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manwe_ l33t
Joined: 01 Feb 2006 Posts: 632 Location: Kraków/Cracow, Poland
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Posted: Fri Dec 23, 2016 10:14 am Post subject: [SOLVED] Radeon RX 470 messed up colors after Quake II crash |
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Hi *.
I've launched games-fps/qudos (Quake II) but after few seconds it crashed leaving Xorg with resolution 800x600 and psychodelic colors. After system restart not everything returned to normal: https://s24.postimg.org/lbh9ah339/screenshot_20161223_110633.png
As you can see, some standard GTK+2 apps like Gajim or lxappearance have messed up colors. Those Gajim's icons on the left should be green. Border should be same color as evince's (GTK+3) in the middle, not red. Problem is mostly with red xfwm4 border. Other apps like evince from screenshot or chromium are fine. After 20 minutes of looking around I've decided to restore system from backup and… it didn't help. So it has to be problem with graphic card. It's like color pallete is shifted or something.
Any ideas?
Last edited by manwe_ on Mon Jan 09, 2017 9:54 pm; edited 1 time in total |
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Jaglover Watchman
Joined: 29 May 2005 Posts: 8291 Location: Saint Amant, Acadiana
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manwe_ l33t
Joined: 01 Feb 2006 Posts: 632 Location: Kraków/Cracow, Poland
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Posted: Fri Dec 23, 2016 2:38 pm Post subject: |
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Yes. |
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kernelOfTruth Watchman
Joined: 20 Dec 2005 Posts: 6111 Location: Vienna, Austria; Germany; hello world :)
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Chewi Developer
Joined: 01 Sep 2003 Posts: 886 Location: Edinburgh, Scotland
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Posted: Wed Dec 28, 2016 3:35 pm Post subject: |
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I believe I've just encountered the same problem. I was playing the Talos Principle and the system froze (I was hacking xboxdrv, probably my fault) but after a reboot, I had weird red artefacts all over the place, much like that. I didn't think anything I'd updated recently would affect that and I've tried switching various things to no avail. It may be interesting to note that it doesn't affect Weston/Wayland. |
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Chewi Developer
Joined: 01 Sep 2003 Posts: 886 Location: Edinburgh, Scotland
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Posted: Wed Dec 28, 2016 10:11 pm Post subject: |
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I filed a freedesktop.org bug report but it turned out to be a duplicate of bug #99078. It's actually an LLVM issue. Have you updated to 3.9.1? I knew I had but I didn't think that was likely to be the cause. I thought it was only used for shaders in graphics heavy games, not desktop icons. They've identified the commit so I'll try reverting it. |
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Chewi Developer
Joined: 01 Sep 2003 Posts: 886 Location: Edinburgh, Scotland
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NTU Apprentice
Joined: 17 Jul 2015 Posts: 187
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Chewi Developer
Joined: 01 Sep 2003 Posts: 886 Location: Edinburgh, Scotland
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Posted: Fri Dec 30, 2016 5:13 pm Post subject: |
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Yeah, I'd say that's the same thing. Remember you need to revert this patch against 3.9.1, not apply it. |
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NTU Apprentice
Joined: 17 Jul 2015 Posts: 187
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Posted: Sat Dec 31, 2016 8:11 am Post subject: |
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Thanks! |
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manwe_ l33t
Joined: 01 Feb 2006 Posts: 632 Location: Kraków/Cracow, Poland
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Posted: Mon Jan 09, 2017 9:54 pm Post subject: |
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Thanks Chewi! Applying reversed patch did the job
// Sorry for the delay, I was on holiday leave. |
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