kernelOfTruth Watchman
Joined: 20 Dec 2005 Posts: 6111 Location: Vienna, Austria; Germany; hello world :)
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Posted: Tue Apr 14, 2015 1:06 am Post subject: Mass Effect 3 (Multiplayer) with Wine [staging] |
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Hi,
in case anyone is crazy enough to play Mass Effect 3 Multiplayer with Wine Staging and the CSMT
(I am )
it runs quite ok with 1680x1060 with a GTX760
and the following modified
GamerSettings.ini
Code: | BorderlessWindow=False
Fullscreen=True
QualityBloom=False
Bloom=False
SpeedTreeLeaves=False
SpeedTreeFronds=False
DynamicShadows=False
MaxCharacterCinematicLightingPasses=1
SHSecondaryLighting=True
MotionBlur=False
DepthOfField=False
Distortion=False
DisableHWShadowMaps=False
DynamicLights=True
CompositeDynamicLights=True
LensFlares=FALSE
UseEffectsProcessing=FALSE
CompositeDynamicLights=FALSE
bAllowPostprocessAA=False
Trilinear=False
MaxAnisotropy=1
ResX=1680
ResY=1050
MouseSensitivity=75
UseMouseDampening=True
bSmoothFrameRate=True
MinSmoothedFrameRate=22
MaxSmoothedFrameRate=30
MPVoiceChatInputDevice=0
MPVoiceChatOutputDevice=0
MPVoiceChatVolume=100
MPVoiceChatMode=0
MPVoiceContinueOnLostFocus=False
AlienFxConfiguration=2 |
Did a round on Gold on Rio with the Javelin to see if it's viable or not
and it worked out quite well
Don't expect it to respond to your lightning-reflexes to anticipatory shootings towards enemy's motion
but for basic shooting it's fine _________________ https://github.com/kernelOfTruth/ZFS-for-SystemRescueCD/tree/ZFS-for-SysRescCD-4.9.0
https://github.com/kernelOfTruth/pulseaudio-equalizer-ladspa
Hardcore Gentoo Linux user since 2004 |
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