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tanis
n00b
n00b


Joined: 11 Aug 2002
Posts: 6
Location: Germany

PostPosted: Wed Aug 14, 2002 11:29 pm    Post subject: classic ibook and opengl hardware acceleartion Reply with quote

Hi,

hm is it possible to do hardware accelleration on an old ibook?
Here are my XF86Config settings:
Section "Device"
### Available Driver options are:-
### Values: <i>: integer, <f>: float, <bool>: "True"/"False",
### <string>: "String", <freq>: "<f> Hz/kHz/MHz"
### [arg]: arg optional
Option "accel" # [<bool>]
#Option "crt_screen" # [<bool>]
#Option "composite_sync" # [<bool>]
Option "hw_cursor" # [<bool>]
Option "mmio_cache" # [<bool>]
Option "probe_clocks" # [<bool>]
Option "reference_clock" # <freq>
Option "shadow_fb" # [<bool>]
#Option "sw_cursor" # [<bool>]
Identifier "Card0"
Driver "ati"
VendorName "ATI"
BoardName "Mach64 LN"
ChipSet "ati"
ChipId 0x4c4e
ChipRev 0x64
BusID "PCI:0:16:0"
EndSection


Here is my xdpyinfo output:

name of display: :0.0
version number: 11.0
vendor string: Gentoo Linux (XFree86 4.2.0, revision r12)
vendor release number: 40200000
XFree86 version: 4.2.0
maximum request size: 4194300 bytes
motion buffer size: 256
bitmap unit, bit order, padding: 32, MSBFirst, 32
image byte order: MSBFirst
number of supported pixmap formats: 7
supported pixmap formats:
depth 1, bits_per_pixel 1, scanline_pad 32
depth 4, bits_per_pixel 8, scanline_pad 32
depth 8, bits_per_pixel 8, scanline_pad 32
depth 15, bits_per_pixel 16, scanline_pad 32
depth 16, bits_per_pixel 16, scanline_pad 32
depth 24, bits_per_pixel 32, scanline_pad 32
depth 32, bits_per_pixel 32, scanline_pad 32
keycode range: minimum 8, maximum 255
focus: window 0x100000e, revert to Parent
number of extensions: 29
BIG-REQUESTS
DEC-XTRAP
DOUBLE-BUFFER
DPMS
Extended-Visual-Information
FontCache
GLX
LBX
MIT-SCREEN-SAVER
MIT-SHM
MIT-SUNDRY-NONSTANDARD
RECORD
RENDER
SECURITY
SGI-GLX
SHAPE
SYNC
TOG-CUP
X3D-PEX
XC-APPGROUP
XC-MISC
XFree86-Bigfont
XFree86-DGA
XFree86-Misc
XFree86-VidModeExtension
XIE
XInputExtension
XTEST
XVideo
default screen number: 0
number of screens: 1
screen #0:
dimensions: 800x1024 pixels (271x347 millimeters)
resolution: 75x75 dots per inch
depths (7): 16, 1, 4, 8, 15, 24, 32
root window id: 0x3a
depth of root window: 16 planes
number of colormaps: minimum 1, maximum 1
default colormap: 0x20
default number of colormap cells: 64
preallocated pixels: black 0, white 65535
options: backing-store NO, save-unders NO
largest cursor: 64x64
current input event mask: 0xd8007f
KeyPressMask KeyReleaseMask ButtonPressMask
ButtonReleaseMask EnterWindowMask LeaveWindowMask
PointerMotionMask SubstructureNotifyMask SubstructureRedirectMask
PropertyChangeMask ColormapChangeMask
number of visuals: 4
default visual id: 0x23
visual:
visual id: 0x23
class: TrueColor
depth: 16 planes
available colormap entries: 64 per subfield
red, green, blue masks: 0xf800, 0x7e0, 0x1f
significant bits in color specification: 8 bits
visual:
visual id: 0x24
class: TrueColor
depth: 16 planes
available colormap entries: 64 per subfield
red, green, blue masks: 0xf800, 0x7e0, 0x1f
significant bits in color specification: 8 bits
visual:
visual id: 0x25
class: DirectColor
depth: 16 planes
available colormap entries: 64 per subfield
red, green, blue masks: 0xf800, 0x7e0, 0x1f
significant bits in color specification: 8 bits
visual:
visual id: 0x26
class: DirectColor
depth: 16 planes
available colormap entries: 64 per subfield
red, green, blue masks: 0xf800, 0x7e0, 0x1f
significant bits in color specification: 8 bits
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