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Plastic l33t
Joined: 24 Mar 2004 Posts: 649
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Posted: Tue Apr 20, 2004 2:56 pm Post subject: FarCry Acess Violation |
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I installed farcry via the loki installer, followed all instructions, changed my .cvswinex/config,yadayadayada, but when I try to start farcry (via the script or directly) the window pops up, but then there is an access violation and everything dies. The terminal prints some stuff about dsound among the tons of other ignored warnings. Can anybody tell me how to get FarCry working? (using absolute latest cvswinex). |
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wishkah Guru
Joined: 09 May 2003 Posts: 441 Location: de
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Posted: Tue Apr 20, 2004 6:01 pm Post subject: |
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The latest winex is not always the best one, give the last "release" a try. And maybe this helps:
http://www.transgaming.com/postlist.php?forum=1137 _________________ if only I could fill my heart with love... |
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blueworm l33t
Joined: 09 May 2003 Posts: 962
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Posted: Tue Apr 20, 2004 7:32 pm Post subject: |
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Runs fine in wine20040309. |
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Plastic l33t
Joined: 24 Mar 2004 Posts: 649
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Posted: Wed Apr 21, 2004 12:46 am Post subject: |
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Here's a tidbit from the prompt
Code: | err:wave:IDsDriverBufferImpl_GetPosition ioctl failed (9)
err:dsound:DSOUND_CalcPlayPosition Wraparound detected! Secondary buffer may loop!
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=16384 < primary_done=26172)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=16384 < primary_done=24412)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=16384 < primary_done=22652)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=12700 < primary_done=20892)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=10940 < primary_done=19132)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=13276 < primary_done=17372)
fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=11516 < primary_done=15612)
fixme:xrender:X11DRV_XRender_Finalize Free cached glyphsets
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This game is so cool! I really want to be able to run it (btw, tryed wine20040309, same error) |
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ultrasonic n00b
Joined: 07 Mar 2004 Posts: 55
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Posted: Sun Apr 25, 2004 5:13 am Post subject: |
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Hey! I was having this exact same problem. Found out that farcry had changed my settings. Open up system.cfg and make sure you have the line:
r_Driver = "OpenGL"
instead of the default MS one. |
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Plastic l33t
Joined: 24 Mar 2004 Posts: 649
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Posted: Sun Apr 25, 2004 4:29 pm Post subject: |
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No, Loki did that for me. Anyway, I figured it out myself. I had installed it into /usr/games/farcry without giving myself RW access. Just did a recursive chown and I was fine. |
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The Mountain Man l33t
Joined: 03 Sep 2003 Posts: 643
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Posted: Mon Apr 26, 2004 5:21 pm Post subject: |
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blueworm wrote: | Runs fine in wine20040309. |
How well does it run? I've been having a hell of time keeping it stable in Windows 98, but I've been reluctant to try it in Linux. _________________ I suck at signatures. |
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incubator Guru
Joined: 05 Jun 2003 Posts: 584 Location: Belgium
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Posted: Mon Apr 26, 2004 8:19 pm Post subject: |
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i am planning on buying it soon but I was wondering, does it run with a gf2mx? (even at minimall video quality)
and this winex from cvs, does that work? because software in the cvs tree is constantly under development right? so, what if they would ypdate some parts of the source that would make the winex in cvs crash? (or not compile/run at all) |
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Plastic l33t
Joined: 24 Mar 2004 Posts: 649
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Posted: Tue Apr 27, 2004 4:03 am Post subject: |
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Quote: | i am planning on buying it soon but I was wondering, does it run with a gf2mx? (even at minimall video quality) |
Are you crazy? No, seriousely, you might get AA (Americas Army) to run moderately well at UltraLow with a card like that, but FarCry is the absolute latest in graphics technology (maybe even better than HL2). I run it at 800x600xMedium quality on my GF4 TI 4400 (AGP 4x) and I get a good framerate. Not great. Good. It runs with just a couple uncommon graphical glitches if you follow the guide (running a cvswinex installed with fudd's pthread script), and the graphical glitches are not bad at all. My only complaint is having to change the resolution manually with xrandr to get fullscreen. |
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blueworm l33t
Joined: 09 May 2003 Posts: 962
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Posted: Tue Apr 27, 2004 11:08 am Post subject: |
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The Mountain Man wrote: | blueworm wrote: | Runs fine in wine20040309. |
How well does it run? I've been having a hell of time keeping it stable in Windows 98, but I've been reluctant to try it in Linux. |
It runs perfectly rock solid finished the game without a glitch.
~60fps 1200x1024 almost everything on low. AA & AF turned up a little.
And as far as GF2 mx.
lmao installed into wifes PC, K7 1100, GF2 MX400.
~7fps 800x600 everything on low. (win98SE) |
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blueworm l33t
Joined: 09 May 2003 Posts: 962
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Posted: Tue Apr 27, 2004 11:12 am Post subject: |
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Plastic wrote: | My only complaint is having to change the resolution manually with xrandr to get fullscreen. |
In wine there is no need to use xrandr for fullscreen just set resolution to same as your default in X.
Grafical glitches I saw a blue palm tree but that was only on 1 screen and it was only the 1 palm tree, could have been a farcry bug not wine. |
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incubator Guru
Joined: 05 Jun 2003 Posts: 584 Location: Belgium
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Posted: Tue Apr 27, 2004 12:28 pm Post subject: |
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then there is hope yet (amd k7s5a pro athlon xp 1800+ 1.5Ghz 512mb ddr the gf2 32mb vram AGP 4x)
I am used to low detail so that isnt a prob as long as it doesnt need vertex shader 1.1 and pixel shader 1.1. |
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The Mountain Man l33t
Joined: 03 Sep 2003 Posts: 643
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Posted: Tue Apr 27, 2004 12:50 pm Post subject: |
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blueworm wrote: | It runs perfectly rock solid finished the game without a glitch. |
Well, perhaps you could help me with my problem described here. _________________ I suck at signatures. |
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