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Nimue
Tux's lil' helper
Tux's lil' helper


Joined: 17 Sep 2006
Posts: 88

PostPosted: Wed Dec 27, 2006 6:23 am    Post subject: cvs cedega Reply with quote

Not exactly Gentoo related, but I need to get it compiled so I can test out the 4.3 cvs branch with some Touhou games. Supposedly, only the cvs releases work - none of the offical 4.3 branch. Weird eh? Ah well - I need it working.

preloader.c: In function ‘is_in_preload_range’:
preloader.c:1014: error: ‘union <anonymous>’ has no member named ‘a_ptr’
preloader.c:1015: error: ‘union <anonymous>’ has no member named ‘a_ptr’
preloader.c: In function ‘wld_strrchr’:
preloader.c:389: warning: control reaches end of non-void function
make[1]: *** [preloader.o] Error 1
make[1]: Leaving directory `/usr/nimue/sandbox/winex/miscemu'
make: *** [miscemu/wine-preloader] Error 2


For those that want to look at this file - there it is,
http://i.1asphost.com/Nimue1016/preloader.c

Anyone wanna help me out?

For those who want to get the full cvs branch thinger to help and what not, use this:

cvs -d:pserver:cvs@cvs.transgaming.org:/cvsroot login

Password: cvs

cvs -z3 -d:pserver:cvs@cvs.transgaming.org:/cvsroot checkout -r cedega-4-3 winex
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Enverex
Guru
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Joined: 02 Jul 2003
Posts: 501
Location: Worcester, UK

PostPosted: Wed Dec 27, 2006 11:49 am    Post subject: Reply with quote

The CVS is old, broken and missing much the functionality of the actual Cedega release.

Just use Wine.
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Nimue
Tux's lil' helper
Tux's lil' helper


Joined: 17 Sep 2006
Posts: 88

PostPosted: Wed Dec 27, 2006 2:01 pm    Post subject: Reply with quote

Enverex wrote:
The CVS is old, broken and missing much the functionality of the actual Cedega release.

Just use Wine.


Well the CVS release is the only one that'll work with these games is the thing. Well the only one that I know will work. Wine has tons of graphical problems, the latest cedega screws up and won't play the games fullscreen (windowed there are serious speed problems), etc.


http://www.pooshlmer.com/touhouwiki/index.php/Running_in_Linux
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yoshi314
l33t
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Joined: 30 Dec 2004
Posts: 849
Location: PL

PostPosted: Wed Dec 27, 2006 3:49 pm    Post subject: Reply with quote

hmm weird. i have no problems with playing sispri gauntlet on wine. which appears to be a similar game.
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Nimue
Tux's lil' helper
Tux's lil' helper


Joined: 17 Sep 2006
Posts: 88

PostPosted: Wed Dec 27, 2006 9:31 pm    Post subject: Reply with quote

yoshi314 wrote:
hmm weird. i have no problems with playing sispri gauntlet on wine. which appears to be a similar game.


Well similar, but not quite happy.

If someone could help me get cedega to run this in fullscreen, that'd work too.

It works in windowed mode - just ridiculously slowly and with some graphic errors. Supposedly it runs beautifully when fullscreen'ed. And it does the same thing without a desktop - just so you know.

Here's my config shit:

Code:

WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx"       (Unix path for drive root)
;; "Type"="xxx"       (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx"      (drive label, at most 11 characters)
;; "Serial"="xxx"     (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
;;   This is the FS Wine is supposed to emulate on a certain
;;   directory structure.
;;   Recommended:
;;   - "win95" for ext2fs, VFAT and FAT32
;;   - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;;   DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;
[Drive C]
"Path" = "/root/.cedega/Dot TransGaming/c_drive"
"Type" = "hd"
"Label" = "Dos Drive"
"Filesystem" = "win95"

[Drive D]
"Path" = "${HOME}"
"Type" = "hd"
"Label" = "My Home"
"Filesystem" = "win95"

[Drive E]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "tmp"
"Filesystem" = "win95"

[Drive G]
"Path" = "/"
"Type" = "hd"
"Label" = "root"
"Filesystem" = "win95"

[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system32\\"
"Temp" = "e:\\"
"Path" = "c:\\windows\\;c:\\windows\\system32\\"
"GraphicsDriver" = "x11drv"
"ShellLinker" = "/usr/lib/transgaming_cedega/winex/bin/wineshelllink"
"MozillaControl" = "Y"
"Browser" = ""

# <wineconf>
[DllDefaults]
"DefaultLoadOrder" = "native, builtin, so"

[DllOverrides]
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"oleaut32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"d3d8" = "builtin, native"
"d3d9" = "builtin, native"
"d3drm" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dinput8" = "builtin, native"
"dmusic" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"rpcrt4" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"quartz" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
"psapi" = "builtin, native"
"wininet" = "builtin, native"

[Version]
"Windows" = "winxp"
"Cedega" = "5.2.9"

; DOS version to imitate
;"DOS" = "6.22"
[pthreads]
"PthreadsValue" = "default"

[transgaming]
"renice_wineserver" = "N"
"working_directory" = ""
"alsa_radio" = "Y"
"oss_radio" = "N"
"scheduler_value" = "Default"

[x11drv]
"AllocSystemColors" = "100"
"CopyDefaultColors" = "0"
"PrivateColorMap" = "N"
"PerfectGraphics" = "N"
"Managed" = "Y"
"Desktop" = "1024x768"
"UseDGA" = "N"
"UseXShm" = "Y"
"DXGrab" = "Y"
"UseXVidMode" = "Y"
"UseXRandR" = "N"
"DesktopDoubleBuffered" = "Y"
"TextCP" = "0"
"ShowFPS" = "N"
"ShowMem" = "N"
"VideoRam" = "256"
"AGPVertexRam" = "128"
"NV_VAR" = "Y"
"ARB_VBO" = "Y"

[d3dgl]
"AnisotropicTextureFiltering" = "Y"
"VertexShaders" = "Y"
"PixelShaders" = "Y"
"PixelShadersLevel" = "1.4"
"ClipSpaceFix" = "Y"
"FragmentOffset" = "Auto"
"FixedProgram" = "Auto"
"RectangleTextures" = "Auto"
"DynamicVBO" = "Y"
"IndexVBO" = "Y"
"FBO" = "Y"

[opengl]
"FixedGLExtensionBuffer" = "N"
"GLExtensionBuffer" = ""

[dinput]
"DefaultDeadZone" = "1000"

;; Configuration of the function of joystick axes
;; The joystick name and axis functions can be determined with jstest.
;; The available axis types are:
;;   "none", "X", "Y", "Z", "RX", "RY", "RZ",
;;   "slider", "hat", "POV", and "ball"
;; "hat" and "POV" are synonymous. Hats use two axes.
[fonts]
"Resolution" = "96"
"Default" = "-adobe-times-"
"FreeType" = "Y"

[FontPatterns]
"Pattern0" = "-adobe-times*"
"Pattern1" = "-adobe-helvetica*"
"Pattern2" = "-adobe-courier*"
"Pattern3" = "-misc-fixed*"

;"0"="/path/to/extra/fonts"
[FontAlias]
"MS Serif" = "Times New Roman"
"Helv" = "Arial"
"MS Sans Serif" = "Arial"
"System" = "Arial"
"Tahoma" = "Arial"

;;
;; Mono Space Fonts
;"Courier New"="Courier"
;"FixedSys"="Courier"
;; Disable the virtual memory manager (enabled by default)
; "MemoryManager" = "N"
[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"

[parallelports]
"Lpt1" = "/dev/lp0"

[spooler]
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"

;"read" = "0x779,0x379,0x280-0x2a0"
; "write" = "0x779,0x379,0x280-0x2a0"
[spy]
"Exclude" = "WM_SIZE;WM_TIMER;"

[registry]
"LoadGlobalRegistryFiles" = "n"
"LoadHomeRegistryFiles" = "Y"
"LoadWindowsRegistryFiles" = "n"
"WritetoHomeRegistryFiles" = "Y"
"SaveOnlyUpdatedKeys" = "Y"

[Tweak.Layout]
"WineLook" = "Win98"

[Console]
"Drivers" = "xterm"
"XtermProg" = "konsole"

;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"
[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"

; List of all directories directly contain .AFM files
;"1" = "/usr/share/ghostscript/fonts"
;"2" = "/usr/share/a2ps/afm"
;"3" = "/usr/share/enscript"
;"4" = "/usr/X11R6/lib/X11/fonts/Type1"
[Wineserver]
"SHMWineserver" = "Y"
"Scheduler" = "Yes"

;;"Scheduler" = "Y"
[WinMM]
"Drivers" = "winealsa.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[wineoss]
"UseMMap" = "N"
"FullDuplex" = "N"
"dsp0" = "/dev/dsp"
"mixer0" = "/dev/mixer"

[winealsa]
"UseMMap" = "Y"
"pcm0" = "hw"
"ctl0" = "hw"

;; App default settings
;; Ereg
[AppDefaults\\eReg.exe\\transgaming]
"Disable" = "Y"


Code:

localhost Phantasmagoria of Flower View # cedega th09.exe -winver win2k -debugmsg +all,warn-heap
Launching a SCIM daemon with Socket FrontEnd...
Loading simple Config module ...
Creating backend ...
Loading socket FrontEnd module ...
Starting SCIM as daemon ...
GTK Panel of SCIM 1.4.5

mmtime pid=11249 tid=11257
wine: Unhandled exception, starting debugger...
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