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`STEAM_RUNTIME=0 steam` won't start
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Ant P.
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Joined: 18 Apr 2009
Posts: 4338

PostPosted: Thu Sep 14, 2017 7:57 am    Post subject: `STEAM_RUNTIME=0 steam` won't start Reply with quote

Gets to the logging in screen, and then my console is spammed with lines of:
Code:
appdatacache.cpp (2095) : Assertion Failed: !bSharedKVSymbols

Searching for answers this seems to be a very common problem caused by some missing library. Naturally since this is a port of a Windows program built to Windows quality standards, the error messages are all worthless and it's impossible to figure out what it wants. I've already given it everything that the steam-overlay ebuilds with USE=-steamruntime asked for. I saw a suggestion to run `DEBUGGER=gdb steam` somewhere, but that backtrace tells me nothing useful.

I know I can just set STEAM_RUNTIME=1, but that kind of defeats the point of polluting the rest of my system with hours of abi_x86_32 rebuilds to accommodate Valve's special child, no?

If anyone has any hints how to fix this properly, it'd be appreciated.
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duby2291
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Joined: 17 Oct 2004
Posts: 520

PostPosted: Thu Sep 14, 2017 1:38 pm    Post subject: Reply with quote

I'm right in the same boat. I haven't figured it out either.
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