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matyasselmeci
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PostPosted: Sat Aug 07, 2004 2:03 am    Post subject: xpilot-ng ebuild Reply with quote

Ok, I don't really have much experience with making ebuilds, but it seems to work:
Code:

# Copyright 1999-2004 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $

inherit games

DESCRIPTION="A polygonal version of xpilot"
HOMEPAGE="http://xpilot.sourceforge.net/"
SRC_URI="http://download.sourceforge.net/xpilot/${P}.tar.gz"

LICENSE="GPL-2"
SLOT="0"
KEYWORDS="x86 ppc"
IUSE="sdl openal"

RDEPEND="virtual/x11
   dev-libs/expat
   sys-libs/zlib
   sdl? ( media-libs/libsdl
         media-libs/sdl-ttf
         media-libs/sdl-image )
   openal? ( media-libs/openal )"
DEPEND="${RDEPEND}
   >=sys-apps/sed-4"

src_unpack() {
   unpack ${A}
   cd ${S}
}

src_compile() {
   local myconf

   if use sdl; then
      myconf="${myconf} \
            --enable-sdl-client \
            --enable-sdl-gameloop"
   fi
   if use openal; then
      myconf="${myconf} \
            --enable-sound"
   fi

   egamesconf $myconf || die "econf failed"
   make
}

src_install() {
   egamesinstall
}
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Guru
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PostPosted: Sat Aug 07, 2004 7:02 am    Post subject: Reply with quote

Anyone try an ebuild for star control timewarp (see original post of this thread)?
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eGore911
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PostPosted: Sat Aug 07, 2004 10:34 am    Post subject: Reply with quote

Widelands (game like settlers 2)

Bugs: https://bugs.gentoo.org/show_bug.cgi?id=59674
Homepages: http://widelands.sourceforge.net/news.html
[img:9702ede076]http://widelands.sourceforge.net/images/screens/build-6/00.jpg[/img:9702ede076]
[img:9702ede076]http://widelands.sourceforge.net/images/screens/build-6/01.jpg[/img:9702ede076]
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xfze
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PostPosted: Sat Aug 07, 2004 10:33 pm    Post subject: glchess is missing... Reply with quote

The list for chess games in the portage is quite good, but there's one serious miss: glchess

Slibo is quite good, it does very good the job of glchess, but anyway one of the good things on opensource it's the freedom to choose. It would be nice if a glchess ebuild was included in portage.
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Terminal Insanity
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PostPosted: Sun Aug 08, 2004 3:41 am    Post subject: Reply with quote

Stratagus Real-time stratagy game
pytego Stratego boardgame clone
homeworld sdl Homeworld 3d rts clone
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Fredsome
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PostPosted: Sat Aug 14, 2004 1:06 am    Post subject: Reply with quote

Umm, we need an ebuild for the new Point2Play (version 1.3.1). WineX 4.0.1 won't work without it. Maybe I'll try to figure out how to make one. :p
--AaronO
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charlieg
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PostPosted: Sat Aug 14, 2004 3:20 am    Post subject: Reply with quote

Invasion: Battle Of Survival (depends on Stratagus).
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maxmc
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PostPosted: Sun Aug 15, 2004 12:09 pm    Post subject: Reply with quote

Is there some way I can sign over my first post for someone else to update?

Moving soon and I won't have more time on my hands, and seeing that I haven't updated in a loong while I think it's time to hand over the reins.

My goal of having fully playable games in this list seems too be too hard since many of the suggestions (last 4 pages mostly) are beta/alpha-level games that aren't really complete playable games.

PM me if you're interested in taking over this thread.
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NiXZe
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PostPosted: Mon Aug 16, 2004 9:09 pm    Post subject: Reply with quote

Hmm question!? Ebuild for stepmania No one working on this?
this is todays trial and error on stepmania today.
downloading 3.9-beta20-src running configure
complaining about lualib
emergeing lua and crating a symlink with
ln -s /usr/bin/luac /usr/bin/lua-config
running configure again and everything works.
the right ebuild way feels to make a patch to confiure and replacing lua-config with luac?

(last time i tried to make a ebuild i faild misserbly)
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Cicero
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PostPosted: Tue Aug 17, 2004 2:48 am    Post subject: Reply with quote

I made an ebuild for Eternal Lands a while back, but it hasn't been added, and I have no feedback as to why not :?

https://bugs.gentoo.org/show_bug.cgi?id=49891
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eGore911
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PostPosted: Tue Aug 17, 2004 5:31 am    Post subject: Reply with quote

NiXZe wrote:
the right ebuild way feels to make a patch to confiure and replacing lua-config with luac?


sound really good to me.
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Broot
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PostPosted: Tue Aug 17, 2004 9:36 pm    Post subject: Reply with quote

There's been an official Linux RPM release of Aleph One since April 17th, 2004. Why this hasn't been put into Portage yet is beyond me.
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Jbag
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PostPosted: Thu Aug 19, 2004 8:43 am    Post subject: Linbolo Reply with quote

Linbolo is a linux clone of bolo, the classic multiplayer tank warfare game origonally written for the Macintosh in the late 80s. It's a great game, and the linux clone has been around for over a year now. It'd be great to see it added to the portage tree.
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Mongrol
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PostPosted: Wed Aug 25, 2004 6:48 pm    Post subject: Reply with quote

http://gtk2hack.sourceforge.net/

A GTK2 Nethack client! Looks fab.
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Leszek
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PostPosted: Wed Sep 01, 2004 12:06 pm    Post subject: Reply with quote

Since there are installers for other loki games, but no for:

Myth 2: Soulbligher (Linux version)

and also for Majesty: Gold (Linux version)

if there are any news about installing those games on Gentoo - dont hesitate to contact me :)

I don't know if those games are running at all. I have an opportunity to buy them - but are they working? I need to know.
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Thorben
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PostPosted: Wed Sep 01, 2004 9:43 pm    Post subject: Reply with quote

I am sad to say that IMHO the best and most realistic flight simulator available for linux is not flightgear but the targetware framework.

http://www.targetware.net/

Targetware is closed source but community driven and supplies a superb framework for already a number of flightsim mods. I tried four of them, three centered on reenacting famous war scenarios online, with up to 128 players at the same time. I already had two days of great fun dogfighting in a WWII scenario located in the pacific, bombing supply ships, stafing enemy ground units and stuff.

targetware supplies the most realistic flight models i've ever seen. You mostly die by loosing control of your airplane while taking off or landing, not by enemy actions. I never new, how much you can (and have to) adjust in a A6M or a F9F. Details such as cooling flaps for the enigne (an be assured, you really need them!) are fully modelled and i once ended up loosing a dogfight because i still had my bombs and drop tanks attatched to my plane, which was a serious drawback in maneuverability.

People who love quick action will be dissapointed though: Every time you spawn for a mission, you have quite a way to fly before you engage the enemy, which is more realistic than anything else. having to fly 10 minutes before you can see the target is not uncommon. pity when you get shot down just then and have to start all over.

I would really love to see this game as an ebuild in portage, I must say that there are few games that are equal concerning long time fun factor
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charlieg
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PostPosted: Wed Sep 01, 2004 10:15 pm    Post subject: Reply with quote

Just a note to the people posting here, your posts aren't being ignored. The guy who maintained this thread is no longer around, but I (or somebody else) will shortly (in a week or so in my case) start a new thread and trawl through this thread to get a definitive list restarted.
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Torangan
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PostPosted: Sat Sep 04, 2004 3:35 pm    Post subject: Reply with quote

Another playable game lacking ebuild (and having dependency not yet in portage) is GearHead - a roguelike mecha game. It's quite far developed and playable right now but not too easy to install if you want the SDL version.
http://www.geocities.com/pyrrho12/programming/gearhead/index.html
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TinheadNed
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PostPosted: Sat Sep 04, 2004 6:11 pm    Post subject: Reply with quote

Lemming Ball Z!

http://www.daimao.be/lbz/

I tried this game last week and it is very entertaining, but only really if you have watched dragon ball z. Otherwise the endless charging and firing STUPIDLY LARGE amounts of firepower might be less exciting to others.

I did consider writing an ebuild but although the project source does not appear easily obtainable atm.
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genmich
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PostPosted: Tue Sep 07, 2004 12:00 pm    Post subject: Reply with quote

Just saw it on happypenguin:

Trigger
http://www.positro.net/trigger/
"Trigger is a free rally car racing game"

Looks really nice!
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eGore911
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PostPosted: Tue Sep 07, 2004 12:46 pm    Post subject: Reply with quote

I guess someone else saw it too: https://bugs.gentoo.org/show_bug.cgi?id=62972
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TinheadNed
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PostPosted: Tue Sep 07, 2004 6:24 pm    Post subject: Reply with quote

As a side note, that trigger ebuild fails here. Although the compile notes the executable failed to compile, and then installed it anyway. Bit odd.

--edit--

Found the reason - requires boost (in portage) and tinyxml (apparently not in portage). Noted this on the ebuild.
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Ycarus
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PostPosted: Wed Sep 08, 2004 10:56 am    Post subject: Reply with quote

I hope my new ebuild compile right now. :oops:
I have added boost dependency. The ebuild use tinyxml source that are in the archive and with the help of the patch all should compile right. 8)
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TinheadNed
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PostPosted: Wed Sep 08, 2004 7:45 pm    Post subject: Reply with quote

Yeah, that works.

WOOO! What a cool game!
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eGore911
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PostPosted: Thu Sep 16, 2004 7:28 pm    Post subject: Reply with quote

Ok, I got bored and made a simple php script. It has the ability to store ebuilds with status for it, let's say: an "missing ebuild management system"

You can no longer take a look at the preview. It already has the ability to add ebuilds or requests, but it is disabled right now. Currently there are no real usefull ebuilds in it, as I said: It's a preview!

Please tell me what you think of it.


Last edited by eGore911 on Mon Apr 08, 2013 7:09 am; edited 1 time in total
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