Page 1 of 1
Mounting CloneCD (*.ccd, *.img) Images
Posted: Sun Aug 11, 2002 3:39 am
by Normie
For sake of my sanity (I have a lot of old/new games), I keep my often-played games in images on my hard drive. For example, I have Warcraft 3 running off of a CloneCD image. I want to try to play the game in Gentoo from the image (the image itself is *.img, the cuesheet (I guess) is *.ccd), which means mounting said image (which is NOT a standard *.iso). Does anyone have any idea how to do this?
If not, is there a way (in Windoze, I guess) to convert them to simple *.iso's without losing any data? (I heard somewhere that *.iso's can be mounted in *nix, don't know where or how though

)
-Normie -- "Where's me drink?!"
Posted: Sun Aug 11, 2002 5:00 am
by Pigeon
I know *.cue/*.bin images are just an iso with a cuesheet file, and mount -o bind foo.bin /mnt/bar -t iso9660 works... assuming you've tried this, (with foo.img instead of foo.bin of course) (prudence can't hurt) just mount the image in windows like you normally do and rip a real honest-to-goodness iso like the mounted image was a normal CD. It *should* work, depending on your ripper program.
Posted: Sun Aug 11, 2002 5:33 am
by Normie
Actually, I haven't tried it (I'm waiting for the 1.4 release before I sacrifice 24 hours of my computer's life to compiling

), though I will as soon as possible. I don't think it will work, though--a 1:1 rip using CloneCD seems something of a far cry from an ISO made in Nero or something. If anyone has any experience here, feel free to correct me
-Normie -- "I shot the sheriff, and the deputy, and yer wee doggy too!"
Posted: Thu Oct 24, 2002 6:39 am
by Skreems
How does that bind of the bin file work, exactly? When I try it mount complains that it's "not a directory" and then quits.
Posted: Thu Oct 24, 2002 7:10 am
by dr_strange
just a thought; try the program Isobuster with wine to convert your image files to standard iso format, maybe it will work
from bin to iso it is even easier, there is bin2iso (it's in portage), that does the job perfectly
Re: Mounting CloneCD (*.ccd, *.img) Images
Posted: Thu Oct 24, 2002 10:41 am
by RebelYell
Normie wrote:For sake of my sanity (I have a lot of old/new games), I keep my often-played games in images on my hard drive. For example, I have Warcraft 3 running off of a CloneCD image. I want to try to play the game in Gentoo from the image (the image itself is *.img, the cuesheet (I guess) is *.ccd), which means mounting said image (which is NOT a standard *.iso). Does anyone have any idea how to do this?
If not, is there a way (in Windoze, I guess) to convert them to simple *.iso's without losing any data? (I heard somewhere that *.iso's can be mounted in *nix, don't know where or how though

)
-Normie -- "Where's me drink?!"
Check this out:
Code: Select all
bash-2.05a# emerge -s chunk
Searching...
[ Results for search key : chunk ]
[ Applications found : 1 ]
* app-cdr/bchunk
Latest version available: 1.1.1
Latest version installed: [ Not Installed ]
Homepage: http://hes.iki.fi/bchunk/
Description: Converts bin/cue CD-images to iso+wav/cdr
In other words, you can convert your bin/cue cd images to plain isos with this nifty app. (available for windoze too under the name bin2iso)
Good luck!
Posted: Thu Oct 24, 2002 5:27 pm
by BinaryAlchemy
Pigeon wrote:...mount -o bind foo.bin /mnt/bar -t iso9660...
Don't you mean "mount -o loop foo.bin /mnt/bar -t iso9660"?
Posted: Thu Oct 24, 2002 8:01 pm
by phelan
Skreems wrote:How does that bind of the bin file work, exactly? When I try it mount complains that it's "not a directory" and then quits.
You mustn't type the quotation marks.
But it doesn't work for me either. It mentions a bad superblock and that the loop device might be damaged
Posted: Tue Oct 29, 2002 5:05 am
by nalin
Ok,
First of all to clarify, the original poster wanted to mount .img/.cue as opposed to .bin/.cue, subtle difference but the former has, to my knowledge, no linux native burning software.
I have tried several variations on the mounting instructions given (with bind loop and bind,loop) and have not been able to mount a .img file, though I havnt found success with a bin file either so thats not saying much...For both filetypes the bind and bind,loop variations complain about the fact that the file is not a block device, the loop variation gives:
mount: wrong fs type, bad option, bad superblock on /dev/loop1,
or too many mounted file systems
BTW, Anyone know how to convert or burn the .img files without resorting to wine anywhere along the line, ie using linux native apps???
Posted: Tue Oct 29, 2002 5:15 am
by Curious
nalin wrote:BTW, Anyone know how to convert or burn the .img files without resorting to wine anywhere along the line, ie using linux native apps???
I was under the impression that Cue/Bin sets were in fact the same structurally as Cue/Img sets - just a raw dump of the data with a Cue file specifying the bytes per sector, track layout, etc.
If this is the case, I have had great success using cdrdao to burn Cue / Bin images.
-- Curious
Posted: Tue Oct 29, 2002 5:38 am
by nalin
After broadening my search a bit i found
this thread which details the (suprisingly trivial) conversion between the two filetypes, and following the instructions I was able to play my backed up playstation discs under epsxe (which will load .bin files).
Posted: Tue Jun 13, 2006 5:58 am
by Phlogiston
Hmm what if there is no .cue file, I have here only a foo.img... What can I do?
Posted: Wed Aug 30, 2006 8:42 pm
by tekknokrat
cue files are plain text files with following content:
test.cue:
FILE "test.bin" BINARY
TRACK 01 MODE1/2352
INDEX 01 00:00:00
what the number behind mode1 meens - i don't know!
Posted: Thu Aug 31, 2006 6:19 pm
by kernelOfTruth
in portage there's an app called ccd2iso, perhaps with its help you can convert your *.ccd's to *.iso's

Posted: Thu Aug 31, 2006 6:42 pm
by .maverick
You could try cdemu, also in portage. It should be able to use ccd's natively.
/edit You should bump the version manually to 0.8 in your overlay, 0.7 is broken with kernel 2.6.17
Isn't there a bug already for this?!