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XGL and NVIDIA

This forum covers all Gentoo-related software not officially supported by Gentoo. Ebuilds/software posted here might harm the health and stability of your system(s), and are not supported by Gentoo developers. Bugs/errors caused by ebuilds from overlays.gentoo.org are covered by this forum, too.
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ikshaar
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Post by ikshaar » Thu Mar 16, 2006 10:23 pm

energyman76b: Are you sure you check all the possible option in the wiki
http://gentoo-wiki.com/HOWTO_XGL#GLX_EX ... is_missing
"May God stands between you and harm in all the empty places where you must walk" - Babylon 5
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Dumbkiwi
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Post by Dumbkiwi » Thu Mar 16, 2006 11:48 pm

I've now got xgl and compiz happily installed, however, I'm having trouble getting it going.

I'm trying to get it going rootless to start with. I'm following the gentoo wiki article using:

Code: Select all

Xgl :1 -ac -accel glx:pbuffer -accel xv
LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ DISPLAY=:1 compiz gconf
DISPLAY=:1 gnome-window-decorator
DISPLAY=:1 xterm
After the first command, I get a window with the black and white mesh and X cursor of a raw X session.

After command 2, I get a plain blue window.

After command 3, I get no change (and no errors).

After command 4, I get a white box within the blue window, which is non responsive, although the cursor changes to a "text input shape" when I mouse over the white box.

If I start the server from a tty using Coffee's startxgl script, the x server comes up, but I just get a white screen.

Please note that I'm using xgl >=20060312.

CAn anyone help me with this please.
Last edited by Dumbkiwi on Fri Mar 17, 2006 12:58 am, edited 1 time in total.
Cheers

Matt
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SpikeXtrem
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Post by SpikeXtrem » Thu Mar 16, 2006 11:52 pm

Hi!

I was on Hanno overlay and changed for Coffee...
but when I emerge all the packages I need for xgl, emerging xgl itself gives me this error

Code: Select all

glxcmds.c: In function `__glXVendorPrivateWithReply':
glxcmds.c:2523: error: `X_GLvop_GetVertexAttribdvARB' undeclared (first use in this function)
glxcmds.c:2523: error: (Each undeclared identifier is reported only once
glxcmds.c:2523: error: for each function it appears in.)
glxcmds.c:2525: error: `X_GLvop_GetVertexAttribfvARB' undeclared (first use in this function)
glxcmds.c:2527: error: `X_GLvop_GetVertexAttribivARB' undeclared (first use in this function)
make[2]: *** [glxcmds.lo] Error 1
make[2]: *** Waiting for unfinished jobs....
glxcmdsswap.c: In function `__glXSwapVendorPrivateWithReply':
glxcmdsswap.c:1179: error: `X_GLvop_GetVertexAttribdvARB' undeclared (first use in this function)
glxcmdsswap.c:1179: error: (Each undeclared identifier is reported only once
glxcmdsswap.c:1179: error: for each function it appears in.)
glxcmdsswap.c:1181: error: `X_GLvop_GetVertexAttribfvARB' undeclared (first use in this function)
glxcmdsswap.c:1183: error: `X_GLvop_GetVertexAttribivARB' undeclared (first use in this function)
make[2]: *** [glxcmdsswap.lo] Error 1
make[2]: Leaving directory `/var/tmp/portage/xgl-0.0.1_alpha20060317/work/xgl-xorg/GL/glx'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/var/tmp/portage/xgl-0.0.1_alpha20060317/work/xgl-xorg/GL'
make: *** [all-recursive] Error 1

!!! ERROR: x11-base/xgl-0.0.1_alpha20060317 failed.
Call stack:
  ebuild.sh, line 1894:   Called dyn_compile
  ebuild.sh, line 941:   Called src_compile

!!! emake mesa failed
!!! If you need support, post the topmost build error, and the call stack if relevant.
I read that it is because glproto out of date, but I use the lastest Coffee overlay revision 72.

Code: Select all

emerge glproto mesa glitz xgl -pv

These are the packages that I would merge, in order:

Calculating dependencies ...done!
[ebuild   R   ] x11-proto/glproto-1.4.5-r1  USE="-debug" 0 kB [1]
[ebuild   R   ] media-libs/mesa-6.5.0_alpha20060317  USE="motif -debug" VIDEO_CARDS="-ati -i810 -mga -none -s3virge -savage -sis -tdfx -trident -via" 0 kB [1]
[ebuild   R   ] media-libs/glitz-0.5.4_alpha20060223  0 kB [1]
[ebuild     UD] x11-base/xgl-0.0.1_alpha20060317 [20060216] USE="-ipv6" 0 kB [1]


Total size of downloads: 0 kB
Portage overlays:
 [1] /usr/local/xgl-coffee

My version of glproto IS 1.4.5-r1...
I don't get it. Did they broke their ebuild?

It is written that I downgrade my xgl version because the hanno ebuild isnt marked alpha. Does it matter?
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CoffeeBuzz
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Post by CoffeeBuzz » Fri Mar 17, 2006 1:26 am

SpikeXtrem wrote:
My version of glproto IS 1.4.5-r1...
I don't get it. Did they broke their ebuild?
You need glproto-1.4.6_alpha*

i dont know why i didnt do this before, but I just chagned the mesa dependancy to >=glproto-1.4.6_alpha

and glproto-1.4.6 was just released today too, so once it hits portage this cvs package will be obsolete.
HP Pavilion zd7260us
Xgl Overlay: http://svn.xgl-coffee.org/xgl-coffee/trunk
Xgl Forums: http://forums.xgl-coffee.org
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SpikeXtrem
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Post by SpikeXtrem » Fri Mar 17, 2006 1:41 am

Hey you are terribly right. I updated around 17:00 this afternoon for revision 72 and this package didnt exists on the repository. and now it's 20:30 and its revision 75 with the alpha version to get it work. Man, these guys never sleep!


You can add to your /etc/portage/package.keywords if its not already there

Code: Select all

x11-proto/glproto
and this to your /etc/portage/package.unmask

Code: Select all

>=x11-proto/glproto-1.4.6_alpha
It made my portage install the alpha version

Just to be sure, I added in my /etc/portage/package.mask so it cant be downgraded

Code: Select all

<x11-proto/glproto-1.4.6_alpha
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Post by CoffeeBuzz » Fri Mar 17, 2006 2:04 am

SpikeXtrem wrote:Man, these guys never sleep!
guys?? try "guy" ... singular. ;)

Could always use a hand maintaining if any knowledgable folk out there want to help. You need to know how to write ebuilds, how autotools works, subversion and C (not necessarily the inner workings of Xgl , but it definitly helps - and I only know the basics).

And FYI if you want to know why revision jump by on average 10 a day its becasue:

a) digesting - I get in the habit of digesting, installing, testing. then removing some cruft and commiting without redigesting.
b) typos - the odd time when i write patches sometimes I just make sure they can be applied with epatch instead of compiling the thing, and sure enough theres a typo in the patch ...
c) forgetting to commit all changes - often I make changes to a package, commit. forget to update the README, recommit. forgot about updating the other package... recommit ... so on and so forth. i should just commit at the end of the day instead of on the fly really.
d) the fact that i only have an nvidia card makes it hard to test. i make changes. it works perfect for me then the ati and intel herd come a knocking saying its broke. fix, recommit.

still getting a handle on it I suppose. repoman really doesn't like my repository either heh.
HP Pavilion zd7260us
Xgl Overlay: http://svn.xgl-coffee.org/xgl-coffee/trunk
Xgl Forums: http://forums.xgl-coffee.org
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energyman76b
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Post by energyman76b » Fri Mar 17, 2006 8:14 am

ikshaar wrote:energyman76b: Are you sure you check all the possible option in the wiki
http://gentoo-wiki.com/HOWTO_XGL#GLX_EX ... is_missing
yes I did.

I rebuilt mesa, Xgl, compiz with eselect opengl set xorg-x11, several times, I got that error.
I used the emxgl script in the xgl-coffee overlay, I got that error.
I updated to latest and greatest mesa, I got that error.
I rebuilt everything using the script from the xgl-coffee overlay, still that error.


...
Study finds stunning lack of racial, gender, and economic diversity among middle-class white males

I identify as a dirty penismensch.
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SpikeXtrem
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Post by SpikeXtrem » Fri Mar 17, 2006 2:54 pm

Just a question.

Can I have a quick answer why dri is disabled in xgl, and if its possible that it will be enabled in the future so I can play my favorite 3d games on linux? :D

At least at this state it was told me that theres no dri with xgl. Please correct me if Im wrong and show me how.

My friend on unbuntu activated dri with aiglx so I guess its possible with xgl too
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Post by Tekel » Sat Mar 18, 2006 3:16 am

Dumbkiwi wrote: <snip>

After command 4, I get a white box within the blue window, which is non responsive, although the cursor changes to a "text input shape" when I mouse over the white box.

If I start the server from a tty using Coffee's startxgl script, the x server comes up, but I just get a white screen.

Please note that I'm using xgl >=20060312.

CAn anyone help me with this please.

I am having this issue also, using rev 77 of coffee Xgl built off of said rev today (20060317).

Running AMD64 Nvidia 6800 r8178-r3

Anyone know why
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Post by SpikeXtrem » Sun Mar 19, 2006 9:11 pm

here we go again. I installed gnome 2.14 and when I enter gnome now my windows dont have any borders or frame. They are attached to the gnome taskbar and cant be moved. And all features of compiz are unavailable. Is that because compiz does load well?

EDIT : Nevermind I checked in Gnome-session and my startup programs were deleted from the list. Just added them back and everything is fine :oops:
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Dumbkiwi
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Post by Dumbkiwi » Sun Mar 19, 2006 9:30 pm

Tekel wrote:
Dumbkiwi wrote: <snip>

After command 4, I get a white box within the blue window, which is non responsive, although the cursor changes to a "text input shape" when I mouse over the white box.

If I start the server from a tty using Coffee's startxgl script, the x server comes up, but I just get a white screen.

Please note that I'm using xgl >=20060312.

CAn anyone help me with this please.

I am having this issue also, using rev 77 of coffee Xgl built off of said rev today (20060317).

Running AMD64 Nvidia 6800 r8178-r3

Anyone know why
For me it was the 20060312 build. I updated to a later build (20060317 I think), and all was well.
Last edited by Dumbkiwi on Mon Mar 20, 2006 5:19 am, edited 1 time in total.
Cheers

Matt
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roderick
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Post by roderick » Mon Mar 20, 2006 4:29 am

CoffeeBuzz wrote:
SpikeXtrem wrote:
My version of glproto IS 1.4.5-r1...
I don't get it. Did they broke their ebuild?
You need glproto-1.4.6_alpha*

i dont know why i didnt do this before, but I just chagned the mesa dependancy to >=glproto-1.4.6_alpha

and glproto-1.4.6 was just released today too, so once it hits portage this cvs package will be obsolete.
It's out now... in portage, so emerge glproto to get the latest released version.
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Post by kfiaciarka » Mon Mar 20, 2006 1:42 pm

energyman76b wrote:
ikshaar wrote:energyman76b: Are you sure you check all the possible option in the wiki
http://gentoo-wiki.com/HOWTO_XGL#GLX_EX ... is_missing
yes I did.

I rebuilt mesa, Xgl, compiz with eselect opengl set xorg-x11, several times, I got that error.
I used the emxgl script in the xgl-coffee overlay, I got that error.
I updated to latest and greatest mesa, I got that error.
I rebuilt everything using the script from the xgl-coffee overlay, still that error.


...
maybe try disable LDFALGS during xgl compilation?
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Post by codemaker » Mon Mar 20, 2006 1:58 pm

energyman76b wrote:
ikshaar wrote:energyman76b: Are you sure you check all the possible option in the wiki
http://gentoo-wiki.com/HOWTO_XGL#GLX_EX ... is_missing
yes I did.

I rebuilt mesa, Xgl, compiz with eselect opengl set xorg-x11, several times, I got that error.
I used the emxgl script in the xgl-coffee overlay, I got that error.
I updated to latest and greatest mesa, I got that error.
I rebuilt everything using the script from the xgl-coffee overlay, still that error.


...
Well... you're not alone. O also followed the HOWTO several times to make sure I wasn't missing anything, searched the forums and I still get that same error :(

The live CD Kororaa works. Maybe I'll compare configurations when I get home.

PS:

Oh! And I don't have compiz in gconf-editor either! Anyone has any idea about this?
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Post by codemaker » Tue Mar 21, 2006 12:56 am

Ok. I updated Xgl, synced and followed the howto again. Now Xgl is working :D

I now have other problems (keyboard shortcuts and mouse wheel not working) but I think I saw something about this around here. I'm going to sleep for now but much more happy :D
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Post by energyman76b » Tue Mar 21, 2006 4:45 pm

kfiaciarka wrote: maybe try disable LDFALGS during xgl compilation?
which LDFLAGS?

I have not set any LDFLAGS.

cat /etc/make.conf
# These settings were set by the catalyst build script that automatically built this stage
# Please consult /etc/make.conf.example for a more detailed example
ACCEPT_KEYWORDS="~amd64"
CFLAGS="-march=k8 -O2 -fweb -ftracer -fpeel-loops -msse3 -pipe"
CHOST="x86_64-pc-linux-gnu"
CXXFLAGS="${CFLAGS}"
MAKEOPTS="-j1"
USE="S3TC aac acpi aio aotuv asf audiofile bash-completion bluetooth bzip2
cairo cdparanoia cdr clamav cpudetection css curl dio dnd dpms dv dvd
dvdr dvdread emul-linux-x86 experimental exscalibar fame ffmpeg fftw flac
gimp glitz glut glx gnokii icq id3 imagemagick input_devices_evdev
input_devices_joystick input_devices_keyboard input_devices_mouse irmc
jabber java javascript joystick jp2 jpeg2k kdeenablefinal
kdepim lame lesstif libwww lm_sensors lzo mad matroska mime mjpeg mmap
mng mpeg2 mplayer no-old-linux nocd nosendmail nowin nptl nptlonly
nsplugin nvidia offensive ogg oscar pdf pertty physfs player rar real
reiserfs rtc scanner sendfile sharedmem sms sndfile sqlite stencil-buffer
subtitles svg sysfs tga theora threads toolbar transcode type1 unicode
v4l v4l2 vcd video_cards_none video_cards_nv video_cards_nvidia
video_cards_v4l videos visualization vorbis webdav wmf xanim xcomposite
xine xml2 xrandr xvid xvmc yv12 zvbi -cups -eds -emboss -gnome -ipv6"

GENTOO_MIRRORS="ftp://ftp.tu-clausthal.de/pub/linux/gentoo/"
PORTDIR_OVERLAY="/usr/local/portage /usr/local/xgl-coffee"
PORTAGE_TEMPFS="/dev/shm"
FEATURES="ccache autoconfig distlocks sfperms strict"
SEARCH_DIRS_MASK="/opt /home /mnt"

do you see any?
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Post by kfiaciarka » Tue Mar 21, 2006 7:17 pm

take a look at my kdmrc section:

Code: Select all

ServerCmd=/usr/bin/Xgl -ac -accel glx:Pbuffer -accel xv
And
Xstartup:

Code: Select all

LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib compiz --replace --fast-filter decoration wobbly fade minimize cube rotate zoom scale snap move resize place switcher &
gnome-window-decorator &
setxkbmap -model pc104 -layout pl -variant basic &
trans-inactive -i 0.8 -a 1 &
BTW you can use any keyboard layout you want.
For me it works. Let's see if it help you :D
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Post by enzobelmont » Wed Mar 22, 2006 2:13 am

updated to gnome 2.14
updated to coffee o'lays (from hanno's)

Code: Select all

	
compiz: failed to load image: background.png
	

WTF!!!

any idea???


sorry my english...
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Post by moppsy » Wed Mar 22, 2006 5:06 am

compiz: failed to load image: background.png
Did you start it in test mode?

Try creating ~/.compiz/images and putting two png files in it named background.png and window.png
You can go get the real ones Here.
See if that works.
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Post by enzobelmont » Wed Mar 22, 2006 6:00 am

moppsy wrote:
compiz: failed to load image: background.png
Did you start it in test mode?

Try creating ~/.compiz/images and putting two png files in it named background.png and window.png
You can go get the real ones Here.
See if that works.
no, it didn't work

any other idea???
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Post by moppsy » Wed Mar 22, 2006 6:34 am

any other idea???
Check /usr/share/compiz. They should be there already, maybe corrupt.

try and supply a background image to compiz

Code: Select all

... compiz --bg-image image.png ...
I
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Post by Vurdak » Wed Mar 22, 2006 4:30 pm

I have a strange problem...if i play with an SDL game, i see some textures trasparent...
Anyone can help me?
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Post by Gusar » Wed Mar 22, 2006 8:06 pm

Vurdak wrote:I have a strange problem...if i play with an SDL game, i see some textures trasparent...
Anyone can help me?
Export this before running the game:

Code: Select all

export XLIB_SKIP_ARGB_VISUALS=1
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Post by younker » Thu Mar 23, 2006 2:15 am

Finally I got it runing, it is so cool that inspired me deeply, however I have a small problem about compiz,
when I use ctrl-alt-left(right) to switch desktop, after sometimes, the focus of the target desktop is confusion,
when I click the active window (judged by the title bar) on the target desktop, it lower the window, and another
window raised, then I click the raised window, it can really get the focus in most times, but sometimes the input
focus are back to the first active window after switch desktop.

Did anyone have this problem?
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Post by codemaker » Thu Mar 23, 2006 12:35 pm

younker wrote:Finally I got it runing, it is so cool that inspired me deeply, however I have a small problem about compiz,
when I use ctrl-alt-left(right) to switch desktop, after sometimes, the focus of the target desktop is confusion,
when I click the active window (judged by the title bar) on the target desktop, it lower the window, and another
window raised, then I click the raised window, it can really get the focus in most times, but sometimes the input
focus are back to the first active window after switch desktop.

Did anyone have this problem?
I have it too sometimes. I was not able to reproduce it thought. It looks like the window order is lost somewhere and what we see on top is not realy the top window.



Another thing I notice is that windows completly overlaped by other windows aren't updated in switcher and opacity. For example, if I have movie playing with mplayer in one window and overlap part of it with another one semi-transparent, I can see the movie playing. If I completly overlap it, I cannot see the movie playing. Is this a bug, mis-configuration or is it suppose to work this way?
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