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telex4
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PostPosted: Sat Oct 11, 2003 11:02 am    Post subject: Enemy territory tactics Reply with quote

I haven't been playing ET all that long (a few days now) but I've got the hang of the classes and the maps, and can usually get near the top of the table in campaigns. But I don't have any funky tactics as of yet; I just charge around killing people and working as a medic/engineer/field ops where necessary. So...

What are people's favourite ET tactics?
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Lovechild
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PostPosted: Sat Oct 11, 2003 11:27 am    Post subject: Reply with quote

I had the pleasure of playing with you last night.

In the North African campaign I normally gear up as an engineer and go for the objectives - the trick is to do good in the first map of a campaign since you transfer your skills. I tend to start by running around mining the place a bit, mines are the engineers best friend, as is the Gurand with the granade launcher, that is really a letal weapon.

Also stay as the same class throughout the campaign unless you absolutely have to change for some pressing reason. Since you build up skills as that class it's a waste to switch, one skilled engineer is worth 2 with no skills.. at least.

A skilled Covert Op is a teams best friend on Fuel Dump, being able to take out the enemy with one silent shot with the K43 is just awesome, but searching for mines is the really good part about being a covert op on most maps.
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PostPosted: Sat Oct 11, 2003 11:45 am    Post subject: Reply with quote

I would say the best tactic is to stay around someone skilled, you protect each other and I think the XP rises faster if you fight alongside your comrades. Also a team needs to be balanced, with someone dealing out ammo, someone providing support fire (panzers are useful for taking out mg nests) and so on. Where do you guys play anyway, I tend to hang out on Norwegian servers, I dont play as much anymore though.
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telex4
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PostPosted: Sat Oct 11, 2003 1:53 pm    Post subject: Reply with quote

I tend to just connect to the first server I see in the in-game browser that has a reasonable ping and free slots. I've not found any particularly good servers yet. I'm also trying to avoid ones with no weapon limits, after a really awful game where one side had about 8 panzerfausts and you couldn't go anywhere without being blown up :roll:

I've not tried looking for mines as a covert ops... how do you do that?

Also, what things improve with skill? I know the things it announces, like faster reload and binoculars, but what are the other benefits?
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PostPosted: Sat Oct 11, 2003 2:11 pm    Post subject: Reply with quote

Depends on the type of skill, of course. Things like higher health, more damage with light and heavy weapons. As a covert you can use binoculars to detect mines.
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Lovechild
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PostPosted: Sat Oct 11, 2003 2:25 pm    Post subject: Reply with quote

telex4 wrote:
I tend to just connect to the first server I see in the in-game browser that has a reasonable ping and free slots. I've not found any particularly good servers yet. I'm also trying to avoid ones with no weapon limits, after a really awful game where one side had about 8 panzerfausts and you couldn't go anywhere without being blown up :roll:

I've not tried looking for mines as a covert ops... how do you do that?

Also, what things improve with skill? I know the things it announces, like faster reload and binoculars, but what are the other benefits?


press down b to search for mines, I dunno how long time is normally required to detect mines.

I normally go for low ping servers with around 6-10 people on them to start with as a warmup.

I ALWAYS play on punkbuster servers to keep the game honest - I hate cheaters, more than I hate panzerfaust n00bs.

Another good idea is to connect to campaign server that are earlier in the cycle or the other players will be over powered compared to you.

Other benefits of higher rank, you can get faster "tinkering" as an engineer (useful, very useful), more HPs, etc. there's probably a complete list on www.enemy-territory.com , there's also a guide to the different maps with good tactics.
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Moled
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PostPosted: Sat Oct 11, 2003 2:45 pm    Post subject: Reply with quote

what servers do you play on and when?
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Raiko
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PostPosted: Sat Oct 11, 2003 3:37 pm    Post subject: Reply with quote

I actually have a hard time telling which side a player is on hehe..

It's that or I never find anybody (even with 20 people in the game..)

Im terrible =P
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Achilles
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PostPosted: Sat Oct 11, 2003 4:33 pm    Post subject: Reply with quote

The best site for strategy is http://enemy-territory.4players.de:1041/modules.php?name=Forums

Go there and you will find oodles of tactics :D
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telex4
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PostPosted: Sat Oct 11, 2003 9:49 pm    Post subject: Reply with quote

Unfortunately, as would be the case in a team game, so many of the really cool tactics require coordination that's impossible on public servers :(
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Achilles
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PostPosted: Sat Oct 11, 2003 10:03 pm    Post subject: Reply with quote

I'm having an ET lan party tonight, so its going to be oh so possible :D.

My friends and I have mastered the oasis trick where you jump on top of each other and plant the dynomite on the gun through the window.

thanks id for such a great game :D
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Lovechild
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PostPosted: Sat Oct 11, 2003 10:15 pm    Post subject: Reply with quote

Achilles wrote:
I'm having an ET lan party tonight, so its going to be oh so possible :D.

My friends and I have mastered the oasis trick where you jump on top of each other and plant the dynomite on the gun through the window.

thanks id for such a great game :D


2 things:

1. that trick is lame, it's just as lame as the trick where the engineer jumps the citywall, wires the dynamite and boom - end of level.

2. Splash Damage did the coding, but still awesome game.
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ZothOmmog
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PostPosted: Sat Oct 11, 2003 10:53 pm    Post subject: Reply with quote

Panzerfaust users aren't always n00bs...Sometimes you need to take out that dynamite planting engineer RIGHT FREAKING NOW.

I play a soldier & change my weapons depending on what the team needs. It pisses me off to no end when some bitter jerk calls me a n00b because he couldn't stay out of my way.
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telex4
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PostPosted: Sat Oct 11, 2003 11:13 pm    Post subject: Reply with quote

Yeah, panzerfausts are really useful weapons, and a good thing to have in the game. I find them especially useful when someone has taken up a position on an MG in a difficult-to-hit place, or when someone is tearing your team apart with a mobile MG.

Still, they can be annoying when there are a lot of them about on maps like Oasis, when you're reduced to a couple of small bottleneck access routes.
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Lovechild
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PostPosted: Sat Oct 11, 2003 11:39 pm    Post subject: Reply with quote

ZothOmmog wrote:
Panzerfaust users aren't always n00bs...Sometimes you need to take out that dynamite planting engineer RIGHT FREAKING NOW.

I play a soldier & change my weapons depending on what the team needs. It pisses me off to no end when some bitter jerk calls me a n00b because he couldn't stay out of my way.


Okay when a person uses nothing but the Panzerfaust for an entire campaign , even for close combat it's a sign of lacking skill... I mean the object of the game isn't to train suicide missions.

But the PZ can be used skillfully true.. it's just my experience that 99% of all pz users are n00bs or swedes (swedes is my personal term for the n00bs that are so new to the game that they shot you in the back when you go in disguise infront of them).
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telex4
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PostPosted: Sun Oct 12, 2003 12:00 am    Post subject: Reply with quote

Lovechild wrote:
But the PZ can be used skillfully true.. it's just my experience that 99% of all pz users are n00bs or swedes (swedes is my personal term for the n00bs that are so new to the game that they shot you in the back when you go in disguise infront of them).


You might lose a little love from your fellow Scandinavians over that one ;)

Seriously though, I don't see how people can hold grudges against newbies. We've all been there, wandering around trying to work out why the panzerfaust won't fire (no power) and how these airstrike thingies work. What annoys me is not a newbie teamkilling me or charging around with a panzerfaust, but somebody who obviously knows what they are doing making the game incredibly dull by getting lots and lots of easy boring frags with a panzerfaust or some similar weapon, holding up the flow of a map.
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ZothOmmog
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PostPosted: Sun Oct 12, 2003 12:07 pm    Post subject: Reply with quote

Quote:
What annoys me is not a newbie teamkilling me or charging around with a panzerfaust, but somebody who obviously knows what they are doing making the game incredibly dull by getting lots and lots of easy boring frags with a panzerfaust or some similar weapon, holding up the flow of a map.


Give this man a cigar...

Seriously, this bugs the crap outta me too. That, and the people who use flaws in the map to win quickly instead of fighting through. Still, gotta put the blame on Splash Damage's shoulders for making maps that can be so unbalanced (Seawall Battery, for example).
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Moled
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PostPosted: Sun Oct 12, 2003 12:35 pm    Post subject: Reply with quote

what annoys me the most is when you have just set up a sizable minefield and are standing next to it when some chimp on your own team chooses to run over it, setting them off and killing you in the process



which servers do you play on?
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mC
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PostPosted: Sun Oct 12, 2003 12:45 pm    Post subject: Reply with quote

Erm, one technique that always seems to get me through is circle-strafing. Learn to use it, and I'm sure everytime you bump into an opponent... you'll come out with the XPs ;)


I usually play on Aussie servers: 3FL, Westel, OzForces...

We should book a server a play an all out Gentoo match :)

Update: have a look at https://forums.gentoo.org/viewtopic.php?p=581339
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ZothOmmog
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PostPosted: Mon Oct 13, 2003 2:23 pm    Post subject: Reply with quote

Some map-specific tips:

Goldrush: A soldier w/ a Moblie MG42 being supported by a Field-Op & a medic inside the bank is nearly unstoppable. Two of them make the game all but unwinnable on public servers w/ no team work.

Fueldump: Let them get the tank across the bridge, THEN blow the bridge up. It's possible for an engineer + covert-op to win the game quickly by sneaking onto the roof behind the fuel tanks, waiting for the Axis team to build the defenses, and then planting the dynamite. This is horribly lame and ruins what is otherwise a fantastic map. Please resist the temptation to do this.

Radar: Just try to get this POS map over with quickly...

Oasis: Landmines, landmines, landmines...if you're an Axis engineer & you haven't laid out the team's max number of landmines, you're not doing your job. That being said...if you're on the Allied team, go the long way to the anti-tank guns. There's a staircase near the Axis spawn point that leads upwards to two corridors that take you right to the guns w/ minimal chance of getting your legs blown off.

A good covert op on this map is essential for the Allies.

Seawall Battery: If you're playing on the Axis team, then STAY THE HECK OFF THE BEACH and LEAVE THE BACK DOOR CLOSED. Nine times out of 10, these two actions lose the game for the Axis team by giving an Allied Covert Op a uniform to get in the back door. Just don't do it.

Also, a Axis covert-op can put the Allies in a word of hurt by using his satchel charges on the landing ramp.
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agcm
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PostPosted: Mon Oct 13, 2003 2:51 pm    Post subject: Reply with quote

The best one on one tip I can give is random strafing, basically move in 2d randomly while having good eye coordination to keep the sights on your target (head shots ideal) and fire your SMG in medium bursts, you may want to practice this offline against a stationary target. Also learn to spot the skill of a player at a glance, if he is just stationary while fireing at you he is likely a n00b, you can probably win a 2 to 1 confrontation, if you notice skill back down if outnumbered, always try to get behind the enemy group that is camping, fire at the head of the one closest to you and continue foward, you may end up killing 2 or 3 easily.
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mC
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PostPosted: Mon Oct 13, 2003 3:09 pm    Post subject: Reply with quote

ZothOmmog wrote:
Some map-specific tips:

Goldrush: A soldier w/ a Moblie MG42 being supported by a Field-Op & a medic inside the bank is nearly unstoppable. Two of them make the game all but unwinnable on public servers w/ no team work.


This is where a PZ comes handy. :lol:
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ZothOmmog
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PostPosted: Mon Oct 13, 2003 3:54 pm    Post subject: Reply with quote

Aye...hence the two MG42ers. :twisted:
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PostPosted: Mon Oct 13, 2003 4:04 pm    Post subject: Reply with quote

A nazi uniform and satchel charges is handy for softening up the bank defence : ). Too bad its so easy to get spotted even as a level 4 cv. ops ..
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ZothOmmog
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PostPosted: Mon Oct 13, 2003 4:41 pm    Post subject: Reply with quote

Nuh-uh...

When I'm a MG42ing soldier in the vault, I make it perfectly clear that anybody who comes into the vault w/o shooting over my head or brandishing a ammo/health pack is getting put in the ground.

I'm very, very vocal about it, but I still kill a few teammates now and then.

However, the only time I've ever let the allies steal the gold when I was playing a soldat was when I let a Covert-Op sneak on by me thinking it was a team mate.
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