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Boot Splash (background pic ala Suse) TIP of the YEAR!
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progster
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PostPosted: Sat Jan 11, 2003 11:12 am    Post subject: Reply with quote

cvk wrote:
timmfin wrote:
Hmm I crash there as well. Does it contain any flash or java?


Just the usual terribly annoying lycos flash banner.

cvk


Yes, I'm very sorry about that :-s, but I can't do anything about it... if anyone feels like mirroring it. Feel free to do so!

~Progster
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derRichard
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PostPosted: Sat Jan 11, 2003 8:04 pm    Post subject: Reply with quote

super!
so nice!!!!!!!!!

where can i get more splashscreens?

//richard
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kachaffeous
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PostPosted: Sat Jan 11, 2003 8:47 pm    Post subject: Reply with quote

Quote:
where can i get more splashscreens?


Grab the template, your favorite background and go to town :)
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derRichard
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PostPosted: Sat Jan 11, 2003 8:53 pm    Post subject: Reply with quote

kachaffeous wrote:
Quote:
where can i get more splashscreens?


Grab the template, your favorite background and go to town :)


http-404 :(

//richard
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Uranus
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PostPosted: Sun Jan 12, 2003 12:38 am    Post subject: Reply with quote

don't click on it! copy and paste it onto a new browser window
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The One
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PostPosted: Sun Jan 12, 2003 10:58 am    Post subject: Reply with quote

@kachaffeous

THANK you very much! :o :mrgreen:

kachaffeous wrote:

mng files from the Suse RPM package splashanim
http://www.geocities.com/kachaffeous/mngfiles.tgz


is the file working for other people? i've downloaded it 3 times and i get an error when extracting... i can extract fsck.mng, halt.mng, keys.mng, but network.mng is corrupt.

Code:

fsck.mng
halt.mng
keys.mng
network.mng
tar: Skipping to next header
tar: Archive contains obsolescent base-64 headers
gzip: stdin: invalid compressed data--crc error
gzip: stdin: invalid compressed data--length error
tar: Child returned status 1
tar: Error exit delayed from previous errors

---

i now have splash-animations, but some little probs with the init-scripts (animations don't show up long enough), but i'm gonna play with this a bit more ;)

thx!
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derRichard
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PostPosted: Sun Jan 12, 2003 11:37 am    Post subject: Reply with quote

The One wrote:
@kachaffeous

THANK you very much! :o :mrgreen:

kachaffeous wrote:

mng files from the Suse RPM package splashanim
http://www.geocities.com/kachaffeous/mngfiles.tgz


is the file working for other people? i've downloaded it 3 times and i get an error when extracting... i can extract fsck.mng, halt.mng, keys.mng, but network.mng is corrupt.

Code:

fsck.mng
halt.mng
keys.mng
network.mng
tar: Skipping to next header
tar: Archive contains obsolescent base-64 headers
gzip: stdin: invalid compressed data--crc error
gzip: stdin: invalid compressed data--length error
tar: Child returned status 1
tar: Error exit delayed from previous errors

---

i now have splash-animations, but some little probs with the init-scripts (animations don't show up long enough), but i'm gonna play with this a bit more ;)

thx!
the one


i get the same errors :(
btw: is there any way to change the fontcolor to white?

//richard
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H-Pi
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PostPosted: Sun Jan 12, 2003 2:55 pm    Post subject: Reply with quote

the tgz give's an 'invalid compressed data--format violated', but can you tell me where you got the rpm from? I couldn;t find it in stepan's
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kachaffeous
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PostPosted: Sun Jan 12, 2003 6:33 pm    Post subject: Reply with quote

Quote:
the tgz give's an 'invalid compressed data--format violated', but can you tell me where you got the rpm from?


I used the rpm from my Suse cd's. The tgz works on my computer, it probably got corrupted on the upload. :oops: You can download:
ftp://ftp.suse.com/pub/people/stepan/bootsplash/RPM/bootsplash/Theme-SuSE-classic.tar.bz2
Code:

extract it to a tmp directory
cd SuSE-8.0/animations/

There are your mng's :D

To everyone asking
Quote:
Is there a way to change the text colour to white?

Sorry it took so long, but I'm learning this as I go along

Update your bootsplash.cfg files to have the following
Code:

# config file version
version=2

# should the picture be displayed?
state=1

# fgcolor is the text forground color.
# bgcolor is the text background (i.e. transparent) color.
fgcolor=4
bgcolor=0

# (tx, ty) are the (x, y) coordinates of the text window in pixels.
# tw/th is the width/height of the text window in pixels.
tx=91
ty=161
tw=840
th=544

# This option was used in SuSE Linux 7.3 to hide the penguin.
# (px, py) are the (x, y) coordinates of the penguin area in pixels.
# pw/ph is the width/height of the penguin area in pixels.
#px=82
#py=157
#pw=859
#ph=552

# (pr, pg, pb) is the color the penguin area gets filled with.
#pr=240
#pg=240
#pb=240

# name of the picture file (full path recommended)
jpeg=/usr/share/splash/bootsplash.jpg


Change fgcolor to a new number. These are the ones I've tested so far.
Before you ask how high the numbers can go? I have no idea. :P
Also if you use this config pay attention to the jpeg option at the bottom.
Code:

fgcolor #---------------color
0----------------------black
1----------------------blue
2----------------------green
3----------------------teal
4----------------------red
5----------------------purple
6----------------------brown
7----------------------grayish white
8----------------------grayish black
9----------------------light blue
10--------------------Bright Green
11--------------------Bright Cyan
12--------------------Bright Red
13--------------------Bright Magenta
14--------------------Yellow
15--------------------Bright White
 



Also edited the main tip: Changed the /usr/share/splash/# to /usr/share/splash/tty#


Last edited by kachaffeous on Sun Jan 12, 2003 10:54 pm; edited 2 times in total
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H-Pi
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PostPosted: Sun Jan 12, 2003 10:25 pm    Post subject: Reply with quote

kachaffeous wrote:

Code:

fgcolor #---------------color
0----------------------black
1----------------------blue
2----------------------green
3----------------------teal
4----------------------red
5----------------------pruple
6----------------------brown
7----------------------grayish white
8----------------------grayish black
9----------------------light blue


thanks for your replies, you only forgot some colors (including white, which was asked for)

to finish it:
10..Bright Green
11..Bright Cyan
12..Bright Red
13..Bright Magenta
14..Yellow
15..Bright White

now I need to find out how SuSE does both the splash-screen and the mng-animations..
I wonder how to start that whole mng thing, I have an animations.cfg, but how to put that into the bootloader? there must be a thing like thaht 'splash' program, but then for putting animations.cfg in some kind of initrd
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The One
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PostPosted: Mon Jan 13, 2003 8:50 pm    Post subject: Reply with quote

thanks for the other link to the mng-pictures, i'm currently downloading them...

Zalator wrote:

allso, could someone who is running the bootsplash at 1280x1024 paste their grub.conf info? I had trouble getting it working at that resolution...


Code:

default 0
timeout 7
splashimage=(hd0,1)/boot/grub/splash.xpm.gz

title=Gentoo 2.4.19-r10
root (hd0,1)
kernel (hd0,1)/boot/gentoo.2419r10 root=/dev/hda6 hdc=ide-scsi vga=794
initrd=/boot/initrd

title=Gentoo 2.4.19-ac4
root (hd0,1)
kernel (hd0,1)/boot/gentoo.2419ac4 root=/dev/hda6 hdc=ide-scsi vga=794

# dual boot
title=Windows XP
root (hd0,0)
makeactive
chainloader +1
boot


that's my grub.conf...

the one
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Joffer
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PostPosted: Mon Jan 13, 2003 10:33 pm    Post subject: Reply with quote

Does this 2419 patch work with 2.4.20? I just emerged gentoo-sources-2.4.20-r1...
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mynameisjonas
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PostPosted: Mon Jan 13, 2003 10:41 pm    Post subject: Reply with quote

Joffer:
yep yep. working here with ck-sources-2.4.20-r2
same procedure, no hicups
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Joffer
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PostPosted: Mon Jan 13, 2003 11:09 pm    Post subject: Reply with quote

The patching went well at least.. compiling now..

Just as I am trying (1st time now) to get bootsplash to work, I read about some animations.. fbmng stuff... what exactly is it? does it replace bootsplash, or is it something extra together with bootsplash? Any screenshots of this is action?
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Cleotis
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PostPosted: Tue Jan 14, 2003 1:10 am    Post subject: Reply with quote

Got it working with vanilla 2.4.20 & grub :) Coolness!

Also, with some kernel tweaks I don't have the problem "x -> console -> x trashes" anymore. For those of you who are interested: i'm using the VESA framebuffer on a Geforce 2MX (with nvidia kernel for X) I didn't specify the "advanced low level driver options" (CONFIG_FBCON_ADVANCED) but I had before. If the option is disabled the needed low level drivers are automatically enabled.
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seemant
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PostPosted: Tue Jan 14, 2003 5:58 am    Post subject: the logo console thingy Reply with quote

I have two words: Bra Vo.

really, this thing is sweet!
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nipplehead
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PostPosted: Wed Jan 15, 2003 9:28 am    Post subject: Reply with quote

Tip to anyone who's getting the "Looking for splash picture... no good signature found" line in their dmesg output when not getting the bootsplash image:

If you have an image the wrong size, that's the only error you get... i tried forever w/ an image i assumed to be 1024x768 when it was 1280x1024... refused to work. Double check you have an image of the sam res as your fb is.

On another note, i've made up an image for my console, using the template posted and the "sootheness" background from deskmod. Grab it here

thanks for the awesome tip!
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tkdack
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PostPosted: Thu Jan 16, 2003 4:16 am    Post subject: Ebuild'd ! Reply with quote

If you
Code:
emerge rsync
an hour or so after this is posted you should be able to do:
Code:
ACCEPT_KEYWORDS="~x86" emerge bootsplash

And have the utilities and a couple of splash screens installed.

Don't forget to follow the ebuild instructions.
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Kumba
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PostPosted: Fri Jan 17, 2003 11:53 pm    Post subject: Reply with quote

Thought I'd add a few things.

So far, bootsplash only works on the x86 architecture AND on unaccelerated Framebuffers. This is why it needs VESA. I contacted the SuSE developer who built this wonderful tool, and he informed me about the framebuffer issue, as this is what halts this tool from working on sparc right now. He is writing a new patch for 2.5.x kernels that will support all framebuffers, accelerated or not, so hopefully this will be available soon.

Second, This tool has some really good, but obscure error checking. If it detects a problem it bugs out and really doesn't explain why it bugged out. What I've discovered is you HAVE to keep the picture at the correct size AND color depth for it to load, otherwise, you're not gonna see anything. The Gentoo background that was included in the ebuild posted here was 1280x1024, while all the configurations were for 1024x768 resolution. Naturally, this provided some problems. So for those who aren't getting anything to work, all I can say is to double check the resolution of the image (resize it if neccessary), and use the correct config file. The ebuild will install config samples for 800x600, 1024x768, and 1280x1024 resolution. Just copy the one for the resolution you want to "bootsplash.cfg", and then use that configuration for creating the initrd image.

Doing this has solved all of my problems in using this tool in x86, my only remaining problem is the screen is "curved" on my 17" monitor, most likely due to the crap onboard video in this dell machine. Hopefully a patch for all framebuffers will be available soon, and we'll see this tool for use on sparc, aplha and even ppc (mips will take a long time).


--Kumba
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PostPosted: Sat Jan 18, 2003 1:00 am    Post subject: Reply with quote

got it running on my debian sid box.. thanks for this one ;-7
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PostPosted: Sat Jan 18, 2003 2:05 am    Post subject: Reply with quote

I would suggest to those still having problems to make sure that they patched the kernel correctly and set the correct kernel options. The text that fully describes it is in the ebuild.

I use the gentoo cow image for booting up but here is the console pic that I made:

[img:495a7aa785]http://www.timmfin.net/images/tim-console-1280x1024_small.jpg[/img:495a7aa785]

The only problem that it was too dark for a black font so I need to figure out how to make my console font white and keeping the boot font black. Looking at the Suse site I cam up with this:

/etc/conf.d/local.start
Code:
# Add this to your /etc/conf.d/local.start to get images
# on all consoles.
#
# Place this before any entries that modify /etc/issue
#

# short pause so people can see the boot messages
/bin/sleep 3

fontcolor="AAAAAA"

# switch to a usable image on all consoles
[ -f /proc/splash ] && \
   for TTY in `seq 0 5`; \
      do /usr/bin/splash -s -u $TTY /usr/share/bootsplash-0.3/gentoo-console-1280x1024.cfg; \
      echo -e "\033]R\033]P0$fontcolor\033]P4$fontcolor" > "/dev/tty$TTY"; \
   done; \
   # clear the screen \
   /usr/bin/clear


The two lines I added to this in addition to the ebuild is the fontcolor line and the echo line.

Super cool. :)
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kachaffeous
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PostPosted: Sat Jan 18, 2003 3:55 am    Post subject: Reply with quote

Quote:
I use the gentoo cow image for booting up but here is the console pic that I made:

Nice pic, think I will use that one :)
edit: I resized image to 1024x768 and used these values in the config
fgcolor=15
tx=20
ty=15
tw=990
th=650

Quote:

The only problem that it was too dark for a black font so I need to figure out how to make my console font white and keeping the boot font black.


Did you see the new config file posted a few pages back(pg 5) that lets you set font color?
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Joffer
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PostPosted: Sat Jan 18, 2003 4:39 am    Post subject: Reply with quote

Kumba wrote:
Thought I'd add a few things.

So far, bootsplash only works on the x86 architecture AND on unaccelerated Framebuffers. This is why it needs VESA. I contacted the SuSE developer who built this wonderful tool, and he informed me about the framebuffer issue, as this is what halts this tool from working on sparc right now. He is writing a new patch for 2.5.x kernels that will support all framebuffers, accelerated or not, so hopefully this will be available soon.
....
--Kumba


This is both good and bad news. Bad since I can't have bootsplash at the moment (I refuse to go for the slow unaccellerated vesa) and bad since I've wasted a bit too much time trying to get this to work. Good news, since there looks to be a new patch supporting accellerated framebuffers, and also for stopping me from wasting more time than I already have. If it wasn't for me having to work all weekend, I'd go out and have a beer, or rather 10 beers... but I guess I will have to wait until next week.

Anyway, thanks for the information Kumba.
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PostPosted: Sat Jan 18, 2003 3:20 pm    Post subject: Reply with quote

OK Guys, bootsplash has made it to 0.4.

Fixes/Changes:
* console text colour can now be changed (an ommission of the "version=2" line on my part)
* bootsplash-config is no longer installed (the config files specify the console position in pixels, no maths required :) ).
* there are default images and .cfg files for 800x600, 1024x768 & 1280x1024
* the grub.conf.sample should now have a vga= line that sets 1280x1024 (it also has a table listing the other resolutions)

Have a look at the README in /usr/share/doc/bootsplas-0.4 for a bit more information.

I will also add a note in the README saying that this only works with the VESA framebuffer.

A new version will be out later next week with a better default console image (I'm not too fond of the pink)
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Yoannez
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PostPosted: Sat Jan 18, 2003 5:47 pm    Post subject: Reply with quote

Nice work I think this could be added to the gentoo default installation.
It would give Gentoo a very nice look... :D
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