit system? I was able to handle savegames just fine on my 32-bit partition, on the same machine that's giving me trouble with savegames in 64-bit. Could be a bug in the binary. In Win7 64-bit, no trouble with savegames.
_________________
decibel Linux: https://decibellinux.org
Github: https://github.com/Gentoo-Music-and-Audio-Technology
Facebook: https://www.facebook.com/decibellinux
Discord: https://discord.gg/73XV24dNPN
Back to top
View user's profile Send private message
depontius
Advocate
Advocate


Joined: 05 May 2004
Posts: 3530

PostPosted: Tue Apr 19, 2011 5:19 pm    Post subject: Reply with quote

audiodef wrote:
Do you have a 64-bit system?


Yep
_________________
.sigs waste space and bandwidth
Back to top
View user's profile Send private message
audiodef
Watchman
Watchman


Joined: 06 Jul 2005
Posts: 6656
Location: The soundosphere

PostPosted: Tue Apr 19, 2011 5:51 pm    Post subject: Reply with quote

If we could get more people to chime in on this and say whether savedgames work on 32/64-bit, that would confirm things. I think I'll try to drop the doomsday folks a word about this anyway.
_________________
decibel Linux: https://decibellinux.org
Github: https://github.com/Gentoo-Music-and-Audio-Technology
Facebook: https://www.facebook.com/decibellinux
Discord: https://discord.gg/73XV24dNPN
Back to top
View user's profile Send private message
audiodef
Watchman
Watchman


Joined: 06 Jul 2005
Posts: 6656
Location: The soundosphere

PostPosted: Tue Apr 19, 2011 5:58 pm    Post subject: Reply with quote

https://sourceforge.net/tracker/?func=detail&aid=3289703&group_id=74815&atid=542099

We'll see if anyone can check this out. 8)
_________________
decibel Linux: https://decibellinux.org
Github: https://github.com/Gentoo-Music-and-Audio-Technology
Facebook: https://www.facebook.com/decibellinux
Discord: https://discord.gg/73XV24dNPN
Back to top
View user's profile Send private message
depontius
Advocate
Advocate


Joined: 05 May 2004
Posts: 3530

PostPosted: Tue Apr 19, 2011 9:41 pm    Post subject: Reply with quote

Note that at this point I've seen the problem on 2 64-bit systems. Though both are ASUS boards with Athlon processors, the specifics of those 2 points are quite different for the two systems.
_________________
.sigs waste space and bandwidth
Back to top
View user's profile Send private message
audiodef
Watchman
Watchman


Joined: 06 Jul 2005
Posts: 6656
Location: The soundosphere

PostPosted: Tue Apr 19, 2011 10:20 pm    Post subject: Reply with quote

Counting mine, that's 3 confirmed sightings of this possible bug. Hopefully they'll take it seriously. I have a horrible track record with getting programmers to take my reports seriously, no matter how much I sprinkle it with charm and butt-kissing. :P
_________________
decibel Linux: https://decibellinux.org
Github: https://github.com/Gentoo-Music-and-Audio-Technology
Facebook: https://www.facebook.com/decibellinux
Discord: https://discord.gg/73XV24dNPN
Back to top
View user's profile Send private message
strycore
n00b
n00b


Joined: 11 Jul 2011
Posts: 1

PostPosted: Mon Jul 11, 2011 12:27 am    Post subject: Reply with quote

I also had this problem on Ubuntu 64bit. I resolved it by extracting the content of the 32bit package and using this instead. Saved games work fine now.
Back to top
View user's profile Send private message
Display posts from previous:   
Reply to topic    Gentoo Forums Forum Index Gamers & Players All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum