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Posted: Sat Dec 03, 2005 9:35 am
by gour
j_c_p wrote:I've seen Fruit-2.2.1 too, but i'm not a great chess player, at the moment i'm trying different AI, to see which one is not too strong for me

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Regarding different engines, I just saw on your snapshot that you have Crafty, but I cannot use it
Do you have 32-bit version
Sincerely,
Gour
Posted: Sat Dec 03, 2005 9:40 am
by j_c_p
Yes, it's Crafty 32 bits version gour

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edit : future-plans for Fruit are very interresting (thanks for the link, i missed it).
Posted: Sat Dec 03, 2005 10:14 am
by gour
j_c_p wrote:Yes, it's Crafty 32 bits version gour

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Yes, that's what I thought
edit : future-plans for Fruit are very interresting (thanks for the link, i missed it).
Another reason to ask for 64-bit Jose
Sincerely,
Gour
Posted: Wed Dec 07, 2005 5:56 am
by Mad Merlin
Since nobody mentioned yet, I'll throw in Knights.
Posted: Sun Dec 11, 2005 3:03 pm
by j_c_p
In order to write an ebuild for Jose, i've noticed that now there is an emul-linux-x86-java (1.4.2 version) ebuild.
ps : i don't have a look at a Jose ebuild for the moment, if someone want to try to do one, no problem, i can help too.
http://img499.imageshack.us/my.php?image=jose236wx.png