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Cagnulein l33t
Joined: 18 Sep 2003 Posts: 861 Location: Modena, Italy
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Posted: Mon Apr 11, 2005 11:24 am Post subject: |
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the binary works fine, but i have a problem with the colors...
Code: | Warning: Color name "black" is not defined
Warning: Color name "green" is not defined
yeahconsole: Cannot allocate color green3
yeahconsole: Cannot allocate color green
yeahconsole: Cannot allocate color magenta3
yeahconsole: Cannot allocate color magenta
yeahconsole: Cannot allocate color gray90
yeahconsole: Cannot allocate color white
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any suggestion? |
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ExZombie Apprentice
Joined: 29 May 2004 Posts: 170
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Posted: Mon Apr 11, 2005 2:32 pm Post subject: |
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I like it. Its way lighter than kuake .
There's a rather annoying problem though. Alt+key combinations don't work as they should. In terminal, they produce all sorts of characters (accented and such), whereas in aterm, they dont. Programs fail to catch these combos as well, so yeahconsole makes irssi rather useless . Anyone has any clues?
Oh, here are my .Xdefaults entries if they are of any use:
Code: |
yeahconsole*toggleKey: Win+space
yeahconsole*background: rgb:2D/2D/2D
yeahconsole*foreground: rgb:E6/E6/E6
yeahconsole*font: -*-terminus-medium-*-*-*-*-*-100-100-*-*-iso8859-2
yeahconsole*loginShell:True
yeahconsole*consoleHeight: 40
yeahconsole*aniDelay:0
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EDIT:
Ok, that was solved rather quickly . I dug a little through the xterm man page, xresources section. Adding yeahconsole*metaSendsEscape: true to .Xdefaults solves the problem. No more pressing Esc all the time, yay !! |
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pjp Administrator
Joined: 16 Apr 2002 Posts: 20067
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Posted: Mon Apr 11, 2005 3:11 pm Post subject: |
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Sorry 'bout the search post. Even worse though, there is an ebuild in this (at the time) short thread. |
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Gherald Veteran
Joined: 23 Aug 2004 Posts: 1399 Location: CLUAConsole
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Posted: Mon Apr 11, 2005 3:16 pm Post subject: |
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pjp wrote: | Sorry 'bout the search post. Even worse though, there is an ebuild in this (at the time) short thread. |
Most comical is that _you wrote it_. But at 13525 posts, I think we can cut you a little slack |
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pjp Administrator
Joined: 16 Apr 2002 Posts: 20067
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Posted: Mon Apr 11, 2005 3:34 pm Post subject: |
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Yeah. I was thinking portage searches pointed out when something was in portage, or an overlay. |
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DrWoland l33t
Joined: 13 Nov 2004 Posts: 603
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Posted: Tue Apr 12, 2005 4:06 pm Post subject: |
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Got it working and Best thing to happen to my Linux experience in a WHILE. I'm burning through xterm manuals now. _________________ I'm not a Guru, I just ask a lot of questions. |
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berkowski Tux's lil' helper
Joined: 17 Mar 2004 Posts: 134
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Posted: Wed May 18, 2005 11:24 pm Post subject: |
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Followed DrWoland over from https://forums.gentoo.org/viewtopic-t-332354.html. New toys!
Has anyone else gotten
Code: |
zac@DropBear yeahconsole-0.3.1 $> make
gcc -DHAVE_CONFIG_H -I. -I. -I. -I -c yeahconsole.c
cp: cannot stat `.deps/yeahconsole.pp': No such file or directory
/bin/sh: line 1: .deps/yeahconsole.pp: No such file or directory
rm: cannot remove `.deps/yeahconsole.pp': No such file or directory
make: [yeahconsole.o] Error 1 (ignored)
gcc -I -L -lX11 -o yeahconsole yeahconsole.o
cd . && autoheader
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when they compile? Nothing fatal, just wondering what's going on. _________________ Current Screenie |
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DrWoland l33t
Joined: 13 Nov 2004 Posts: 603
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Posted: Wed May 18, 2005 11:34 pm Post subject: |
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berkowski wrote: | Followed DrWoland over from https://forums.gentoo.org/viewtopic-t-332354.html. New toys!
Has anyone else gotten
Code: |
zac@DropBear yeahconsole-0.3.1 $> make
gcc -DHAVE_CONFIG_H -I. -I. -I. -I -c yeahconsole.c
cp: cannot stat `.deps/yeahconsole.pp': No such file or directory
/bin/sh: line 1: .deps/yeahconsole.pp: No such file or directory
rm: cannot remove `.deps/yeahconsole.pp': No such file or directory
make: [yeahconsole.o] Error 1 (ignored)
gcc -I -L -lX11 -o yeahconsole yeahconsole.o
cd . && autoheader
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when they compile? Nothing fatal, just wondering what's going on. |
I got it, but it still works so I care not. _________________ I'm not a Guru, I just ask a lot of questions. |
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kamagurka Veteran
Joined: 25 Jan 2004 Posts: 1026 Location: /germany/munich
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Posted: Thu May 19, 2005 12:12 am Post subject: |
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I WANTS IT IN PORTAGE. _________________ If you loved me, you'd all kill yourselves today.
--Spider Jerusalem, the Word |
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DrWoland l33t
Joined: 13 Nov 2004 Posts: 603
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Posted: Thu May 19, 2005 12:18 am Post subject: |
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kamagurka wrote: | I WANTS IT IN PORTAGE. |
Make an ebuild? _________________ I'm not a Guru, I just ask a lot of questions. |
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kamagurka Veteran
Joined: 25 Jan 2004 Posts: 1026 Location: /germany/munich
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Posted: Thu May 19, 2005 1:12 am Post subject: |
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DrWoland wrote: | kamagurka wrote: | I WANTS IT IN PORTAGE. |
Make an ebuild? :P |
I DON'T KNOW HOW! I DEMAND SOMEONE MAKE ONE FOR ME! =D _________________ If you loved me, you'd all kill yourselves today.
--Spider Jerusalem, the Word |
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Qool n00b
Joined: 24 Dec 2004 Posts: 10 Location: Mumbai
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Posted: Thu May 19, 2005 12:39 pm Post subject: |
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Hi, that's a smashing console. Really like the fact that its based on xterm. Adds to the coolness factor of your desktop.
I had only one gripe with it... using a sufficiently large height (of about 40 lines or more) makes the drop-down animation crawl. Setting the aniDelay to a low value (0) doesnt help. But I managed to improve it by increasing the animation step size in the C code.
kamagurka wrote: | I WANTS IT IN PORTAGE. |
There's an ebuild above in this thread that worked perfectly for me. |
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kamagurka Veteran
Joined: 25 Jan 2004 Posts: 1026 Location: /germany/munich
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Posted: Thu May 19, 2005 1:18 pm Post subject: |
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Qool wrote: | There's an ebuild above in this thread that worked perfectly for me. |
Not so much for me:
Code: | >>> Unpacking source...
>>> Source unpacked.
!!! ERROR: x11-terms/yeahconsole-0.3.1 failed.
!!! Function econf, Line 488, Exitcode 1
!!! no configure script found
!!! If you need support, post the topmost build error, NOT this status message. |
_________________ If you loved me, you'd all kill yourselves today.
--Spider Jerusalem, the Word |
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Gherald Veteran
Joined: 23 Aug 2004 Posts: 1399 Location: CLUAConsole
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Posted: Thu May 19, 2005 1:21 pm Post subject: |
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An ebuild isn't terrilbly useful for such a simple program with no dependencies. What's so hard about:
Code: | ./autogen.sh
./configure
make && make install |
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kamagurka Veteran
Joined: 25 Jan 2004 Posts: 1026 Location: /germany/munich
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Posted: Thu May 19, 2005 1:53 pm Post subject: |
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Gherald wrote: | An ebuild isn't terrilbly useful for such a simple program with no dependencies. What's so hard about:
Code: | ./autogen.sh
./configure
make && make install |
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It's not so much that I find that hard, it's the fact that portage is my *package management*. I try to keep all programs managed by portage. Makes for easy uninstall and upgrade, too. _________________ If you loved me, you'd all kill yourselves today.
--Spider Jerusalem, the Word |
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Gherald Veteran
Joined: 23 Aug 2004 Posts: 1399 Location: CLUAConsole
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Posted: Thu May 19, 2005 1:58 pm Post subject: |
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kamagurka wrote: | It's not so much that I find that hard, it's the fact that portage is my *package management*. I try to keep all programs managed by portage. Makes for easy uninstall and upgrade, too. |
Complex Manual Uninstallation Procedure(tm):
Code: | rm /usr/local/bin/yeahconsole |
As for upgrades, you would proceed as if you were installing it for the first time. |
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madspida n00b
Joined: 28 Apr 2004 Posts: 12 Location: Linköping, Sweden
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Posted: Thu May 19, 2005 2:07 pm Post subject: |
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The previous ebuild didn't work for me so I hacked it to make it work, and it did. Here goes:
Code: | # Copyright 1999-2005 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
inherit eutils
DESCRIPTION="Puts an xterm window on top of your screen that behaves like the console found in many games (similar to kuake). Its visibility can be toggled by a keyboard shortcut. This is a sample skeleton ebuild file"
HOMEPAGE="http://freshmeat.net/projects/yeahconsole"
SRC_URI="http://freshmeat.net/redir/yeahconsole/54521/url_tgz/${P}.tar.gz"
LICENSE="GPL"
SLOT="0"
KEYWORDS="~x86 ~amd64"
IUSE=""
DEPEND=""
#RDEPEND=""
S=${WORKDIR}/${P}
src_compile() {
$S/autogen.sh || die "autogen failed"
econf || die "econf failed"
emake || die "emake failed"
}
src_install() {
make DESTDIR=${D} install || die
} |
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ExZombie Apprentice
Joined: 29 May 2004 Posts: 170
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Posted: Thu May 19, 2005 2:12 pm Post subject: |
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Qool wrote: | I had only one gripe with it... using a sufficiently large height (of about 40 lines or more) makes the drop-down animation crawl. Setting the aniDelay to a low value (0) doesnt help. But I managed to improve it by increasing the animation step size in the C code.
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Mah, I cut out the animation completely. I wonder why the author didn't implement an option to do that using Xdefaults . Lowering the window one pixel at a time is nonsense.
Does anyone have an idea how to make this thing unicode compatible? I've been using it for over a month now and there's no way I'm going back to using kuake, but I'd really like to use non-ASCII characters. They work nicely with xterm, but not with yeahconsole. I've tried putting "yeahconsole*locale: UTF-8" and "yeahconsole*utf8: 1" in .Xdefaults, but it doesn't seem to have any effect. |
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pjp Administrator
Joined: 16 Apr 2002 Posts: 20067
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Posted: Sat May 21, 2005 5:45 pm Post subject: |
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Mine suddenly stopped working. Not sure why... probably because of something else I emerged. After unmerging it, it failed to build with this problem:
SewerBeing wrote: | yeahconsole.o(.text+0xe51): In function `resize':
: undefined reference to `XUngrabPointer'
collect2: ld returned 1 exit status | ./autogen-sh was the solution, which is now in the updated ebuild.
Unfortunately my .Xdefaults problem didn't go away on its own.
EDIT: I was tired of the .Xdefaults problem. A quick strace revealed that yeahconsole was trying to open .Xdefaults-hostname instead. A softlink resolved it. _________________ Quis separabit? Quo animo? |
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InfinityX Guru
Joined: 31 Jan 2004 Posts: 385
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Posted: Mon May 30, 2005 2:17 pm Post subject: |
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Fantastic program, but does anyone know why running torsmo at the same time would make it slide away really slowly? It slides in just fine
Edit: never mind I turned off double buffering and it seems to be working. I've also got it running screen |
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jannis Guru
Joined: 05 Dec 2004 Posts: 340 Location: Germany / Bavaria / Aschaffenburg
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Posted: Mon Jun 27, 2005 8:09 pm Post subject: |
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@Gerald: yeahconsole:
Code: | kripton yeahconsole-0.3.1 # ./autogen.sh
FATAL ERROR: Autoconf version 2.50 or higher is required for this script
automake: configure.in: installing `./config.guess'
automake: configure.in: installing `./config.sub'
FATAL ERROR: Autoconf version 2.50 or higher is required for this script
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Code: | kripton yeahconsole-0.3.1 # make
cd . && autoconf
FATAL ERROR: Autoconf version 2.50 or higher is required for this script
make: *** [configure] Error 2
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Code: | * sys-devel/autoconf
Latest version available: 2.59-r7
Latest version installed: 2.59-r7
Size of downloaded files: 903 kB
Homepage: http://www.gnu.org/software/autoconf/autoconf.html
Description: Used to create autoconfiguration files
License: GPL-2 |
Any questions so far?
At topic:
Code: | !!! All ebuilds that could satisfy "tilda" have been masked.
!!! One of the following masked packages is required to complete your request:
- x11-terms/tilda-0.02 (masked by: package.mask)
# Aaron Walker <ka0ttic@gentoo.org> (18 Mar 2005)
# buffer overflows galore; pending removal. |
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herbkohl n00b
Joined: 21 Jun 2005 Posts: 40
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Posted: Mon Jun 27, 2005 8:17 pm Post subject: |
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invoke autoconf manually from the yeahconsole source directory |
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jannis Guru
Joined: 05 Dec 2004 Posts: 340 Location: Germany / Bavaria / Aschaffenburg
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Posted: Mon Jun 27, 2005 8:46 pm Post subject: |
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.... this was done manually |
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herbkohl n00b
Joined: 21 Jun 2005 Posts: 40
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Posted: Mon Jun 27, 2005 8:59 pm Post subject: |
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jannis wrote: | .... this was done manually |
no, you called the wrapper script. |
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jannis Guru
Joined: 05 Dec 2004 Posts: 340 Location: Germany / Bavaria / Aschaffenburg
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Posted: Tue Jun 28, 2005 2:49 pm Post subject: |
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Ok, I could run "autoconf-2.59", but it is still not compiling:
Code: | kripton yeahconsole-0.3.1 # make
gcc -DHAVE_CONFIG_H -I. -I. -I. -I -c yeahconsole.c
/tmp/ccPjZTVb.o: In function `main':
yeahconsole.c:(.text+0x2e): undefined reference to `XOpenDisplay'
yeahconsole.c:(.text+0x48): undefined reference to `XDisplayName'
.
.
. |
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