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cvk Guru


Joined: 06 Jan 2003 Posts: 314 Location: Our house, in the middle of our street
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Posted: Fri May 09, 2003 12:17 pm Post subject: Vegastrike again... :( |
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Code: | warning: comparison between signed and unsigned integer
expressions
g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I ../ -DHAVE_SDL=1 -DSDL_WINDOWING=1 -I/usr/local/include -I/usr/include/python2.2 -DHAVE_PYTHON=1 -march=athlon-xp -O3 -pipe -fomit-frame-pointer -O2 -g -Wall -ffast-math -fexpensive-optimizations -falign-loops=2 -falign-jumps=2 -falign-functions=2 -I/usr/include/SDL -D_REENTRANT -c gl_quad_list.cpp
gl_misc.cpp: In function `void GFXCircle(float, float, float, float)':
gl_misc.cpp:35: warning: initialization to `int' from `float'
gl_misc.cpp:35: warning: argument to `int' from `float'
gl_misc.cpp: In function `void GFXBegin(POLYTYPE)':
gl_misc.cpp:86: warning: `GLenum mode' might be used uninitialized in this
function
gl_misc.cpp: In function `void GFXTexCoord4f(float, float, float, float)':
gl_misc.cpp:148: `glMultiTexCoord2fARB' undeclared (first use this function)
gl_misc.cpp:148: (Each undeclared identifier is reported only once for each
function it appears in.)
make[3]: *** [gl_misc.o] Fehler 1
make[3]: *** Warte auf noch nicht beendete Prozesse...
make[3]: *** Warte auf noch nicht beendete Prozesse...
make[3]: Leaving directory `/var/tmp/portage/vegastrike-0.2.9.4/work/vegastrike/src/gldrv'
make[2]: *** [all-recursive] Fehler 1
make[2]: Leaving directory `/var/tmp/portage/vegastrike-0.2.9.4/work/vegastrike/src'
make[1]: *** [all-recursive] Fehler 1
make[1]: Leaving directory `/var/tmp/portage/vegastrike-0.2.9.4/work/vegastrike'
make: *** [all-recursive-am] Fehler 2
!!! ERROR: app-games/vegastrike-0.2.9.4 failed.
!!! Function src_compile, Line 40, Exitcode 2
!!! (no error message)
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I just want to play this game. Sniff.
cvk _________________ Adopt an unanswered post now. |
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kg n00b

Joined: 17 May 2003 Posts: 55 Location: Not where I want to be
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Posted: Sun May 18, 2003 1:28 pm Post subject: |
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cvk
Did you ever get this resolved? Just ran into the same problem....
kg _________________ If at first you don't succeed, try again. Then quit. No use being a damn fool about it. --W.C. Fields |
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cvk Guru


Joined: 06 Jan 2003 Posts: 314 Location: Our house, in the middle of our street
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Posted: Mon May 19, 2003 9:09 am Post subject: |
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Well - I installed the binaries
cvk _________________ Adopt an unanswered post now. |
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adrenalin Tux's lil' helper

Joined: 29 Dec 2002 Posts: 129
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Posted: Wed May 28, 2003 11:04 am Post subject: |
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where does your /usr/include/GL/gl.h point to ? whats your gfx board ?
i got the same error while compiling 0.3.1 from cvs inside a virtual box where the default xfree GL headers were installed. when compiling on the host box with the nvidia-glx headers installed, compilation went past that error, but unfortunately failed later when linking vegaserver. compiling 0.2.9.4 went fine though |
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