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Posted: Sat Dec 03, 2005 9:35 am
by gour
j_c_p wrote:I've seen Fruit-2.2.1 too, but i'm not a great chess player, at the moment i'm trying different AI, to see which one is not too strong for me :lol:.
Regarding different engines, I just saw on your snapshot that you have Crafty, but I cannot use it :cry:

Do you have 32-bit version :?:

Sincerely,
Gour

Posted: Sat Dec 03, 2005 9:40 am
by j_c_p
Yes, it's Crafty 32 bits version gour :wink:.

edit : future-plans for Fruit are very interresting (thanks for the link, i missed it).

Posted: Sat Dec 03, 2005 10:14 am
by gour
j_c_p wrote:Yes, it's Crafty 32 bits version gour :wink:.
Yes, that's what I thought :)
edit : future-plans for Fruit are very interresting (thanks for the link, i missed it).
Another reason to ask for 64-bit Jose :wink:

Sincerely,
Gour

Posted: Wed Dec 07, 2005 5:56 am
by Mad Merlin
Since nobody mentioned yet, I'll throw in Knights.

Code: Select all

emerge gnuchess knights

Posted: Sun Dec 11, 2005 3:03 pm
by j_c_p
In order to write an ebuild for Jose, i've noticed that now there is an emul-linux-x86-java (1.4.2 version) ebuild.

ps : i don't have a look at a Jose ebuild for the moment, if someone want to try to do one, no problem, i can help too.

http://img499.imageshack.us/my.php?image=jose236wx.png