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acathla root # gcompris -D
** Message: gcompris_set_locale ''
** (gcompris:22616): WARNING **: Requested locale '' got 'en_GB.UTF-8'
Opened audio at 22050 Hz 16 bit mono, 512 bytes audio buffer
gcompris: Mime type mimetype=image/gcompris+anim description=GCompris animation extension=.gcanim icon=gcompris/mimetypes/icons/gcompris+anim.png
<--- snip lots of similar mime types --->
gcompris: We found the correct plugin for board fun (type=menu)
gcompris: Failed to open module ../boards/.libs//libmenu.so with name menu (error=../boards/.libs//libmenu.so: cannot open shared object file: No such file or directory)
gcompris: Failed to open module ./boards/.libs//libmenu.so with name menu (error=./boards/.libs//libmenu.so: cannot open shared object file: No such file or directory)
gcompris: opened module /usr/lib/gcompris/libmenu.so with name menu
gcompris: We found the correct plugin for board reading (type=menu)
gcompris: Failed to open module ../boards/.libs//libpython.so with name python (error=../boards/.libs//libpython.so: cannot open shared object file: No such file or directory)
gcompris: Failed to open module ./boards/.libs//libpython.so with name python (error=./boards/.libs//libpython.so: cannot open shared object file: No such file or directory)
gcompris: opened module /usr/lib/gcompris/libpython.so with name python
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
Sound works in other apps, frozen-bubble & enemy territory all play ok
I presume python in general works as I can emerge stuff
Any more info needed?
[Edit - Cleaned up debug output, added solved as it mostly works now]



