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Crumbz
n00b
n00b


Joined: 07 Nov 2010
Posts: 15

PostPosted: Wed Oct 02, 2013 1:24 am    Post subject: Steam in a 32 bit chroot Reply with quote

Hey, in order to avoid a lot of hassel I have decided (maybe rather foolishly) to install steam in a 32bit chroot. Left 4 Dead 2 starts up but it has some interface lag and starting to play a game is just pointless - the Steam client also experiences this lag too. It feels rather sluggish and is almost unusable.

I folowed the Wiki here: http://wiki.gentoo.org/wiki/Steam#32-bit_chroot_on_amd64

Some system info:
Linux gentoo-desktop 3.10.7-gentoo-r1 #1 SMP Sat Sep 28 03:03:28 BST 2013 x86_64 AMD Phenom(tm) II X4 960T Processor AuthenticAMD GNU/Linux
x11-drivers/nvidia-drivers-325.15 (i.e. ~amd64)

Info from inside the chroot:
$DISPLAY = :0
Chroot FS (without mounts): http://bpaste.net/show/137116/
direct rendering: Yes

Here is the script I am using to launch Steam:
Code:

#!/bin/bash

CHROOT_DIR=/usr/local/steam32

mount --rbind /dev $CHROOT_DIR/dev
mount --rbind /sys $CHROOT_DIR/sys
mount --rbind /tmp $CHROOT_DIR/tmp
mount -t proc none $CHROOT_DIR/proc
xhost local:root && \

[ ! -f $CHROOT_DIR/var/run/dbus.pid ] && chroot $CHROOT_DIR dbus-launch --system
chroot $CHROOT_DIR su steam -c "dbus-launch steam"

umount -l $CHROOT_DIR/dev
umount -l $CHROOT_DIR/sys
umount -l $CHROOT_DIR/proc


Here is stdout from running the script, starting the game, and exiting out of Steam completely. There are some OpenGL warnings - probably a major indicator. ;)
Code:

mount: none is already mounted or /usr/local/steam32/proc busy
       none is already mounted on /usr/local/steam32/proc
      non-network local connections being added to access control list
      Running Steam on gentoo  64-bit
      STEAM_RUNTIME is enabled automatically
      Installing breakpad exception handler for appid(steam)/version(1379786203_client)
      Installing breakpad exception handler for appid(steam)/version(1379786203_client)
      unlinked 0 orphaned pipes
      Installing breakpad exception handler for appid(steam)/version(1379786203_client)
      Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
      Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
      Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
      [1002/013609:ERROR:object_proxy.cc(239)] Failed to call method: org.freedesktop.DBus.Error.ServiceUnknown: The name org.freedesktop.NetworkManager was not provided by any .service files
      [1002/013609:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation
      Installing breakpad exception handler for appid(steam)/version(1379786203_client)
      Installing breakpad exception handler for appid(steam)/version(1379786203_client)
      Installing breakpad exception handler for appid(steam)/version(1379786203_client)

      ** (steam:17069): WARNING **: Could not initialize NMClient /org/freedesktop/NetworkManager: The name org.freedesktop.NetworkManager was not provided by any .service files

      ** (steam:17069): WARNING **: _nm_remote_settings_ensure_inited: (NMRemoteSettings) error initializing: The name org.freedesktop.NetworkManager was not provided by any .service files

      PulseAudio connect failed (used only for Mic Volume Control) with error: Access denied
      Installing breakpad exception handler for appid(steam)/version(1379786203_client)
      Generating new string page texture 7: 128x256, total string texture memory is 131.07 KB
      Generating new string page texture 8: 48x256, total string texture memory is 180.22 KB
      Generating new string page texture 9: 256x256, total string texture memory is 442.37 KB
      Generating new string page texture 10: 64x256, total string texture memory is 507.90 KB
      Generating new string page texture 11: 16x256, total string texture memory is 524.29 KB
      Generating new string page texture 12: 32x256, total string texture memory is 557.06 KB
      Installing breakpad exception handler for appid(steam)/version(1379786203_client)
      Installing breakpad exception handler for appid(steam)/version(1379786203_client)
      Installing breakpad exception handler for appid(steam)/version(1379786203_client)
      local (potentially out of sync) copy of roaming config loaded - 1353 bytes.

      (steam:17069): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

      (steam:17069): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

      (steam:17069): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

      (steam:17069): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

      (steam:17069): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

      (steam:17069): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

      (steam:17069): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

      (steam:17069): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

      (steam:17069): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

      (steam:17069): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

      (steam:17069): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
      Generating new string page texture 14: 384x256, total string texture memory is 950.27 KB
      Adding license for package 0
      Adding license for package 19
      Adding license for package 2481
      Adding license for package 8538
      Adding license for package 13054
      Adding license for package 16549
      Adding license for package 18659
      Adding license for package 25518
      Adding license for package 25815
      Adding license for package 27263
      roaming config store loaded successfully - 1353 bytes.
      migrating temporary roaming config store
      Installing breakpad exception handler for appid(steam)/version(1379786203_client)
      ExecCommandLine: "/home/steam/.local/share/Steam/ubuntu12_32/steam"
      System startup time: 26.74 seconds
      Running Steam on gentoo  64-bit
      STEAM_RUNTIME has been set by the user to: /home/steam/.local/share/Steam/ubuntu12_32/steam-runtime
      Generating new string page texture 84: 128x256, total string texture memory is 131.07 KB
      ExecCommandLine: "/home/steam/.steam/root/ubuntu12_32/steam steam://open/driverhelperready"
      ExecSteamURL: "steam://open/driverhelperready"
      Generating new string page texture 93: 24x256, total string texture memory is 974.85 KB
      [1002/013638:ERROR:cef_context.cc(499)] No data resource available for id 4501
      Generating new string page texture 109: 128x256, total string texture memory is 1.11 MB
      Generating new string page texture 110: 256x256, total string texture memory is 393.22 KB
      Generating new string page texture 111: 256x256, total string texture memory is 1.37 MB
      Generating new string page texture 141: 512x256, total string texture memory is 1.89 MB
      Generating new string page texture 142: 48x256, total string texture memory is 1.94 MB
      Generating new string page texture 143: 128x256, total string texture memory is 2.07 MB
      Installing breakpad exception handler for appid(steam)/version(1379786203_client)
      Generating new string page texture 216: 256x256, total string texture memory is 2.33 MB
      Game update: AppID 550 "Left 4 Dead 2 (Beta)", ProcID 17187, IP 0.0.0.0:0
      SDL video target is 'x11'
      Installing breakpad exception handler for appid(gameoverlayui)/version(20130920214747_client)
      Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
      Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
      Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
      Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
      Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
      Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
      [1002/013711:ERROR:object_proxy.cc(239)] Failed to call method: org.freedesktop.DBus.Error.ServiceUnknown: The name org.freedesktop.NetworkManager was not provided by any .service files
      [1002/013711:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation
      Using breakpad crash handler
      Setting breakpad minidump AppID = 550
      Forcing breakpad minidump interfaces to load
      Looking up breakpad interfaces from steamclient
      Calling BreakpadMiniDumpSystemInit
      Looking up breakpad interfaces from steamclient
      Calling BreakpadMiniDumpSystemInit
      Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197987056079 [API loaded yes]
      Steam_SetMinidumpSteamID:  Setting Steam ID:  76561197987056079
      [1002/013713:ERROR:resource_bundle.cc(411)] Failed to load /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/cef_gtk.pak
      Some features may not be available.
      [1002/013713:ERROR:object_proxy.cc(239)] Failed to call method: org.freedesktop.DBus.Error.ServiceUnknown: The name org.freedesktop.NetworkManager was not provided by any .service files
      [1002/013713:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
      SDL video target is 'x11'
      SDL failed to create GL compatibility profile (whichProfile=0!
      This system supports the OpenGL extension GL_EXT_framebuffer_object.
      This system supports the OpenGL extension GL_EXT_framebuffer_blit.
      This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample.
      This system DOES NOT support the OpenGL extension GL_APPLE_fence.
      This system DOES NOT support the OpenGL extension GL_NV_fence.
      This system supports the OpenGL extension GL_ARB_sync.
      This system supports the OpenGL extension GL_EXT_draw_buffers2.
      This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
      This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
      This system supports the OpenGL extension GL_ARB_map_buffer_range.
      This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
      This system supports the OpenGL extension GL_ARB_occlusion_query.
      This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
      This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
      This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
      This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
      This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
      This system supports the OpenGL extension GL_ARB_framebuffer_object.
      This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
      This system supports the OpenGL extension GL_ARB_debug_output.
      This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
      This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
      This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
      This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
      This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
      This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
      This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
      This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
      This system supports the OpenGL extension GL_EXT_texture_compression_dxt1.
      This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt3.
      This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt5.
      This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
      GL_NV_bindless_texture: DISABLED
      GL_AMD_pinned_memory: DISABLED
      GL_EXT_texture_sRGB_decode: AVAILABLE
      GL_NVX_gpu_memory_info: UNAVAILABLE
      GL_ATI_meminfo: UNAVAILABLE
      GL_MAX_SAMPLES_EXT: 0
      Did not detect any valid joysticks.
      Querying for subscribed files
      IDirect3DDevice9::Create: BackBufWidth: 1600, BackBufHeight: 900, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
      GL sampler object usage: ENABLED
      GL prefer MapBufferRange: NO
      BinkOpen( /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/media/valve.bik )
      ConVarRef volume doesn't point to an existing ConVar
      BinkOpen( /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/media/l4d2_intro.bik )
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x0000000E) differs from mask derived from shader name (0x0000001F) for shader ps-file shadow_ps20b ps-index 1 ps-combo 0
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 8 ps-combo 0
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x0000000E) differs from mask derived from shader name (0x0000001F) for shader ps-file shadow_ps20b ps-index 0 ps-combo 0
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 1272 ps-combo 0
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 1272 ps-combo 1
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
      Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
      Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
      (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 20 ps-combo 0
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 464 ps-combo 0
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 464 ps-combo 1
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 392 ps-combo 0
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 392 ps-combo 1
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 504 ps-combo 0
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 504 ps-combo 1
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 80 ps-combo 0
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 120 ps-combo 0
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 72 ps-combo 0
      IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x000000E0) differs from mask derived from shader name (0x000000C0) for shader ps-file water_ps20b ps-index 888 ps-combo 0
      Loaded program cache file "glbaseshaders.cfg", total keyvalues: 738, total successfully linked: 738
      Loaded program cache file "glshaders.cfg", total keyvalues: 0, total successfully linked: 0
      Precache: Took 18066 ms, Vertex 1072, Pixel 870
      Game.so loaded for "Left 4 Dead 2"
      Unable to remove /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/textwindow_temp.html!
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/pak01_000.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/pak01_000.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/pak01_011.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/pak01_011.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/pak01_007.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/pak01_007.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/update/pak01_000.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/update/pak01_000.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/pak01_008.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/pak01_008.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2_dlc3/pak01_000.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2_dlc3/pak01_000.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2_dlc3/pak01_003.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2_dlc3/pak01_003.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2_dlc2/pak01_001.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2_dlc2/pak01_001.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2_dlc1/pak01_000.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2_dlc1/pak01_000.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2_dlc2/pak01_000.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2_dlc2/pak01_000.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/pak01_002.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/pak01_002.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/pak01_003.vpk was never closed
      File /home/steam/.local/share/Steam/SteamApps/common/Left 4 Dead 2/left4dead2/pak01_003.vpk was never closed
      Game removed: AppID 550 "Left 4 Dead 2 (Beta)", ProcID 17190

      unlinked 2 orphaned pipes
      CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
      CAsyncIOManager: 15413 single object sleeps, 0 multi object sleeps
      CAsyncIOManager: 0 single object alertable sleeps, 5 multi object alertable sleeps
      [2013-10-02 01:36:08] Startup - updater built Sep  6 2013 12:04:22
      [2013-10-02 01:36:08] Verifying installation...
      [2013-10-02 01:36:08] BVerifyInstalledFiles: steam.sh is 21213 bytes, expected 21689
      [2013-10-02 01:36:08] BVerifyInstalledFiles: ubuntu12_32/steam is 6109487 bytes, expected 3448543
      [2013-10-02 01:36:08] Verification complete
      [2013-10-02 01:36:08] BRepairInstalledFiles: ignoring bootstrap file ubuntu12_32/steam
      [2013-10-02 01:36:08] BRepairInstalledFiles: ignoring bootstrap file steam.sh
      Shutting down. . .
      [2013-10-02 01:40:17] Shutdown
      
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Ant P.
Watchman
Watchman


Joined: 18 Apr 2009
Posts: 6920

PostPosted: Wed Oct 02, 2013 5:17 pm    Post subject: Reply with quote

It works okay for me in a chroot, on a Radeon 5450 and open drivers.

The "direct rendering: yes" tells us nothing. Have you checked OpenGL actually works in other programs and isn't just using software rendering?
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4m4ndaPu6h
n00b
n00b


Joined: 05 Nov 2013
Posts: 2

PostPosted: Tue Nov 05, 2013 11:49 pm    Post subject: Reply with quote

I appreciate the post.
Very helpful. :lol:
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Obi1
n00b
n00b


Joined: 09 Dec 2013
Posts: 6

PostPosted: Mon Dec 09, 2013 7:42 pm    Post subject: Reply with quote

A bit late, but since you followed the wiki and you're using the closed source drivers, did you emerge the nvidia-drivers in the chroot aswell? They should be the same version as the one on your system only 32bit and compiled against the same kernel (just a 32bit version). Don't forget to change eselet opengl to nvidia else you'll just get a black screen when starting games (I'm using ati, so am not 100% this is needed for nvidia but I'd reckon it is). The lag should have been due to software rendering since it didn't have the driver, same with the opengl extension errors.
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Illiander
Apprentice
Apprentice


Joined: 22 Feb 2011
Posts: 252

PostPosted: Fri Dec 20, 2013 10:43 am    Post subject: Reply with quote

Just have to ask: is there a reason that you're not using a miltilib profile and the win32 use flag?

I remember being in a similar situation for a while, it's completely unnessessary to run it in a chroot, but I can't remember all the steps I went through to make it work.
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oliv3r
n00b
n00b


Joined: 06 Jan 2013
Posts: 16

PostPosted: Sun Dec 29, 2013 10:40 pm    Post subject: Reply with quote

I just followed the steam gentoo wiki aswell; with a 32bit chroot on a 64 bit system. Unfortunatly it doesn't play nice with the fglrx drivers does it? I even installed the fglrx drivers into the chroot, but until i eselect opgengl set ati it runs on the software renderer (and refuses to start any game). When setting the ati driver, it segfaults early on.

I tried running steam on my 64bit gentoo nativily from the overlay, but that failed badly as well, hence the 32bit chroot.

So can steam work on a 64bit system with fglrx drivers? Do we have a workable howto for that somewhere?
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Obi1
n00b
n00b


Joined: 09 Dec 2013
Posts: 6

PostPosted: Thu Feb 13, 2014 12:15 pm    Post subject: Reply with quote

It works just fine for me on 64bit with emulation libraries aswell as in 32bit chroom. The only problem I have in chroot is that steam still detects a 64bit environment and games that have a 64bit version don't run in the 32 bit chroot unless I swap the two binaries. Trying to figure out how steam detects this atm so I can force it to run in 32bit mode.
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