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World Of Warcraft Howto/Support UPDATED JAN03/06! (old)

Having problems getting your favorite Linux game to work? Want to discuss strategies? This is the place!
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Thorir
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Post by Thorir » Sun Feb 12, 2006 9:55 am

I have no problems (no newer ones) with wine 0.97 ... The new option seems to have no affect for me (SET M2Faster "1")
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Zaggy
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Post by Zaggy » Sun Feb 12, 2006 12:36 pm

How to apply the latest patch to wine 0.9.7 ?
I've emerged Wine.
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prg
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Post by prg » Sun Feb 12, 2006 1:03 pm

i've successfully run wow with 20050930 and 0.9.7. without noticing any difference.
oh and that M2Faster "1" didn't do anything for me too.
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Thorir
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Post by Thorir » Sun Feb 12, 2006 1:35 pm

Zaggy wrote:How to apply the latest patch to wine 0.9.7 ?
I've emerged Wine.
Just create a portage-overlay, look at first post and following.
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kastyr
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Wine 0.9.3

Post by kastyr » Sun Feb 12, 2006 10:23 pm

Compiled Wine 0.9.3 and tested WoW. I did not get any sort of FPS increase off of it, so the exercise seems rather worthless. Going to try rolling my driver back to 6229 and see if that gives me any increase in FPS. I will try this with both 0.9.3 and 0.9.7 and compare. I will also probably give 0.9.5 a shot sometime soon. At this point I'm pretty desperate to get it running well under Linux, it's the only thing that's keeping a Windows XP partition on my computer that I wouldn't mind reclaiming for my favorite OS.

On a bit of a side note, I did encounter the error with WoW's nice new habit of giving more information to Blizzard. Changed the permissions on /WDB/Survey.mpq and it seems to work now. I wonder if this thing can actually detect if you are running Linux and Cedega/WINE? It's a really interesting thought. Maybe if they see enough of it, they will see a market for a Linux client. Maybe they'll see it running under Linux as a threat to the security of their Orwellian Warden system, and decide to fully port WoW to Linux. Wishful thinking, I know. =P

Anyways, I shall return with the news from my latest experiments.

Kastyr


*****UPDATE*****

Could not seem to get the 6629 driver compiled correctly. Any input on this problem is welcome and appreciated. I did compile and install the 7174 driver. This increased the FPS range from 2-10 to about 4-12, which is definitely an improvement, so I am curious as to how much of an improvement may be possible with the 6629 drivers, although they for some reason just refuse to compile on here. Might switch over to my stock kernel later and attempt a compile. Currently recompiling WINE 0.9.7 to see if the drivers caused improvement in it as well. Will then proceed to test it's FPS against the one I get in 0.9.3. I would really like to get the 6629 drivers compiled on here if anyone here has had a similar problem and has a solution.
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Thorir
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Post by Thorir » Mon Feb 13, 2006 9:47 am

Is there anyone, who uses the x11-drm radeon opensource driver? Does it work?
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Zaggy
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Post by Zaggy » Mon Feb 13, 2006 8:11 pm

Hmm I got WoW working with a patched Wine, but the performance is bad, 5-30 FPS depending on where I am (big city/plains).

Any means to improve this?

I'm tried running 800x600 16 bit, all graphic goodness sliders down where I found them. -opengl and -nosound
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Post by b1f30 » Mon Feb 13, 2006 8:24 pm

Zaggy wrote:Hmm I got WoW working with a patched Wine, but the performance is bad, 5-30 FPS depending on where I am (big city/plains).

Any means to improve this?

I'm tried running 800x600 16 bit, all graphic goodness sliders down where I found them. -opengl and -nosound
What kind of video card/system/etc?
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zorgan
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enter_gl

Post by zorgan » Tue Feb 14, 2006 2:09 am

During the linking of the opengl32 code I get several lines of the type:

Code: Select all

opengl_ext.o: In function `wine_glActiveStencilFaceEXT':/home/paladin/downloads/wine-0.9.7/dlls/opengl32/opengl_ext.c:3302: undefined reference to `enter_gl'
I'm using Nvidia's drivers 8178.

Any ideas? :?
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Post by closetredneck » Tue Feb 14, 2006 3:41 pm

Can anyone point me to a post or howto about applying the patches to wine?

Thanks.
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b1f30
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Post by b1f30 » Tue Feb 14, 2006 4:02 pm

closetredneck wrote:Can anyone point me to a post or howto about applying the patches to wine?

Thanks.
I've updated my instructions for WoW + wine-0.9.6 + x86 + nvidia here, so please let me know if this works and report any errors to me.

Thanks all!
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Post by closetredneck » Tue Feb 14, 2006 4:43 pm

b1f30 wrote:
I've updated my instructions for WoW + wine-0.9.6 + x86 + nvidia here, so please let me know if this works and report any errors to me.

Thanks all!
Exactly what I needed - Thanks!

I can't try out gameplay right now, but the loader and cinematics worked flawlessly. Can't wait to see what this Quadro FX laptop can do!
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sgaap
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Post by sgaap » Tue Feb 14, 2006 5:02 pm

it runs great with me (much more stable than on windows), pixel and vertex shaders on, only things ive noticed is sound slowdown (very noticable in laggy areas, prob because its using oss) and no hw mouse.

//edit: sound is much better with alsa during game, do have the impression that it has a minor fps impact (but hey, running it relatively smooth 1280@24bbp with everything max is a great performance on the part of wine)
Last edited by sgaap on Tue Feb 14, 2006 5:20 pm, edited 1 time in total.
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Post by neenee » Tue Feb 14, 2006 6:57 pm

well, i upgraded my ram and gfx card. i now have:

amd64 3800+
geforce 7800GT AGP (xfx extreme, so it's clocked a bit higher than the default)
2gb dual-channel ram (some special version with copper cooling and such)

but.. WoW performance is still horrible.

10-20fps in IF, 20-40ish in other places. i have not tried raids.

i've only tried cedega though, i'm waiting for darckness at the moment :)
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Post by KpaBap » Wed Feb 15, 2006 11:22 am

I just wanted to add another success report.

I got WoW 1.9.4 running perfectly with wine 0.9.5-r1 (after applying the BadMatch, and targeting circle patches)

I'm getting a solid v-sync limited 75fps which is on average 20-30fps more than I ever got in Windows 8)


This is on a dual 2Ghz Opteron, with 2GB RAM, GF 6800GS PCI-E, and a 1TB 7-disk RAID5 array (which would have never worked under Windows either, thank you Linux Software RAID).

The only minor issue I'm having is with choppy sound, which I fully blame on my SoundBlaster Live 24-bit. It's a garbage card, and we all know it. It was having similar issues under Windows.

If anyone is having OpenGL problems due to Xinerama, I advise them to use TwinView instead.

Load times have improved by a couple of orders of magnitude at least. From char selection screen to being in-game they have gone from about 20 seconds to under 5 8)


I love Linux.
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Post by Matteo Azzali » Wed Feb 15, 2006 12:09 pm

KpaBap wrote: The only minor issue I'm having is with choppy sound, which I fully blame on my SoundBlaster Live 24-bit. It's a garbage card, and we all know it. It was having similar issues under Windows.
OMG, Sondblaster Live 24-bit a garbage card?????? I don't have, but I ever thought that SoundBlaster cards were the bests...... Which card
would you suggest me to buy (low budget) to change from my nforce3 sound-on-board? (I was looking for audigy SE 24 bit or audigy 4 24 bit,
but what u said scared me...)
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If you're born distro, no matter what, start to run.
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neuron
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Post by neuron » Wed Feb 15, 2006 12:40 pm

KpaBap wrote:I got WoW 1.9.4 running perfectly with wine 0.9.5-r1 (after applying the BadMatch, and targeting circle patches)

I'm getting a solid v-sync limited 75fps which is on average 20-30fps more than I ever got in Windows 8)


This is on a dual 2Ghz Opteron, with 2GB RAM, GF 6800GS PCI-E, and a 1TB 7-disk RAID5 array (which would have never worked under Windows either, thank you Linux Software RAID).

The only minor issue I'm having is with choppy sound, which I fully blame on my SoundBlaster Live 24-bit. It's a garbage card, and we all know it. It was having similar issues under Windows.

If anyone is having OpenGL problems due to Xinerama, I advise them to use TwinView instead.

Load times have improved by a couple of orders of magnitude at least. From char selection screen to being in-game they have gone from about 20 seconds to under 5 8)
I'm on a dual 2.6ghz amd64, 2gb ram, 7800gtx, and I'm getting nowhere near your fps. I always thought it was because of twinview, but I guess not.

Could you post which driver your using, which patch exactly (just http://www.chrisashton84.com/files/wine/wow.patch ?), and how you have your wine setup. Also X version and if your running amd64 or not would be good to know.

I assume you run it in window, to get wow on one monitor like I do? Do you use emulate virtual desktop in wine, or do you use a smaller resolution in wow? Also, in winecfg, do you have vertex shader support/pixel shader on?

//edit, oh, and for your sound problems, tried toying with nice/set soundbuffer in wow's config?
Matteo Azzali wrote:
KpaBap wrote: The only minor issue I'm having is with choppy sound, which I fully blame on my SoundBlaster Live 24-bit. It's a garbage card, and we all know it. It was having similar issues under Windows.
OMG, Sondblaster Live 24-bit a garbage card?????? I don't have, but I ever thought that SoundBlaster cards were the bests...... Which card
would you suggest me to buy (low budget) to change from my nforce3 sound-on-board? (I was looking for audigy SE 24 bit or audigy 4 24 bit,
but what u said scared me...)
a soundblaster live is quite old at this point ;)
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Post by KpaBap » Wed Feb 15, 2006 2:01 pm

Matteo Azzali wrote:
KpaBap wrote: The only minor issue I'm having is with choppy sound, which I fully blame on my SoundBlaster Live 24-bit. It's a garbage card, and we all know it. It was having similar issues under Windows.
OMG, Sondblaster Live 24-bit a garbage card?????? I don't have, but I ever thought that SoundBlaster cards were the bests...... Which card
would you suggest me to buy (low budget) to change from my nforce3 sound-on-board? (I was looking for audigy SE 24 bit or audigy 4 24 bit,
but what u said scared me...)
To be honest, your nForce onboard sound is most likely better than any Creative card out there


If you are on a budget, then just stick with the nForce onboard sound as it is quite good.
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Post by KpaBap » Wed Feb 15, 2006 2:16 pm

neuron wrote:
KpaBap wrote:I got WoW 1.9.4 running perfectly with wine 0.9.5-r1 (after applying the BadMatch, and targeting circle patches)

I'm getting a solid v-sync limited 75fps which is on average 20-30fps more than I ever got in Windows 8)


This is on a dual 2Ghz Opteron, with 2GB RAM, GF 6800GS PCI-E, and a 1TB 7-disk RAID5 array (which would have never worked under Windows either, thank you Linux Software RAID).

The only minor issue I'm having is with choppy sound, which I fully blame on my SoundBlaster Live 24-bit. It's a garbage card, and we all know it. It was having similar issues under Windows.

If anyone is having OpenGL problems due to Xinerama, I advise them to use TwinView instead.

Load times have improved by a couple of orders of magnitude at least. From char selection screen to being in-game they have gone from about 20 seconds to under 5 8)
I'm on a dual 2.6ghz amd64, 2gb ram, 7800gtx, and I'm getting nowhere near your fps. I always thought it was because of twinview, but I guess not.

Could you post which driver your using, which patch exactly (just http://www.chrisashton84.com/files/wine/wow.patch ?), and how you have your wine setup. Also X version and if your running amd64 or not would be good to know.

I assume you run it in window, to get wow on one monitor like I do? Do you use emulate virtual desktop in wine, or do you use a smaller resolution in wow? Also, in winecfg, do you have vertex shader support/pixel shader on?

//edit, oh, and for your sound problems, tried toying with nice/set soundbuffer in wow's config?
Matteo Azzali wrote:
KpaBap wrote: The only minor issue I'm having is with choppy sound, which I fully blame on my SoundBlaster Live 24-bit. It's a garbage card, and we all know it. It was having similar issues under Windows.
OMG, Sondblaster Live 24-bit a garbage card?????? I don't have, but I ever thought that SoundBlaster cards were the bests...... Which card
would you suggest me to buy (low budget) to change from my nforce3 sound-on-board? (I was looking for audigy SE 24 bit or audigy 4 24 bit,
but what u said scared me...)
a soundblaster live is quite old at this point ;)
Hi,

I am sorry to hear about your WoW problems. If you would like, you can contact me under screen name BizBiatch on AIM,

Anyway..


I'm using NVIDIA driver version 1.0.6629-r5, which is the latest stable version in portage.


I followed this guide: http://gentoo-wiki.com/HOWTO_Install_an ... _with_wine

I have applied these two patches to wine 0.9.5-r1 (again following that guide):

http://www.ia-stud.hiof.no/~danieleb/wi ... ring.patch
http://www.chrisashton84.com/files/wine/wow.patch

I am not running amd64. I just did not feel it was necessary -- no performance benefit, and possible application compatiblity issues...for now 32-bit is my choice,,,

My X.org version is 6.8.2-r6, again, latest stable in portage.

This whole setup is using gcc 3.4.4-r1 from bootstrap on. Don't know if that matters.


No, I do not run it in windowed mode. When I start WoW, my second display shuts off, but it comes back after I exit the game. It is a reasonable compromise for me since that's pretty much how Windows operated...


I have not disabled the vertex/pixel shaders anywhere.

How I have my Wine set up? Well, I added those patches to the ebuild and emerged it, as the guide said. Nothing special otherwise.

I took care of my sound issues by adding the following lines to WTF/Config.wtf under the WoW install dir.

Code: Select all

SET SoundOutputSystem "1"
SET SoundBufferSize "150"
My regular desktop resolution is 2560x1024 (which is actually 1280x1024 doubled), and I run WoW in 1280x1024 on my main display.


Please get in touch with me. I would love to help you out 8)
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neuron
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Post by neuron » Wed Feb 15, 2006 4:10 pm

it's because of the driver, unfortunatly that driver + amd64 + twinview isn't stable for me, while the 8xxx series is, but I take a big hit on performance :/
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Post by b1f30 » Thu Feb 16, 2006 9:17 pm

Once again gang, my instructions have undergone some minor edits. Please test at your convenience, and let me know if I messed anything up. We're still working on the 0.9.7 instructions.

Cheers.
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node@are-b.org
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Post by node@are-b.org » Fri Feb 17, 2006 12:42 am

Were is this 0.9.7 wow patch you speak of in your document however?
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Post by rek2 » Fri Feb 17, 2006 12:48 am

I think he means: from: http://gentoo-wiki.com/HOWTO_Install_an ... _with_wine

--- libs/wine/mmap.c.old 2006-02-07 14:42:08.000000000 +0100
+++ libs/wine/mmap.c 2006-02-07 15:10:18.000000000 +0100
@@ -164,6 +164,25 @@

#endif /* (__svr4__ || __NetBSD__) && !MAP_TRYFIXED */

+static void *get_anon_mmap_null_address(size_t size)
+{
+ static int got_override = 0;
+ static void *low_alloc_ptr = NULL;
+ void * current_low_alloc_ptr;
+
+ if (!got_override)
+ {
+ low_alloc_ptr = (void*)0x10000000;
+ got_override = 1;
+ }
+
+ current_low_alloc_ptr = low_alloc_ptr;
+
+ if (low_alloc_ptr)
+ low_alloc_ptr += size;
+
+ return current_low_alloc_ptr;
+ }

/***********************************************************************
* wine_anon_mmap
@@ -212,6 +231,9 @@
return start;
#endif
}
+ if ((start == NULL) && !(flags & MAP_FIXED))
+ start = get_anon_mmap_null_address(size);
+
return mmap( start, size, prot, flags, fdzero, 0 );
#else
return (void *)-1;
--- loader/preloader.c.old 2006-02-02 15:56:14.000000000 +0100
+++ loader/preloader.c 2006-02-07 14:30:37.000000000 +0100
@@ -110,7 +110,7 @@
{
{ (void *)0x00000000, 0x00110000 }, /* DOS area */
{ (void *)0x7ffe0000, 0x01020000 }, /* shared user data + shared heap */
- { (void *)0x00110000, 0x1fef0000 }, /* PE exe range (may be set with WINEPRELOADRESERVE), defaults to 512mb */
+ { (void *)0x10000000, 0x00f00000 }, /* PE exe range (may be set with WINEPRELOADRESERVE), defaults to 512mb */
{ 0, 0 } /* end of list */
};

--- dlls/opengl32/wgl.c.old 2006-02-02 15:55:59.000000000 +0100
+++ dlls/opengl32/wgl.c 2006-02-07 13:54:39.000000000 +0100
@@ -149,11 +149,11 @@
}


-/* retrieve the GLX drawable to use on a given DC */
+/* retrieve the X drawable to use on a given DC */
inline static Drawable get_drawable( HDC hdc )
{
- GLXDrawable drawable;
- enum x11drv_escape_codes escape = X11DRV_GET_GLX_DRAWABLE;
+ Drawable drawable;
+ enum x11drv_escape_codes escape = X11DRV_GET_DRAWABLE;

if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPCSTR)&escape,
sizeof(drawable), (LPSTR)&drawable )) drawable = 0;
@@ -566,8 +566,6 @@
}
TRACE(" make current for dis %p, drawable %p, ctx %p\n", ctx->display, (void*) drawable, ctx->ctx);
ret = glXMakeCurrent(ctx->display, drawable, ctx->ctx);
- if(ret && type == OBJ_MEMDC)
- glDrawBuffer(GL_FRONT_LEFT);
}
LEAVE_GL();
TRACE(" returning %s\n", (ret ? "True" : "False"));
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Post by meff » Fri Feb 17, 2006 2:17 pm

OK this is rediculous:

Wine 0.9.7, WoW patched
P-D 830 (Intel Dualcore 3GHz)
1.5GB RAM
nVidia 6600 PCI-e

...15fps in CROSSROADS!!

I have no idea why WoW is running so slow for me, but there is *definately* something I am missing, or something is seriously broken.. 15fps in crossroads? Maybe Orgrimmar .. but crossroads??!

..And all the settings that I can turn off or to lowest, are either turned off or set to lowest.

Can anyone help me out? This is just sickening..
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Post by neuron » Fri Feb 17, 2006 2:36 pm

try the 6xxx series driver instead of the 7/8xxx series.
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