I'm not sure this is really a Gamers & Players topic, but because the issue is only with Unreal Tournament GOTY, I guess it is.
The problem is this: the game adjusts the brightness and/or gamma of the screen, like a lot of games do, but it doesn't set it back when the game exists. This is the case for the native version, as well as running the Windows version with Wine. I have to do "nvidia-settings --load-config-only" to set the brightness back.
The brightness the screen is set to, is not dependent on the brightness option in the game. So, setting the brightness in-game to what would be neutral, won't help. If it's gamma related, I can't find an option in UT to set the gamma.
Is there a clean way to fix this? I know I could make a wrapper script, but I'd rather address the problem at the source.
Would there perhaps be a possibility of locking the brightness and gamma controls of the video card?
Specs:
Nvidia GeForce 6600 LE
Nvidia-driver: 1.0.8776
Xorg 7.1
Kernel: 2.6.18-gentoo-r6



