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World of Warcraft Linux Port Petition

Having problems getting your favorite Linux game to work? Want to discuss strategies? This is the place!
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vrln
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Post by vrln » Thu Jun 16, 2005 5:48 pm

Signed - too bad it's not going to happen though.
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gdubs
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Post by gdubs » Thu Jun 16, 2005 7:35 pm

If they had world of warcraft on linux, id really have an excuse not to take shower or eat
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Master Shake
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Post by Master Shake » Fri Jun 17, 2005 12:36 am

Signed #15740 I could really go for some blizzard games on linux without the use of wine. If some guys make freecraft out of their basement for linux why can't blizzard take 2 days and port starcraft/broodwars and warcraft over to linux?
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Master Shake
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Post by Master Shake » Fri Jun 17, 2005 12:45 am

Wait correct me if I'm wrong about this math....To purchase the game and to get a year subscription its around 230 dollars (50 for the game and 15 per month) multiply that by 15740 people who have currently signed it and you get .... 3,620,200 dollars. 3.62 Million f***ing dollars! Holy crap dude I'd kill someone (not literally) for that much money and all they have to do is port a game?! Ahhh the logic in this I don't understand...maybe they are not porting it for political reasons. Maybe they are windoz whores...but that's okay if they are because most of us are linux whores. Maybe they don't feel the need to do so because they just hit 2 million people without porting it to linux. Can someone explain the thinkings of a corporation to me?
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PZoned
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Post by PZoned » Fri Jun 17, 2005 1:14 am

ummm.... they did port it to linux in the beta stage... and they currently support mac.
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smassie
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Post by smassie » Mon Jun 27, 2005 4:14 pm

Sadly enough it isn't just about porting the game. There would be the cost of maintaining another OS and creating patches and updates as well as tech support and those things add up as far as cost. Don't get me wrong, I would be in line the day the game shipped if they released a linux version but there are sound financial reasons behind their actions, or the lack there of.

Just my 2cents.
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Arngautr
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Post by Arngautr » Wed Jul 13, 2005 7:09 am

http://forums.worldofwar.net/showthread.php?p=3501405

Just spreading an unsubstantiated rumor ( does isLinuxClient() api call imply a linux client?). :)
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suineg
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Post by suineg » Wed Jul 13, 2005 10:47 am

crosses fingers.
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Master Shake
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Post by Master Shake » Wed Jul 20, 2005 11:39 pm

I'd just like to bring this back to life and ask anyone who hasn't signed this to sign it. I think currently its around 16600 signatures. So anyone who'd like to see World of Warcraft ported please sign. Remember if this gets ported imagine how many other games might follow.
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IvanHoe
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Post by IvanHoe » Thu Jul 21, 2005 4:27 am

If there were a Linux client then I'd probably be playing. Unfortunately, it looks like 16636 signatures isn't enough. At $15 per account that's almost a quarter of a million dollars a month in lost revenue....

Of course most of those 16636 people probably went ahead and bought it for Windows.
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Ninjin
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Post by Ninjin » Thu Jul 21, 2005 9:59 am

IvanHoe wrote:If there were a Linux client then I'd probably be playing. Unfortunately, it looks like 16636 signatures isn't enough. At $15 per account that's almost a quarter of a million dollars a month in lost revenue....

Of course most of those 16636 people probably went ahead and bought it for Windows.
I am willing to pay for it again. Just as long as I can play it on an O/s That I actualy like it's worth to pay a little extra.
*User behaviour when your O/S isn't working properly*
WINuser: "Now what have my O/S done!?"
LINuser: "Now what have I done to my O/S!?"
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Master Shake
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Post by Master Shake » Thu Jul 21, 2005 3:50 pm

I haven't bought a copy yet, I'm still getting my feet wet with wine by trying it with starcraft. So far I've bought every game that has a linux client, which is a short list.
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IvanHoe
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Post by IvanHoe » Thu Jul 21, 2005 9:46 pm

I was reading on slashdot today that there is over three and a half million WoW subscribers. It's no wonder they don't give a crap about those 16636 signatures.
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Aynjell
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Post by Aynjell » Fri Jul 22, 2005 3:36 am

Master Shake, what level are you on in Mutant Storm? Please tell me you have beaten Postal 2. Whoa, you mean to tell me you bought Yohoho puzzle pirates?
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vrln
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Post by vrln » Fri Jul 22, 2005 2:12 pm

I haven't bought WoW yet either - and won't if it isn't going to support Linux natively. It's a shame Blizzard doesn't care :/
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IvanHoe
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Post by IvanHoe » Fri Jul 22, 2005 8:34 pm

vrln wrote:I haven't bought WoW yet either - and won't if it isn't going to support Linux natively. It's a shame Blizzard doesn't care :/
It's a shame that no game companies care. The other day I was looking on the Oblivion forum (Bethesda Softworks is a Windows only game developer BTW) and someone posted a poll asking which OS people preferred. Of those who responded to the poll, 20% said they preferred Linux.
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SKLP
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Post by SKLP » Fri Jul 22, 2005 9:13 pm

Arngautr wrote:http://forums.worldofwar.net/showthread.php?p=3501405

Just spreading an unsubstantiated rumor ( does isLinuxClient() api call imply a linux client?). :)
How interesting! :)

I'm hoping this will be in the 1.7.0 test server patch notes:
General changes

Lots of bugfixes
We have fixed over 1000 bugs and we are quite happy with the now quite bug free WoW :)

Linux client
There have been alot of demand for a GNU/Linux client, and here it is :)
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Aynjell
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Post by Aynjell » Sat Jul 23, 2005 9:39 pm

Hey, that's pretty cool. Glad I still got my box copy. One of my few windows games I kept, that and my HL2 games. really it was because they are linked to my credit card in whatever way. :\
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FictionPimp
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Post by FictionPimp » Sun Jul 24, 2005 3:15 am

Not that I think they will do it, but I signed anyways. If they did release a linux client, I would buy the game. I was in beta and loved it. But I refuse to buy windows games to run in linux. I either wait for the bargin bin, or linux versions.
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Aynjell
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Post by Aynjell » Sun Jul 24, 2005 3:16 am

Whoa whoa whoa, the beta ran linux native?
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TheWitePony
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Post by TheWitePony » Sun Jul 24, 2005 6:41 pm

Signed - number 16,819.

WOW!! Thats a lot of people!!
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drescherjm
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Post by drescherjm » Mon Jul 25, 2005 2:53 am

At $15 per account that's almost a quarter of a million dollars a month in lost revenue
I highly doubt that everyone who signed this petition would spend $15 month for a subscription. I most certianly would not. $50 for a game in my mind is as high as I will go.
WOW!! Thats a lot of people!!
We are talking about around 17,000. I am highly unimpressed with this number and I actually think this is exactly the reason why blizzard would not bother porting it to linux. How many windows copies have they sold of the game?
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Aynjell
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Post by Aynjell » Mon Jul 25, 2005 3:26 am

Meh, even if they don't, I sstill got a copy sitting around that I bought before I made the switch. I simply won't use subscription software in wine.
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Post by stobbsm » Mon Jul 25, 2005 1:07 pm

all they need to do is follow the bioware way.

Make it "unsupported", and use the windows data from the CD.

That makes more then enough sense, seeing as how patches for it don't do alot to any windows specific files, mostly just the data files.

It could work, and I'd like to see it happen, but I won't keep my hopes up.
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drescherjm
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Post by drescherjm » Mon Jul 25, 2005 2:36 pm

Make it "unsupported", and use the windows data from the CD.
Now I believe that makes more economic sense. Because tech support and maintenance does cost a lot. And I'd bet their tech support team are not linux experts.
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