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QuakeForge 0.5.2 is OUT!!!
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Tuxisuau
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PostPosted: Thu Oct 03, 2002 9:50 am    Post subject: QuakeForge 0.5.2 is OUT!!! Reply with quote

Check www.quakeforge.net to see the improvements.

It seems the other release was 1.5 years ago, and there are LOTS of improvements.
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Zu`
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PostPosted: Thu Oct 03, 2002 10:29 am    Post subject: Reply with quote

That's great news 8)

Should be posted here though: https://forums.gentoo.org/viewtopic.php?t=8494
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adamflott
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PostPosted: Thu Oct 03, 2002 8:54 pm    Post subject: adsfgats Reply with quote

can anyone get it to play? it compiles fine, but when i start it up it finds all the pak files, then i hear this click out of my speakers and sound card is free

Sound Initialization
Received signal 11, exiting...
IN_Shutdown
IN_LL_Shutdown
VID_Shutdown
Segmentation fault

isnt signal 11 hardware related?
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lain iwakura
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PostPosted: Fri Oct 04, 2002 1:18 am    Post subject: Re: adsfgats Reply with quote

adamflott wrote:
can anyone get it to play? it compiles fine, but when i start it up it finds all the pak files, then i hear this click out of my speakers and sound card is free

Sound Initialization
Received signal 11, exiting...
IN_Shutdown
IN_LL_Shutdown
VID_Shutdown
Segmentation fault

isnt signal 11 hardware related?


what binary are you loading up? nq-glx? nq-sgl? a different one?
this might be sound related, but give this a try:

if you're using one of these gl versions and have a nvidia card, try executing opengl-update nvidia. you might try recompiling quakeforge after doing this, as well -- if it doesn't work after switching.
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adamflott
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PostPosted: Fri Oct 04, 2002 3:37 am    Post subject: Reply with quote

nq-glx, qw-client[x11,glx,sdl], it doesnt matter what binary, i dont have an nvidia card,
here is the new error message (after i emerged it)

Sound Initialization
Received signal 11, exiting...
IN_Shutdown
IN_LL_Shutdown
VID_Shutdown
AIEE, signal 11 in shutdown code, giving up
Segmentation fault

should i recompile kernel?
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lain iwakura
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PostPosted: Fri Oct 04, 2002 6:49 am    Post subject: Reply with quote

no, don't need to recompile the kernel.

hmm, probably is an audio thing since it doesn't work for any of them for you. you could try switching applying [code=blue]opengl-update xfree[/code] if it IS a video problem.

what are you using for sound? might try recompiling whatever you're using there and/or check you setup files. having problems with sound with other progs? recently switch to gcc 3.2????
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adamflott
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PostPosted: Fri Oct 04, 2002 7:07 pm    Post subject: Reply with quote

i did the opengl-update xfree and restarted x, no luck.

im using the via on board sound, because im cheap and dont want to buy a sound blaster
$ lsmod
Module Size Used by Not tainted
radeon 95160 9
agpgart 18880 3 (autoclean)
smbfs 33056 3 (autoclean)
via82cxxx_audio 18464 1
ac97_codec 10176 0 [via82cxxx_audio]
uart401 6144 0 [via82cxxx_audio]
sound 53676 0 [via82cxxx_audio uart401]
3c59x 25288 1

i wander if alsa would give any different results?
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lain iwakura
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PostPosted: Sat Oct 05, 2002 12:27 am    Post subject: Reply with quote

i'd say try it. alsa and also emerge alsa-oss. then rememerge quakeforge to take in account alsa.

i would assume sound is working ok with other apps (xmms?)

yeah, generally on-board sound can cause you problems and is also generally not all that well supported under linux -- just depends, of coarse. if I were you, i wouldn't be so cheap and get a new (separate) soundcard -- one that is known to have support under linux and such.

but shit, if you can get it to work somehow with what ya got -- hey, you saved yourself like $39 or so dollars.

good luck.
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