Hello,
I'm working on an ebuild for the Ares multi-console video game emulator. Upstream allows for selecting the console support to build, and I would like to include that flexibility in the ebuild. As such, I was considering using something similar to the USE_EXPAND approach in the base profile, but specific to this package. I would appreciate some recommendations on how to handle it. For reference, here is the CMake option to pass to build only the console cores that one wants:
https://github.com/ares-emulator/ares/w ... ares_cores
Thank you in advance for the feedback.
Cheers,
Nathan Zachary

