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linux ~ # emerge mupen64-alsasnd
Calculating dependencies ...done!
>>> emerge (1 of 1) games-emulation/mupen64-alsasnd-0.4 to /
>>> md5 src_uri ;-) alsa-plugin-0.4fix.tar.bz2
>>> Unpacking source...
>>> Unpacking alsa-plugin-0.4fix.tar.bz2 to /var/tmp/portage/mupen64-alsasnd-0.4
/work
* Applying 0.4-gentoo.patch ... [ ok ]
>>> Source unpacked.
qt
gtk
g++ -march=pentium2 -Os -pipe -fomit-frame-pointer -fforce-addr -frerun-loop-opt
-frerun-cse-after-loop -falign-functions=4 -mmmx -DNO_DEBUG -DNDEBUG -fno-rtti
-DVERSION=0.4 -DUSE_GTK `gtk-config --cflags` -c -o gtk1_gui.o gtk1_gui.cpp
g++ -march=pentium2 -Os -pipe -fomit-frame-pointer -fforce-addr -frerun-loop-opt
-frerun-cse-after-loop -falign-functions=4 -mmmx -DNO_DEBUG -DNDEBUG -fno-rtti
-c -o string.o string_class.cpp
g++ -march=pentium2 -Os -pipe -fomit-frame-pointer -fforce-addr -frerun-loop-opt
-frerun-cse-after-loop -falign-functions=4 -mmmx -DNO_DEBUG -DNDEBUG -fno-rtti
-c -o audio.o audio.cpp
g++ -march=pentium2 -Os -pipe -fomit-frame-pointer -fforce-addr -frerun-loop-opt
-frerun-cse-after-loop -falign-functions=4 -mmmx -DNO_DEBUG -DNDEBUG -fno-rtti
-DVERSION=0.4 -c -o snd_plugin.o snd_interface.cpp
g++ -march=pentium2 -Os -pipe -fomit-frame-pointer -fforce-addr -frerun-loop-opt
-frerun-cse-after-loop -falign-functions=4 -mmmx -DNO_DEBUG -DNDEBUG -fno-rtti
-c -o gui.o gui.cpp
Makefile:52: please copy mupen64_alsasnd-0.4.so in the plugins/ folder of the em
ulator
gtk1_gui.cpp: In function `void CreateGUIObject(Plugin_Graphical_Interface**, Pl
ugin_Audio_Driver*)':
gtk1_gui.cpp:59: error: ISO C++ forbids cast to non-reference type used as lvalu
e
make: *** [gtk1_gui.o] Error 1
make: *** Waiting for unfinished jobs....
!!! ERROR: games-emulation/mupen64-alsasnd-0.4 failed.
!!! Function src_compile, Line 40, Exitcode 2
!!! make failed
!!! If you need support, post the topmost build error, NOT this status message.

Code: Select all
-march=pentium2 -Os -pipe -fomit-frame-pointer -fforce-addr -frerun-loop-opt
-frerun-cse-after-loop -falign-functions=4 -mmmx -DNO_DEBUG -DNDEBUG -fno-rttiO_O wtf, i get such crappy fps in mupen64 with 3.0ghz, 5900xt, 1024mb ddr. htf are u getting such good fps?Need4Speed wrote:I've gotten mupen64 to play Mario 64, but the sound is stuttering horribly. I've tried JttL's SDL plugin 1.2 and mupen64 audio plugin. Both suck on my system. It is probably becuase of my hardware (400mhz pII, geforce2, onboard sound). But the grahpics are great with the glN64 v0.4.1 plugin; always above 100fps!What do you guys use for sound?