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Warcraft 3 - "Warcraft III was unable to find CD key...

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deving
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Warcraft 3 - "Warcraft III was unable to find CD key...

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Post by deving » Thu Oct 14, 2004 4:41 pm

The title explains it. As I try to launch Frozen Throne via Wine (20040408), I get a message stating that it cannot find a CD key. I do in fact have a valid CD key issued on my Windows XP partition, so I have no clue as to why it would say this. I should also mention that I am quite new at this in regards to Wine and getting a game up. Help would be appreciated, thanks.

As well, if you would like to take a look at my ~/.wine/config file or an excerpt, just ask.
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deving
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Post by deving » Thu Oct 14, 2004 5:01 pm

Here's my config, just in case you wanted to look at it:

Code: Select all


WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config

;; If you think it is necessary to show others your complete config for a
;; bug report, filter out empty lines and comments with
;; grep -v "^;" ~/.wine/config | grep '.'
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx"       (Unix path for drive root)
;; "Type"="xxx"       (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx"      (drive label, at most 11 characters)
;; "Serial"="xxx"     (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
;;   This is the FS Wine is supposed to emulate on a certain
;;   directory structure.
;;   Recommended:
;;   - "win95" for ext2fs, VFAT and FAT32
;;   - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;;   DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;

;; NOTICE: Uncomment and modify the drives you want to use.

;;[Drive A]
;;"Path" = "/mnt/fd0"
;;"Type" = "floppy"
;;"Label" = "Floppy"
;;"Filesystem" = "win95"
;;"Serial" = "87654321"
;;"Device" = "/dev/fd0"

[Drive C]
"Path" = "/mnt/windows"
"Type" = "hd"
"Label" = "MS-DOS"
"Filesystem" = "win95"
"Device" = "/dev/hda1"

;;[Drive D]
;;"Path" = "/path/to/drive_d"
;;"Type" = "hd"
;;"Label" = "LABEL"
;;"Filesystem" = "win95"

[Drive E]
"Path" = "/mnt/cdrom"
"Type" = "cdrom"
"Label" = "CD-Rom"
;;"Filesystem" = "win95"
"Device" = "/dev/cdroms/cdrom1"

[Drive F]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "Tmp Drive"
"Filesystem" = "win95"

[Drive H]
"Path" = "../"
"Type" = "network"
"Label" = "Home"
"Filesystem" = "win95"

[Drive Z]
"Path" = "/"
"Type" = "network"
"Label" = "Root"
"Filesystem" = "win95"


[wine]
"Windows" = "c:\\Windows"
"System" = "c:\\Windows\\System"
"Temp" = "f:\\"
"Path" = "c:\\Windows;c:\\Windows\\System;f:\\;h:\\;z:\\"
"Profile" = "c:\\Windows\\Profiles\\Administrator"
"GraphicsDriver" = "x11drv"
; Wine doesn't pass directory symlinks to Windows programs by default.
; Enabling this may crash some programs that do recursive lookups of a whole
; subdir tree in case of a symlink pointing back to itself.
;"ShowDirSymlinks" = "1"
"ShellLinker" = "wineshelllink"

# <wineconf>

[Version]
; Windows version to imitate (win95,win98,winme,nt351,nt40,win2k,winxp,win20,win30,win31)" },
"Windows" = "winxp"
; DOS version to imitate
;"DOS" = "6.22"

; Be careful here, wrong DllOverrides settings have the potential
; to pretty much kill your setup.
[DllOverrides]
"rpcrt4"       = "builtin, native"
"oleaut32"     = "builtin, native"
"ole32"        = "builtin, native"
"commdlg"      = "builtin, native"
"comdlg32"     = "builtin, native"
"ver"          = "builtin, native"
"version"      = "builtin, native"
"shell"        = "builtin, native"
"shell32"      = "builtin, native"
"shfolder"     = "builtin, native"
"shlwapi"      = "builtin, native"
"shdocvw"      = "builtin, native"
"lzexpand"     = "builtin, native"
"lz32"         = "builtin, native"
"comctl32"     = "builtin, native"
"commctrl"     = "builtin, native"
"advapi32"     = "builtin, native"
"crtdll"       = "builtin, native"
"mpr"          = "builtin, native"
"winspool.drv" = "builtin, native"
"ddraw"        = "builtin, native"
"dinput"       = "builtin, native"
"dsound"       = "builtin, native"
"opengl32"     = "builtin, native"
"msvcrt"       = "native, builtin"
"msvideo"      = "builtin, native"
"msvfw32"      = "builtin, native"
"mcicda.drv"   = "builtin, native"
"mciseq.drv"   = "builtin, native"
"mciwave.drv"  = "builtin, native"
"mciavi.drv"   = "native, builtin"
"mcianim.drv"  = "native, builtin"
"msacm.drv"    = "builtin, native"
"msacm"        = "builtin, native"
"msacm32"      = "builtin, native"
"midimap.drv"  = "builtin, native"
; you can specify applications too
"notepad.exe"  = "native, builtin"
; default for all other dlls
"*" = "native, builtin"

[AppDefaults\\msimn.exe\\DllOverrides]
; For ie6
"*comctl32" = "builtin"
; For Outlook97
"mapi" = "native, builtin"
"mapi32" = "native, builtin"
; Native dlls needed for various parts of the install
"ole32" = "native, builtin"
"compobj" = "native, builtin"
"ole2" = "native, builtin"
"ole2nls" = "native, builtin"
"ole2conv" = "native, builtin"
"ole2prox" = "native, builtin"
"ole2thk" = "native, builtin"
"storage" = "native, builtin"
"olepro32" = "native, builtin"
"rpcrt4" = "native, builtin"
"oleaut32" = "native, builtin"
"msvcrt" = "native, builtin"
"wininet" = "native, builtin"
; for the ie runonce
"setupapi" = "native, builtin"
"devenum" = "native, builtin"
"quartz" = "native, builtin"
"urlmon" = "native"
"shdocvw" = "native, builtin"
"jscript" = "native, builtin"
"wintrust" = "native, builtin"
"shlwapi" = "native, builtin"
"secur32" = "native, builtin"
"crypt32" = "native, builtin"
"ddraw" = "native, builtin"
; allow launching user.exe (for Remedy)
"*user.exe" = "native,builtin"
; default for all other dlls
"*" = "builtin, native"

[AppDefaults\\IEXPLORE.EXE\\DllOverrides]
; For ie6
"*comctl32" = "builtin"
; For Outlook97
"mapi" = "native, builtin"
"mapi32" = "native, builtin"
; Native dlls needed for various parts of the install
"ole32" = "native, builtin"
"compobj" = "native, builtin"
"ole2" = "native, builtin"
"ole2nls" = "native, builtin"
"ole2conv" = "native, builtin"
"ole2prox" = "native, builtin"
"ole2thk" = "native, builtin"
"storage" = "native, builtin"
"olepro32" = "native, builtin"
"rpcrt4" = "native, builtin"
"oleaut32" = "native, builtin"
"msvcrt" = "native, builtin"
"wininet" = "native, builtin"
; for the ie runonce
"setupapi" = "native, builtin"
"devenum" = "native, builtin"
"quartz" = "native, builtin"
"urlmon" = "native"
"shdocvw" = "native, builtin"
"jscript" = "native, builtin"
"wintrust" = "native, builtin"
"shlwapi" = "native, builtin"
"secur32" = "native, builtin"
"crypt32" = "native, builtin"
"ddraw" = "native, builtin"
; allow launching user.exe (for Remedy)
"*user.exe" = "native,builtin"
; default for all other dlls
"*" = "builtin, native"


[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "640x480"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "Y"
; Use XShm extension if present
"UseXShm" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "N"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "N"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
; Run in synchronous mode (useful for debugging X11 problems)
;;"Synchronous" = "Y"

[fonts]
;Read the Fonts topic in the Wine User Guide before adding aliases
;See a couple of examples for russian users below
"Resolution" = "96"
"Default" = "-adobe-helvetica-"
"DefaultFixed" = "fixed"
"DefaultSerif" = "-adobe-times-"
"DefaultSansSerif" = "-adobe-helvetica-"

;; default TrueType fonts with russian koi8-r encoding
;"Default" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultFixed" = "-monotype-courier new-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSerif" = "-monotype-times new roman-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSansSerif" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;; default cyrillic bitmap X fonts
;"Default" = "-cronyx-helvetica-"
;"DefaultFixed" = "fixed"
;"DefaultSerif" = "-cronyx-times-"
;"DefaultSansSerif" = "-cronyx-helvetica-"

; the TrueType font dirs you want to make accessible to wine
[FontDirs]
;"dir1" = "/usr/X11R6/lib/X11/fonts/TrueType"
;"dir2" = "/usr/share/fonts/truetype"
;"dir3" = "/usr/X11R6/lib/X11/fonts/TT"
;"dir4" = "/usr/share/fonts/TT"

[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"

[parallelports]
"Lpt1" = "/dev/lp0"

[ppdev]
;; key:  io-base of the emulated port
;; value : parport-device{,timeout}
;; timeout for auto closing an open device ( not yet implemented)
;"378" = "/dev/parport0"
;"278" = "/dev/parport1"
;"3bc" = "/dev/parport2"

[spooler]
"FILE:" = "tmp.ps"
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"

[ports]
;"read"  = "0x779,0x379,0x280-0x2a0"
;"write" = "0x779,0x379,0x280-0x2a0"

[Debug]
;"RelayExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"RelayInclude" = "user32.CreateWindowA"
;"SnoopExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"SpyExclude" = "WM_SIZE;WM_TIMER;"

[registry]
;These are all booleans.  Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "Y"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "Y"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"

[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
;; this has *nothing* to do with the windows version Wine returns:
;; set the "Windows" value in the [Version] section if you want that.
"WineLook" = "Win95"

[Console]
;"Drivers" = "tty"
;"XtermProg" = "nxterm"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"

[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"

; List of all directories directly contain .AFM files
[afmdirs]
"1" = "/usr/share/ghostscript/fonts"
"2" = "/usr/share/a2ps/afm"
"3" = "/usr/share/enscript"
"4" = "/usr/X11R6/lib/X11/fonts/Type1"

[WinMM]
"Drivers" = "wineoss.drv"
#"Drivers" = "winearts.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[dsound]
;; HEL only: Number of waveOut fragments ahead to mix in new buffers.
;"HELmargin" = "5"
;; HEL only: Number of waveOut fragments ahead to queue to driver.
;"HELqueue" = "5"
;; Max number of fragments to prebuffer
;"SndQueueMax" = "28"
;; Min number of fragments to prebuffer
;"SndQueueMin" = "12"

;; sample AppDefaults entries
;[AppDefaults\\iexplore.exe\\DllOverrides]
;"shlwapi" = "native"
;"rpcrt4" = "native"
;"ole32" = "native"
;"shdocvw" = "native"
;"wininet" = "native"
;"shfolder" = "native"
;"shell32" = "native"
;"shell" = "native"
;"comctl32" = "native"
;
;[AppDefaults\\setup.exe\\x11drv]
;"Desktop" = "800x600"
;
;[AppDefaults\\sol.exe\\Version]
;"Windows" = "nt40"
;
;; Some games (Quake 2, UT) refuse to accept emulated dsound devices.
;; You can add an AppDefault entry like this for such cases.
;[AppDefaults\\pickygame.exe\\dsound]
;"EmulDriver" = "N"

;; Kazaa Lite
[AppDefaults\\KazaaLite.kpp\\DllOverrides]
"*" = "builtin, native, so"
;"shdoclc" = "native"
"shdocvw" = "native"
"shlwapi" = "native"
"commctrl" = "native"
;"comdlg32" = "native"
"oleaut32" = "native"
"ole32" = "native"

# </wineconf>
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deving
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Posts: 18
Joined: Fri Feb 28, 2003 6:17 pm

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Post by deving » Thu Oct 14, 2004 5:17 pm

[Update]: I've just been tinkering around, and tried to "wine install.exe" in my /mnt/cdrom directory. A screen does come up (although just black) and I get a message that says, "No program start menu found"

Any advice, anyone?
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trompa
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Posts: 368
Joined: Mon Sep 15, 2003 9:21 am
Location: Vigo (Spain)

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Post by trompa » Thu Oct 14, 2004 7:00 pm

Why dont u try to use a NoCD crack? just backup the files u will overwrite so u can change to them when a patch is released.
JabberID: trompa@jabber.com
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deving
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Post by deving » Thu Oct 14, 2004 9:35 pm

First, do I have to install Warcraft 3 using the fake_windows method, or can I go ahead an try to run it off of my Windows partition?
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elvanor
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Joined: Mon Oct 11, 2004 8:14 am
Location: France
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Contact elvanor
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Post by elvanor » Wed Dec 29, 2004 10:33 am

For the "No program start menu found" thing, it is because you need to add something to your user.reg file in .wine. Read one of the last comments on this page, it worked for me:

http://appdb.winehq.org/appview.php?app ... ionId=1177

I would definitely use the fake_windows method, else I think wine won't detect your War3 CD Key.

I actually had installed War3 through Cedega and wine wouldnt launch the game. However I now managed to install War3 with wine and it works ok - now my problem is to install Frozen Throne, it refuses to do so because it doesnt detect my War3 version...

elvanor
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