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DuF
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PostPosted: Mon Feb 17, 2003 5:13 pm    Post subject: Frozen-bubble 1.0.0 Reply with quote

is out !!!
Great news ;)
http://www.frozen-bubble.org/

But I have failed on my first attempt of compile it with SDL....
I will retry it, but if someone have success.....
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Sequentious
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PostPosted: Mon Feb 17, 2003 5:33 pm    Post subject: Reply with quote

WOO! now theres another 50 levels I need to beat! I finished the first 50 a while ago :)
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darktux
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PostPosted: Mon Feb 17, 2003 5:39 pm    Post subject: Reply with quote

Does it fix that SDL borking out thingy at start up?
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TGL
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PostPosted: Mon Feb 17, 2003 5:54 pm    Post subject: Reply with quote

DuF: it works here at least... https://bugs.gentoo.org/show_bug.cgi?id=15852

darktux: I don't know... what was this bug ? (everything about fb on bugzilla is marked FIXED)
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DuF
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PostPosted: Mon Feb 17, 2003 6:25 pm    Post subject: Reply with quote

In fact I have a problem with SDL ;)
Because I've not : perl-SDL >= 1.19
It's really better with the ebuild ;)
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darktux
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PostPosted: Mon Feb 17, 2003 8:25 pm    Post subject: Reply with quote

Quote:
esgrovas@tux esgrovas $ frozen-bubble
[[ Frozen-Bubble-0.9.3 ]]

http://www.frozen-bubble.org/

Copyright (c) 2000, 2001, 2002 Guillaume Cottenceau.
Artwork: Alexis Younes <73lab at free.fr>
Amaury Amblard-Ladurantie <amaury at linuxfr.org>
Soundtrack: Matthias Le Bidan <matthias.le_bidan at caramail.com>
Design & Programming: Guillaume Cottenceau <guillaume.cottenceau at free.fr>

Sponsored by MandrakeSoft <http://www.mandrakesoft.com/>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2, as
published by the Free Software Foundation.

[SDL Init] Segmentation fault
esgrovas@tux esgrovas $


There's even a thread about this on this forums..
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darktux
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PostPosted: Tue Feb 18, 2003 11:47 pm    Post subject: Reply with quote

Quote:


[[ Frozen-Bubble-1.0.0 ]]

http://www.frozen-bubble.org/

Copyright (c) 2000, 2001, 2002, 2003 Guillaume Cottenceau.
Artwork: Alexis Younes <73lab at free.fr>
Amaury Amblard-Ladurantie <amaury at linuxfr.org>
Soundtrack: Matthias Le Bidan <matthias.le_bidan at caramail.com>
Design & Programming: Guillaume Cottenceau <guillaume.cottenceau at free.fr>
Level Editor: Kim and David Joham <[k|d]joham at yahoo.com>

Sponsored by MandrakeSoft <http://www.mandrakesoft.com/>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2, as
published by the Free Software Foundation.

[SDL Init] Segmentation fault

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darktux
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PostPosted: Tue Feb 18, 2003 11:50 pm    Post subject: Reply with quote

By using the artsdsp frozen-bubble trick it worked fine! :wink:
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DuF
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PostPosted: Wed Feb 19, 2003 12:14 am    Post subject: Reply with quote

the trick artsdsp doesn't works for me, but switch to opengl-update nvidia to opengl-update xfree works....
somme different possibilité, but same effects => play frozen-bubble ;)
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Mpemba Effect
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PostPosted: Wed Feb 19, 2003 1:19 pm    Post subject: Reply with quote

Yeah, I seg fault with the nvidia opengl too. Managed to get it running by editing the sdl-perl-1.19 ebuild adding in -GL
Code:

./configure -GL
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charlieg
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PostPosted: Wed Feb 19, 2003 4:52 pm    Post subject: Great! Reply with quote

Thanks for the fix Mpemba Effect.

Although next time, could you do that little extra bit for the community and submit a bug report?

Don't worry. I've already done if for you this time.

:lol:
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TGL
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PostPosted: Thu Feb 20, 2003 3:12 pm    Post subject: Reply with quote

To people who experience the nvidia/sdl-perl/GL bug:
If you look at /usr/bin/frozen-bubble, line #77, you will see:
Code:
$sdl_flags = SDL_ANYFORMAT | SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_HWACCEL | SDL_ASYNCBLIT;

I wonder if removing the SDL_HWACCEL flag (or maybe others too) could fix the bug... It would be cleaner than changing the sdl-perl ebuild. Can somebody try that ?

Thanks.
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herbie
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PostPosted: Thu Feb 20, 2003 5:31 pm    Post subject: Reply with quote

TGL wrote:
To people who experience the nvidia/sdl-perl/GL bug:
If you look at /usr/bin/frozen-bubble, line #77, you will see:
Code:
$sdl_flags = SDL_ANYFORMAT | SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_HWACCEL | SDL_ASYNCBLIT;

I wonder if removing the SDL_HWACCEL flag (or maybe others too) could fix the bug... It would be cleaner than changing the sdl-perl ebuild. Can somebody try that ?

Thanks.


Sorry, that makes no difference, I still get the seg fault
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TGL
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PostPosted: Thu Feb 20, 2003 7:03 pm    Post subject: Reply with quote

herbie wrote:
Sorry, that makes no difference, I still get the seg fault


Nevermind, it was really a shot in the dark. Thanks for your tests.
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Zu`
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PostPosted: Fri Feb 21, 2003 5:23 am    Post subject: Reply with quote

Mpemba Effect wrote:
Yeah, I seg fault with the nvidia opengl too. Managed to get it running by editing the sdl-perl-1.19 ebuild adding in -GL
Code:

./configure -GL


Works fine here aswell with 1.0.0, thanks.
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