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Xgl :1 -ac -accel glx:pbuffer -accel xv
LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ DISPLAY=:1 compiz gconf
DISPLAY=:1 gnome-window-decorator
DISPLAY=:1 xterm
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glxcmds.c: In function `__glXVendorPrivateWithReply':
glxcmds.c:2523: error: `X_GLvop_GetVertexAttribdvARB' undeclared (first use in this function)
glxcmds.c:2523: error: (Each undeclared identifier is reported only once
glxcmds.c:2523: error: for each function it appears in.)
glxcmds.c:2525: error: `X_GLvop_GetVertexAttribfvARB' undeclared (first use in this function)
glxcmds.c:2527: error: `X_GLvop_GetVertexAttribivARB' undeclared (first use in this function)
make[2]: *** [glxcmds.lo] Error 1
make[2]: *** Waiting for unfinished jobs....
glxcmdsswap.c: In function `__glXSwapVendorPrivateWithReply':
glxcmdsswap.c:1179: error: `X_GLvop_GetVertexAttribdvARB' undeclared (first use in this function)
glxcmdsswap.c:1179: error: (Each undeclared identifier is reported only once
glxcmdsswap.c:1179: error: for each function it appears in.)
glxcmdsswap.c:1181: error: `X_GLvop_GetVertexAttribfvARB' undeclared (first use in this function)
glxcmdsswap.c:1183: error: `X_GLvop_GetVertexAttribivARB' undeclared (first use in this function)
make[2]: *** [glxcmdsswap.lo] Error 1
make[2]: Leaving directory `/var/tmp/portage/xgl-0.0.1_alpha20060317/work/xgl-xorg/GL/glx'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/var/tmp/portage/xgl-0.0.1_alpha20060317/work/xgl-xorg/GL'
make: *** [all-recursive] Error 1
!!! ERROR: x11-base/xgl-0.0.1_alpha20060317 failed.
Call stack:
ebuild.sh, line 1894: Called dyn_compile
ebuild.sh, line 941: Called src_compile
!!! emake mesa failed
!!! If you need support, post the topmost build error, and the call stack if relevant.
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emerge glproto mesa glitz xgl -pv
These are the packages that I would merge, in order:
Calculating dependencies ...done!
[ebuild R ] x11-proto/glproto-1.4.5-r1 USE="-debug" 0 kB [1]
[ebuild R ] media-libs/mesa-6.5.0_alpha20060317 USE="motif -debug" VIDEO_CARDS="-ati -i810 -mga -none -s3virge -savage -sis -tdfx -trident -via" 0 kB [1]
[ebuild R ] media-libs/glitz-0.5.4_alpha20060223 0 kB [1]
[ebuild UD] x11-base/xgl-0.0.1_alpha20060317 [20060216] USE="-ipv6" 0 kB [1]
Total size of downloads: 0 kB
Portage overlays:
[1] /usr/local/xgl-coffee

You need glproto-1.4.6_alpha*SpikeXtrem wrote:
My version of glproto IS 1.4.5-r1...
I don't get it. Did they broke their ebuild?

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x11-proto/glproto
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>=x11-proto/glproto-1.4.6_alpha
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<x11-proto/glproto-1.4.6_alpha

guys?? try "guy" ... singular.SpikeXtrem wrote:Man, these guys never sleep!

yes I did.ikshaar wrote:energyman76b: Are you sure you check all the possible option in the wiki
http://gentoo-wiki.com/HOWTO_XGL#GLX_EX ... is_missing

Dumbkiwi wrote: <snip>
After command 4, I get a white box within the blue window, which is non responsive, although the cursor changes to a "text input shape" when I mouse over the white box.
If I start the server from a tty using Coffee's startxgl script, the x server comes up, but I just get a white screen.
Please note that I'm using xgl >=20060312.
CAn anyone help me with this please.

For me it was the 20060312 build. I updated to a later build (20060317 I think), and all was well.Tekel wrote:Dumbkiwi wrote: <snip>
After command 4, I get a white box within the blue window, which is non responsive, although the cursor changes to a "text input shape" when I mouse over the white box.
If I start the server from a tty using Coffee's startxgl script, the x server comes up, but I just get a white screen.
Please note that I'm using xgl >=20060312.
CAn anyone help me with this please.
I am having this issue also, using rev 77 of coffee Xgl built off of said rev today (20060317).
Running AMD64 Nvidia 6800 r8178-r3
Anyone know why
It's out now... in portage, so emerge glproto to get the latest released version.CoffeeBuzz wrote:You need glproto-1.4.6_alpha*SpikeXtrem wrote:
My version of glproto IS 1.4.5-r1...
I don't get it. Did they broke their ebuild?
i dont know why i didnt do this before, but I just chagned the mesa dependancy to >=glproto-1.4.6_alpha
and glproto-1.4.6 was just released today too, so once it hits portage this cvs package will be obsolete.

maybe try disable LDFALGS during xgl compilation?energyman76b wrote:yes I did.ikshaar wrote:energyman76b: Are you sure you check all the possible option in the wiki
http://gentoo-wiki.com/HOWTO_XGL#GLX_EX ... is_missing
I rebuilt mesa, Xgl, compiz with eselect opengl set xorg-x11, several times, I got that error.
I used the emxgl script in the xgl-coffee overlay, I got that error.
I updated to latest and greatest mesa, I got that error.
I rebuilt everything using the script from the xgl-coffee overlay, still that error.
...
Well... you're not alone. O also followed the HOWTO several times to make sure I wasn't missing anything, searched the forums and I still get that same errorenergyman76b wrote:yes I did.ikshaar wrote:energyman76b: Are you sure you check all the possible option in the wiki
http://gentoo-wiki.com/HOWTO_XGL#GLX_EX ... is_missing
I rebuilt mesa, Xgl, compiz with eselect opengl set xorg-x11, several times, I got that error.
I used the emxgl script in the xgl-coffee overlay, I got that error.
I updated to latest and greatest mesa, I got that error.
I rebuilt everything using the script from the xgl-coffee overlay, still that error.
...

which LDFLAGS?kfiaciarka wrote: maybe try disable LDFALGS during xgl compilation?

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ServerCmd=/usr/bin/Xgl -ac -accel glx:Pbuffer -accel xv
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LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib compiz --replace --fast-filter decoration wobbly fade minimize cube rotate zoom scale snap move resize place switcher &
gnome-window-decorator &
setxkbmap -model pc104 -layout pl -variant basic &
trans-inactive -i 0.8 -a 1 &

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compiz: failed to load image: background.png

no, it didn't workmoppsy wrote:Did you start it in test mode?compiz: failed to load image: background.png
Try creating ~/.compiz/images and putting two png files in it named background.png and window.png
You can go get the real ones Here.
See if that works.
Check /usr/share/compiz. They should be there already, maybe corrupt.any other idea???
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... compiz --bg-image image.png ...Export this before running the game:Vurdak wrote:I have a strange problem...if i play with an SDL game, i see some textures trasparent...
Anyone can help me?
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export XLIB_SKIP_ARGB_VISUALS=1I have it too sometimes. I was not able to reproduce it thought. It looks like the window order is lost somewhere and what we see on top is not realy the top window.younker wrote:Finally I got it runing, it is so cool that inspired me deeply, however I have a small problem about compiz,
when I use ctrl-alt-left(right) to switch desktop, after sometimes, the focus of the target desktop is confusion,
when I click the active window (judged by the title bar) on the target desktop, it lower the window, and another
window raised, then I click the raised window, it can really get the focus in most times, but sometimes the input
focus are back to the first active window after switch desktop.
Did anyone have this problem?