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haimat Apprentice


Joined: 05 Sep 2002 Posts: 239 Location: Vienna / Austria
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Posted: Mon Oct 31, 2005 4:11 pm Post subject: can't play Quak4 or Doom3 [solved] |
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Hi all, I have a problem with Doom3 engine based games. When I try to start Quake4 I get this error:
Code: | ...
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing SDL subsystem
Loading GL driver 'libGL.so.1' through SDL
TODO: Sys_SetClipboardData
********************
ERROR: SDL_SetVideoMode failed: Couldn't find matching GLX visual
********************
--------------- BSE Shutdown ----------------
---------------------------------------------
WARNING: rvServerScanGUI::Clear() - invalid scanGUI
idRenderSystem::Shutdown()
Sys_Error: SDL_SetVideoMode failed: Couldn't find matching GLX visual |
And when I try to start Doom3 I get this error:
Code: | ...
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Setup X display connection
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
DGA DirectVideo Mouse (Version 2.0) initialized
Free86-VidModeExtension Activated at 800x600
Couldn't get a visual
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
DGA DirectVideo Mouse (Version 2.0) initialized
Free86-VidModeExtension Activated at 640x480
Couldn't get a visual
idRenderSystem::Shutdown()
Fatal X Error:
Major opcode of failed request: 105
Minor opcode of failed request: 0
Serial number of failed request: 38
BadValue (integer parameter out of range for operation)
Fatal X Error:
Major opcode of failed request: 2
Minor opcode of failed request: 0
Serial number of failed request: 42
BadWindow (invalid Window parameter)
Fatal X Error:
Major opcode of failed request: 4
Minor opcode of failed request: 0
Serial number of failed request: 43
BadWindow (invalid Window parameter)
Sys_Error: Unable to initialize OpenGL |
I know OpenGL and SDL works, because I can run Neverwinter Nights and Quake3 w/o any problem, it's just with this two games.
Any ideas what I can do here?
Greetings and TIA, Matthias
Last edited by haimat on Mon Oct 31, 2005 4:21 pm; edited 1 time in total |
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haimat Apprentice


Joined: 05 Sep 2002 Posts: 239 Location: Vienna / Austria
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Posted: Mon Oct 31, 2005 4:21 pm Post subject: |
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sorry guys, my fault. after setting display depth to 24 bit I can start those games...
Greetings, Matthias |
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