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[ GLSA 200609-02 ] GTetrinet: Remote code execution
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GLSA
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Joined: 12 May 2004
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PostPosted: Wed Sep 06, 2006 5:26 pm    Post subject: [ GLSA 200609-02 ] GTetrinet: Remote code execution Reply with quote

Gentoo Linux Security Advisory

Title: GTetrinet: Remote code execution (GLSA 200609-02)
Severity: normal
Exploitable: remote
Date: September 06, 2006
Updated: September 07, 2006
Bug(s): #144867
ID: 200609-02

Synopsis

GTetrinet is vulnerable to a remote buffer overflow, potentially leading to arbitrary code execution.

Background

GTetrinet is a networked Tetris clone for GNOME 2.

Affected Packages

Package: games-puzzle/gtetrinet
Vulnerable: < 0.7.10
Unaffected: >= 0.7.10
Architectures: All supported architectures


Description

Michael Gehring has found that GTetrinet fails to properly handle array indexes.

Impact

An attacker can potentially execute arbitrary code by sending a negative number of players to the server.

Workaround

There is no known workaround at this time.

Resolution

All GTetrinet users should upgrade to the latest version:
Code:
# emerge --sync
# emerge --ask --oneshot --verbose ">=games-puzzle/gtetrinet-0.7.10"


References

CVE-2006-3125


Last edited by GLSA on Fri Sep 08, 2006 4:17 am; edited 1 time in total
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