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Wanta n00b


Joined: 06 Dec 2006 Posts: 4
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Posted: Thu Apr 19, 2007 10:05 am Post subject: need help with sanitarium on wine |
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hi,
installed the game without a problem. but it crashes after the loading screen of "tower cells". Just what should i do?
PS:The only problem with the first video was that the bright car lights were black. |
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skater_paul n00b

Joined: 19 Apr 2007 Posts: 3
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Posted: Thu Apr 19, 2007 10:08 am Post subject: Re: need help with sanitarium on wine |
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Wanta wrote: | hi,
installed the game without a problem. but it crashes after the loading screen of "tower cells". Just what should i do?
PS:The only problem with the first video was that the bright car lights were black. |
get it exchanged |
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Wanta n00b


Joined: 06 Dec 2006 Posts: 4
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Posted: Thu Apr 19, 2007 10:47 am Post subject: |
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haha, funny.
i rather suppose it is quite a common problem, saw such complaints elsewhere. since i did not see other howtos, thought asking here would help. |
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Wanta n00b


Joined: 06 Dec 2006 Posts: 4
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Posted: Thu Apr 19, 2007 4:08 pm Post subject: further stuff |
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got the game working through "tower cells" but now it crashes at the second loading screen. the output is as follows:
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hangar18 Sanitarium # wine sntrm.exe
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:1
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x163cd8) : stub, simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x163478)->(0x10024,00000051)
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_WAIT flag right now.
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x163478)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x163478)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x163478)->(1,(nil)): Stub
... and so on...
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x163478)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x163478)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x163478)->(1,(nil)): Stub
err:d3d_surface:IWineD3DSurfaceImpl_GetDC CreateDIBSection failed!
err:d3d_surface:IWineGDISurfaceImpl_PrivateSetup (0x1ef6aec8) IWineD3DSurface::GetDC failed with hr
err:ddraw:IDirectDrawImpl_CreateNewSurface IWineD3DDevice::CreateSurface failed. hr =
err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_CreateNewSurface failed with
Unable to create graphic (you may be out of swap file space)
The game will be terminated.
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x163478)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x163478)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x163478)->(0x10024,00000008) |
i realise it's a D3D surface drawing problem, but how do i overcome that? |
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BlackEdder Advocate


Joined: 26 Apr 2004 Posts: 2588 Location: Dutch enclave in Egham, UK
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Posted: Thu Apr 19, 2007 4:17 pm Post subject: |
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Code: | fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8 |
You could try changing the BPP to 8 (in xorg.conf), but I am unsure/doubt that that will fix all the errors. |
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