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billfrith n00b
Joined: 07 Jan 2005 Posts: 17 Location: UK
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Posted: Fri Mar 24, 2006 8:46 am Post subject: Glitz glitz-0.5.4_alpha20060223.ebuild checking out 0.5.3 |
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Hi Coffeebuzz
I've been using you overlay since last Sunday, it's really great, thanks for all your efforts.
I just thought you might like to know that I tried re-emerging everything with the latest overlay last night (20:00 GMT 23rd March) and xgl wouldn't compile because the glitz-0.5.4_alpha20060223.ebuild is checking out version 0.5.3 of glitz, evidently something's gone a bit wrong with the CVS database. If you change the date of the ebuild to glitz-0.5.4_alpha20060224.ebuild the version is bumped to 0.5.4 but emerge Xgl bombs out with an error. You need to use the 0.5.5 ebuild to get it to work at the moment.
Thanks again
If this is fixed in CVS sorry for the bother.
Bill |
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vb2000 n00b
Joined: 06 Sep 2005 Posts: 29
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Posted: Fri Mar 24, 2006 10:34 am Post subject: |
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Yesterday I installed xgl by following the HOWTO_XGL, everything compiled without any problems, however after installing xgl I didn't have a Xgl binary.
I even tried previous versions of xgl which also compiled without any problems, but also didn't produce a Xgl binary.
Does anyone know how I can solve this?. I'm running AMD64 with nvidia-glx-1.0.8178 and nvidia-kernel-1.0.8178-r3. |
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billfrith n00b
Joined: 07 Jan 2005 Posts: 17 Location: UK
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Posted: Fri Mar 24, 2006 11:07 am Post subject: |
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Hi lafiel
That's the problem I was having, sorry if my post above didn't make it clear. If glitz 0.5.3 is emerged xgl compiles ok, but there is no Xgl server built, no error is given. You need to emerge coffeebuzz's 0.5.5 ebuild. It seems to be unmasked now, if you do an "svn up" you should be able to emerge it.
Bill |
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vb2000 n00b
Joined: 06 Sep 2005 Posts: 29
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Posted: Fri Mar 24, 2006 12:04 pm Post subject: |
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that did the trick, thanks billfrith |
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anyNiXwilldo Apprentice
Joined: 20 Feb 2004 Posts: 176 Location: US
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Posted: Fri Mar 24, 2006 9:13 pm Post subject: Most Excellent! |
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I started building a test system on a spare partition a couple of nights ago. I finally finished it and installed Xgl. It works like a charm! However, there is one issue that I can't figure out. Before installing Xgl, I had setup Metacity to work left-handed, that is, with the close, maximize and minimize buttons on the left hand side. Under Xgl, these buttons exist on the right hand side instead. Yet, gconf-editor still shows the configuration to have these buttons on the left. If there isn't anything I can do to fix this I certainly won't complain. Xgl is totally amazing and I would have no probs using it like this. _________________ Of course you can have my root password. I'm on Hardened! |
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vb2000 n00b
Joined: 06 Sep 2005 Posts: 29
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Posted: Fri Mar 24, 2006 9:18 pm Post subject: Re: Most Excellent! |
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anyNiXwilldo wrote: | I started building a test system on a spare partition a couple of nights ago. I finally finished it and installed Xgl. It works like a charm! However, there is one issue that I can't figure out. Before installing Xgl, I had setup Metacity to work left-handed, that is, with the close, maximize and minimize buttons on the left hand side. Under Xgl, these buttons exist on the right hand side instead. Yet, gconf-editor still shows the configuration to have these buttons on the left. If there isn't anything I can do to fix this I certainly won't complain. Xgl is totally amazing and I would have no probs using it like this. |
It has changed because you're not using metacity as your window manager, but compiz, which only has one "theme". |
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Vurdak n00b
Joined: 07 Feb 2005 Posts: 69 Location: Chioggia - Venice
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Posted: Sat Mar 25, 2006 9:14 am Post subject: |
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Gusar wrote: | Vurdak wrote: | I have a strange problem...if i play with an SDL game, i see some textures trasparent...
Anyone can help me? |
Export this before running the game: Code: | export XLIB_SKIP_ARGB_VISUALS=1 |
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Thank you
EDIT: it don't works
EDIT, again: it works now Thank you _________________ http://vurdak.deviantart.com
Last edited by Vurdak on Sat Mar 25, 2006 1:20 pm; edited 1 time in total |
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nirax Guru
Joined: 06 Jul 2004 Posts: 319 Location: Germany, old Europe
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Posted: Sat Mar 25, 2006 10:03 am Post subject: |
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hi all,
i installed quite without problems modular X, XGL in combination with nvidia.
however when i start my xfce4 session with
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#!/bin/bash
Xgl -ac -accel xv:fbo -accel glx:pbuffer &
#xfce4-session
LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ DISPLAY=:0 compiz --replace decoration wobbly fade switcher minimize cube rotate zoom scale move resize place &
DISPLAY=:0 gnome-window-decorator &
sleep 5 &&
DISPLAY=:0 setxkbmap -model pc105 -layout de -variant basic &
DISPLAY=:0 xfce4-session
killall Xgl
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the workplaces dont show up in the xfce bar. i can switch between workplaces with ctrl-alt-lef/right or "tab" through the tasks.
this is how the xfce bar loos like. i made a red sign around the workplace area:
screenshot of xfce bar problem
did anyone solved this problem already? its quite anoying.
greetings,
nirax _________________ quot licet iovi non licet bovi |
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codemaker Guru
Joined: 03 Jun 2004 Posts: 398 Location: Lisboa, Portugal
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Posted: Sat Mar 25, 2006 10:12 am Post subject: |
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nirax wrote: | hi all,
i installed quite without problems modular X, XGL in combination with nvidia.
however when i start my xfce4 session with
Code: |
#!/bin/bash
Xgl -ac -accel xv:fbo -accel glx:pbuffer &
#xfce4-session
LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ DISPLAY=:0 compiz --replace decoration wobbly fade switcher minimize cube rotate zoom scale move resize place &
DISPLAY=:0 gnome-window-decorator &
sleep 5 &&
DISPLAY=:0 setxkbmap -model pc105 -layout de -variant basic &
DISPLAY=:0 xfce4-session
killall Xgl
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the workplaces dont show up in the xfce bar. i can switch between workplaces with ctrl-alt-lef/right or "tab" through the tasks.
this is how the xfce bar loos like. i made a red sign around the workplace area:
screenshot of xfce bar problem
did anyone solved this problem already? its quite anoying.
greetings,
nirax |
I guess the virtual desktops are handled differently in Xgl. My kde pager also show only one virtual desktop. We probably have to wait for better support. |
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Xamindar Veteran
Joined: 03 Oct 2004 Posts: 1155 Location: California
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Posted: Sat Mar 25, 2006 10:25 am Post subject: Re: XGL and NVIDIA |
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sque wrote: |
#1.
Problem:
Code: | bash-2.05b# compiz
compiz: GLX_EXT_texture_from_pixmap is missing
compiz: Failed to manage screen: 0
compiz: No managable screens found on display localhost:2.0
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Solution:
Put the LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ before compiz command line
Code: | LD_LIBRARY_PATH=/usr/lib/opengl/xorg-x11/lib/ DISPLAY=:1 compiz |
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I have this problem but the solution does not correct it. What can I do? |
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nirax Guru
Joined: 06 Jul 2004 Posts: 319 Location: Germany, old Europe
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Posted: Sat Mar 25, 2006 11:41 am Post subject: |
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thanks codemaker for the information,
but if the workplace-functions lack some functionality currently, how are we supposed to be able to perform something like moving windows through workplaces and such ?
i find in the xgl wiki the possibility to switch a desktop while having the active window following with shift-ctrl-alt-left/right arrow. but thats all but handy in daily work. is there no possibility like dragging the window outside of the current workplace having the cube rotate automatically (like it happens 2dimensional in Fluxbox)
greetings,
nirax _________________ quot licet iovi non licet bovi |
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codemaker Guru
Joined: 03 Jun 2004 Posts: 398 Location: Lisboa, Portugal
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Posted: Sun Mar 26, 2006 1:06 pm Post subject: |
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nirax wrote: | thanks codemaker for the information,
but if the workplace-functions lack some functionality currently, how are we supposed to be able to perform something like moving windows through workplaces and such ?
i find in the xgl wiki the possibility to switch a desktop while having the active window following with shift-ctrl-alt-left/right arrow. but thats all but handy in daily work. is there no possibility like dragging the window outside of the current workplace having the cube rotate automatically (like it happens 2dimensional in Fluxbox)
greetings,
nirax |
Don't know if that already exists or not. But remember this is alpha code. This is not suppose to be used in daily work. |
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CoffeeBuzz Apprentice
Joined: 15 Jun 2005 Posts: 269 Location: Canada Eh.
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Posted: Sun Mar 26, 2006 2:35 pm Post subject: |
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nirax wrote: | but if the workplace-functions lack some functionality currently, how are we supposed to be able to perform something like moving windows through workplaces and such ? |
hold down shift while you ctrl-alt left/right _________________ HP Pavilion zd7260us
Xgl Overlay: http://svn.xgl-coffee.org/xgl-coffee/trunk
Xgl Forums: http://forums.xgl-coffee.org |
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SpikeXtrem Apprentice
Joined: 08 Nov 2004 Posts: 284 Location: Quebec, Canada
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Posted: Wed Mar 29, 2006 9:52 pm Post subject: |
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Just a general question,
if anyone has the answer I would be glad to read it. I own a Geforce 6800 (not GS, LE, GT or anything else, straight 6800)
It's not a cheap card, far from it. And there's no DRI support for it at this point. Why is that? And can I expect to see DRI support for my card in Xgl in a close future?
I'm a little disapointed, but it's a really good video card though. I'll rely on windows to play my games for now. _________________ Gentoo'ing Since 11/2004
Intel E6750, 4 Go ram DDR2 800mhz, Leadtek GeForce 8800 GTS 320 megs
kernel 2.6.24-r3 |
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SpikeXtrem Apprentice
Joined: 08 Nov 2004 Posts: 284 Location: Quebec, Canada
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Posted: Thu Mar 30, 2006 12:09 am Post subject: |
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Since I'm here, I updated Xgl and a couple of packages today and now my workspace witcher is gone huge. Like shown on this screenshot.
Anybody encountered this problem? It's weird, like every desktop icon is the width of all normal desktop icons together. _________________ Gentoo'ing Since 11/2004
Intel E6750, 4 Go ram DDR2 800mhz, Leadtek GeForce 8800 GTS 320 megs
kernel 2.6.24-r3 |
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unz l33t
Joined: 28 Jul 2004 Posts: 819 Location: Roma, Italia
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Posted: Thu Mar 30, 2006 9:59 am Post subject: |
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SpikeXtrem wrote: | Since I'm here, I updated Xgl and a couple of packages today and now my workspace witcher is gone huge. Like shown on this screenshot.
Anybody encountered this problem? It's weird, like every desktop icon is the width of all normal desktop icons together. |
Yeah i got it ... i "solved" putting it in two lines ... _________________ Ma che c'hai là? Sulla spalla!!!! http://lascimmia.it/ |
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gravedigga_23 Apprentice
Joined: 11 Oct 2005 Posts: 166 Location: Oldenburg
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Posted: Thu Mar 30, 2006 10:31 am Post subject: |
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unz wrote: | SpikeXtrem wrote: | Since I'm here, I updated Xgl and a couple of packages today and now my workspace witcher is gone huge. Like shown on this screenshot.
Anybody encountered this problem? It's weird, like every desktop icon is the width of all normal desktop icons together. |
Yeah i got it ... i "solved" putting it in two lines ... |
for me the problem disappeared with the unstable gnome |
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unz l33t
Joined: 28 Jul 2004 Posts: 819 Location: Roma, Italia
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Posted: Thu Mar 30, 2006 12:11 pm Post subject: |
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Code: | unz@gUnz unz $ gnome-about --version
Gnome gnome-about 2.14.0
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_________________ Ma che c'hai là? Sulla spalla!!!! http://lascimmia.it/ |
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SpikeXtrem Apprentice
Joined: 08 Nov 2004 Posts: 284 Location: Quebec, Canada
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Posted: Thu Mar 30, 2006 12:35 pm Post subject: |
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unz wrote: | Code: | unz@gUnz unz $ gnome-about --version
Gnome gnome-about 2.14.0
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I exactly got the same version
Code: | gnome-about --version
Gnome gnome-about 2.14.0
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Maybe if I compile it again _________________ Gentoo'ing Since 11/2004
Intel E6750, 4 Go ram DDR2 800mhz, Leadtek GeForce 8800 GTS 320 megs
kernel 2.6.24-r3 |
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gravedigga_23 Apprentice
Joined: 11 Oct 2005 Posts: 166 Location: Oldenburg
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Posted: Thu Mar 30, 2006 12:37 pm Post subject: |
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SpikeXtrem wrote: | unz wrote: | Code: | unz@gUnz unz $ gnome-about --version
Gnome gnome-about 2.14.0
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I exactly got the same version
Code: | gnome-about --version
Gnome gnome-about 2.14.0
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Maybe if I compile it again |
dont know.
one strange thing is that my gnome pager lost the window move ability after i started him the next time |
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nik0p01 n00b
Joined: 20 Feb 2006 Posts: 2
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Posted: Sun Apr 02, 2006 11:13 am Post subject: |
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I've installed Xgl and so on but I have one problem (see inside) with text in menu...
I think it something wrong with unicode, but I dont really know what
thx in advance |
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Xamindar Veteran
Joined: 03 Oct 2004 Posts: 1155 Location: California
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Posted: Sun Apr 02, 2006 8:41 pm Post subject: |
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your link doesnt work. |
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codemaker Guru
Joined: 03 Jun 2004 Posts: 398 Location: Lisboa, Portugal
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Posted: Mon Apr 03, 2006 9:08 am Post subject: |
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works for me... |
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brazzmonkey Guru
Joined: 16 Jan 2005 Posts: 372 Location: between keyboard and chair
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Posted: Mon Apr 03, 2006 10:04 am Post subject: |
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just to let you know i tried xgl+compiz thanks to kororaa livecd on my system (i have an old nvidia geforce2 mx 32 mb, amd duron 1300 mhz and 9xx mb RAM)
i was impressed : everything was smooth and pleasant despite my (now) weak video card.
two things though : i haven't tried transparency yet, and screen resolution was 1024x768 i think (i prefer 1600x1200 in everyday use)
still, it looks promising and i'm eagerly waiting for kde4 + xgl... |
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Tiger683 Veteran
Joined: 08 Jan 2005 Posts: 1347 Location: Heffner's House
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Posted: Fri Apr 07, 2006 9:33 pm Post subject: |
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Just to let ppl know...
New nvidia driver out, and NO GLX_EXT_texture_from_pixmap in it _________________ Retired gentoo user |
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