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Tütensuppe n00b


Joined: 08 Nov 2002 Posts: 19
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Posted: Mon Nov 25, 2002 1:21 pm Post subject: NiL Kompilierungsfehler |
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obj_bignuke.o(.text+0x2dd): In function `Obj_bignuke::server_think()':
/home/stephan/nil/nil/nil/obj_bignuke.cpp:73: undefined reference to `Soundsystem::start_sound(char*, int, float, int)'
obj_weapon_plasmagun.o(.text+0x14d): In function `Obj_weapon_plasmagun::dofire(int, int, Vector, float)':
/home/stephan/nil/nil/nil/obj_weapon_plasmagun.cpp:36: undefined reference to `Soundsystem::start_sound(char*, int, float, int)'
obj_weapon_minigun.o(.text+0x15c): In function `Obj_weapon_minigun::dofire(int, int, Vector, float)':
/home/stephan/nil/nil/nil/obj_weapon_minigun.cpp:36: undefined reference to `Soundsystem::start_sound(char*, int, float, int)'
collect2: ld returned 1 exit status
make[3]: *** [nil] Fehler 1
make[3]: Leaving directory `/home/stephan/nil/nil/nil'
make[2]: *** [all-recursive] Fehler 1
make[2]: Leaving directory `/home/stephan/nil/nil/nil'
make[1]: *** [all-recursive] Fehler 1
make[1]: Leaving directory `/home/stephan/nil/nil'
make: *** [all] Fehler 2
root@L!nuX nil #
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da isser. was nu?
gentoo 1.4, gcc 3.2.1 stable, xfree 4.2.1 stable _________________ Ich ess Tütensuppe und dazu steh ich ! |
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Beforegod Bodhisattva

Joined: 10 Apr 2002 Posts: 1495 Location: Würzburg
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Posted: Mon Nov 25, 2002 2:35 pm Post subject: |
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Nachdem schon lange nicht mehr am NiL Projekt weitergearbeitet worden ist, wird es daran liegen das es noch für ALSA 0.5 programmiert worden ist.
Aber die API von ALSA 0.5 ist inkompatibel zu ALSA 0.9.x, daher leite ich diesen Fehler mal ab., |
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Tütensuppe n00b


Joined: 08 Nov 2002 Posts: 19
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Posted: Mon Nov 25, 2002 4:02 pm Post subject: |
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wie kann ich diesen fehler denn umgehen? _________________ Ich ess Tütensuppe und dazu steh ich ! |
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Beforegod Bodhisattva

Joined: 10 Apr 2002 Posts: 1495 Location: Würzburg
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Posted: Tue Nov 26, 2002 7:02 am Post subject: |
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Entweder Du versuchst es mit USE"* -alsa" oder schreib eine Mail an den Entwickler. |
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