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clairvoyant
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PostPosted: Mon May 16, 2005 6:39 pm    Post subject: Reply with quote

how big is the odds that these will make their way into portage and what is the estimated time for this?
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eGore911
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PostPosted: Mon May 16, 2005 7:16 pm    Post subject: Reply with quote

there is no rule than this:

If a user provides an ebuild for a game, it will appear much faster in portage.

Otherwise I cannot tell how long it takes for ebuilds to reach portage.
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forbjok
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PostPosted: Wed May 18, 2005 8:07 pm    Post subject: Reply with quote

I made some ebuilds for "Creatures 3 Internet Edition" (includes "Creatures 3" and "Docking Station") a while ago.
They can be found at: http://www.vatikanet.net/~forbjok/stuff/ebuilds/

These are some of my first ebuilds, so don't be surprised if you find a bug :wink:

Note that the Docking Station ebuild is for the Creatures Internet Edition version of Docking Station, and not the download version (though they should be very similar), so a Creatures Internet Edition CD is required to install both Creatures 3 and DockingStation.
I will see if I can make an ebuild for the downloadable version also.

I have tested them, and last time I checked, they worked fine - if both are installed, docking station is able to detect and use the Creatures 3 data.
I tried using data files (not executables) from a Windows C3 CD with DockingStation also, but couldn't get it to work, so that may not be possible.
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eGore911
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PostPosted: Wed May 18, 2005 9:33 pm    Post subject: Reply with quote

forbjok wrote:
I made some ebuilds for "Creatures 3 Internet Edition" (includes "Creatures 3" and "Docking Station") a while ago.
They can be found at: http://www.vatikanet.net/~forbjok/stuff/ebuilds/


I'd recommend to submit a bug at Gentoo's Bugzilla. This will enhance the chances for them to get into portage.
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RedSonja
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PostPosted: Thu May 19, 2005 1:11 pm    Post subject: Reply with quote

Found an interesting game, will try it in the near future:
http://www.spicetrade.org/index.html
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eGore911
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PostPosted: Sun May 22, 2005 10:15 am    Post subject: Reply with quote

believe it or not: planeshift entered portage a few hours ago :)
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hardskinone
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PostPosted: Tue May 24, 2005 6:16 am    Post subject: Reply with quote

Wörms of prey
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theli
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PostPosted: Wed May 25, 2005 1:12 pm    Post subject: Reply with quote

hardskinone wrote:
Wörms of prey

https://bugs.gentoo.org/show_bug.cgi?id=93695
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Mohij
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PostPosted: Fri May 27, 2005 11:06 am    Post subject: Reply with quote

A lot of native ports at http://icculus.org/~ravage:

Alteria
Devastation
Duke Nukem 3D: Atomic Edition
Freespace: The Great War
Freespace: Silent Threat
Freespace 2
Kingpin: Life of Crime
Medal of Honor: Allied Assault
Neverwinter Nights
Neverwinter Nights Gold Edition
Neverwinter Nights: Hordes of the Underdark
Neverwinter Nights: Shadows of Undrentide
Rise of The Triad: Dark War
Spatial Fear: Prologue
Soul Ride
Tactical Ops: Assault on Terror
Unreal: Return To Na Pali
Unreal Gold
Unreal Tournament 2003 Community Bonus Pack
Unreal Tournament 2003 Digital Extremes Bonus Pack
Unreal Tournament 2003 Epic Bonus Pack One

Would be cool to see Kingpin and Unreal Gold as ebuilds.
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appetitus
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PostPosted: Thu Jun 02, 2005 6:38 am    Post subject: Reply with quote

A new GUI and gfx for lincity at http://lincity-ng.berlios.de/wiki/index.php/Main_Page
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unlord
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PostPosted: Tue Jun 07, 2005 8:31 pm    Post subject: lotgd-1.0.2 ebuild Reply with quote

I just created an ebuild for the web based rpg Legend of the Green Dragon (lotgd).

https://bugs.gentoo.org/show_bug.cgi?id=95370

Can someone commit this?
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STEDevil
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PostPosted: Wed Jun 15, 2005 1:28 am    Post subject: Reply with quote

What about an ebuild for the Railroad Tycoon 2 port by Loki games?
I assume using the ebuild for Loki's Heroes of Might & magic ( games-strategy/heroes3-1.3.1a-r1 ) would be more then half way there :)
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STEDevil
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PostPosted: Wed Jun 15, 2005 11:28 am    Post subject: Reply with quote

STEDevil wrote:
What about an ebuild for the Railroad Tycoon 2 port by Loki games?
I assume using the ebuild for Loki's Heroes of Might & magic ( games-strategy/heroes3-1.3.1a-r1 ) would be more then half way there :)


But take a peak at this bug too to make sure the same bug doesnt appear in RT2

https://bugs.gentoo.org/show_bug.cgi?id=93604
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JFarmer
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PostPosted: Tue Jul 05, 2005 2:32 pm    Post subject: Reply with quote

RedSonja wrote:
Pajarico wrote:
I've foun this game too:
Wurm Online
Quote:
Online multiplayer role-playing game, where players walk freely in a big 3D world chatting, gathering resources, building towns, making items, trading, fighting with other players and computer controlled creatures.

http://www.wurmonline.com/

Don't know how is played :oops: . From the browser?

:wink:

Through Java Web Start ;)
When asked which program should open it, go to your java dir (/opt/blackdown-1.4.2-01/bin or so) and open it with javaws
c'est tout :D



Got it up and running once but crashed a few seconds lata and now it wont start again .
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Pajarico
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PostPosted: Tue Jul 05, 2005 11:45 pm    Post subject: Reply with quote

Same here. It tells me to check a log file and there is an error about a missing file that actually is there :?
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GNUtoo
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PostPosted: Thu Jul 07, 2005 5:15 pm    Post subject: Reply with quote

there is nexuiz
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Momo_CCCP
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PostPosted: Thu Jul 14, 2005 1:13 pm    Post subject: Reply with quote

Now there's Warzone 2100 too.
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dreamer_
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PostPosted: Wed Jul 20, 2005 3:51 pm    Post subject: Reply with quote

Mistlands: http://www.zeropointgameplay.com/mistlands/intro.html . online role playing game

Nogravity: http://www.realtech-vr.com/nogravity/ , can't seem to find and ebuild for this fantastic 3D shooter 8)

Dark Metropolis: http://www.zeropointgameplay.com/darkmetropolis/ , nice but unfinished. Only binary file at the site :(
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bblt
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PostPosted: Sun Jul 31, 2005 5:19 pm    Post subject: Reply with quote

Wyvern, a Java MMORPG: http://www.cabochon.com/
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RedSonja
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PostPosted: Fri Aug 05, 2005 4:51 pm    Post subject: Reply with quote

Invasion - Battle of Survival is a real-time strategy game
seems nice?


Last edited by RedSonja on Wed Aug 31, 2005 7:02 pm; edited 1 time in total
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dreamer_
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PostPosted: Thu Aug 11, 2005 5:47 pm    Post subject: Reply with quote

I'm not at my gentoo box now, but i think these abstract shooters lack of ebuilds:
All are coded in D http://www.digitalmars.com/d/ , minus rRootage wich is in C++. I remember that Noiz2sa (coded in C++) has already an ebuild

Gunroar: http://www.emhsoft.net/gunroar/
rRootage: http://rrootage.sourceforge.net/
parsec47: http://parsec47.sourceforge.net/
Tukimi Fighters: http://tumiki.sourceforge.net/
a7xp47: http://a7xpg.sourceforge.net/


There's another nice one, Torus Trooper, that it's open source but hasn't been ported to linux yet :( :
http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html

The rest are open source linux ports, there's a D compiler for linux and gcc has also a frontend for D, so there should not be any problem with these ;-)
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Dan Forever
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PostPosted: Sun Aug 21, 2005 12:10 pm    Post subject: Reply with quote

Darwinia has a working ebuild but it's not yet in portage...
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Skraut
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PostPosted: Sun Aug 28, 2005 3:42 pm    Post subject: Reply with quote

Riotball, they have a Linux port http://www.ironcode.com/arkanoid_linux.html
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[dk]neo2k
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PostPosted: Thu Sep 08, 2005 10:14 am    Post subject: Reply with quote

Might i suggest "Tribal Trouble" ?
http://oddlabs.com/

A commercial game build on java, works exceptionally well :)
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deepwave
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PostPosted: Mon Sep 12, 2005 4:29 am    Post subject: Reply with quote

Mantigua

Works fine from the source and all. All it needs is Qt.[/url]
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